Smoke Adder Recruiting
#41
Posted 27 June 2014 - 06:51 AM
#43
Posted 27 June 2014 - 04:10 PM
#44
Posted 30 June 2014 - 10:49 AM
#46
Posted 01 July 2014 - 05:17 PM
It will unleash however a torrent of Smoke Adder vengeance across the Inner Sphere as we conduct a series of Trials for new members, Star Commander billets and a coveted Blood Officer position. Immediately following that will be a short series of very concise rehearsals of tactical battle drills that we will then in turn practice upon willing foes in the public queue with multiple enhanced binaries of combat power.
Do you seek organized, tactically focused play that occurs both in the casual matches of the public queue and the more stringent and demanding 12-man competitive matches? Do you wish the opportunity to prove your mettle on the field of battle with pragmatic, deliberate but audacious warriors?
#47
Posted 01 July 2014 - 06:43 PM
#48
Posted 02 July 2014 - 11:22 AM
Eighteen pilots signed up thus far, so should have plenty for a good showing.
#49
Posted 02 July 2014 - 08:20 PM
#50
Posted 03 July 2014 - 08:53 PM
#51
Posted 04 July 2014 - 03:28 PM
This event will replicate his capture by our forces during a periphery raid and his being taken as Isorla in the form of a Bondsman, rather than a Sibko member.
It will be something along the lines of a handful of desperate mercenary IS pilots versus a superior all-Clan force.
Essentially it would play out as protect-the-principal style match if anyone knows what I am speaking of.
Anyone interested?
#52
Posted 04 July 2014 - 03:48 PM
Well have to say playing with you guys in a dev stomp was a blast.
Edit: Added Screenshot
Edited by chaos585, 04 July 2014 - 04:22 PM.
#53
Posted 04 July 2014 - 03:59 PM
#54
Posted 06 July 2014 - 09:52 AM
Organized casual and competitive team play
Involvement in the Tournament scene
Utilizes Clan Lore for specific unit internal events
Adheres to the Adders' pragmatism in all things, while retaining its Crusader roots
Alliances with other units, encompossing a world-wide approach to gaming
#56
Posted 07 July 2014 - 07:49 PM
#58
Posted 12 July 2014 - 09:27 PM
We will also be doing a small RP (Role Playing) event for one of our Snakes!
Kesslan, the Merc is still inhabating a planet we see fit for the Adders. We will be invading this planet and taking Kesslan Dead or Alive. The Freebirths fate as a Bondsman or a Dead man is yet to be determined. All invading Trothkin are advised to be on stand by.
***INCOMING MESSEGE***
ATTENTION ALL INVADING TROTHKIN!!!
All units participating in the raid of Planet SG175 in the Deep Periphery located just outside the asteroid belt formally known as "Transfer Station P9" (-98.2, 814.1 Note: X and Y are coordinates (light years on XY plane) relative to Terra at 0, 0) are to be weapons free upon planet fall. Intel has informed us of Mercenaries still inhabiting the previously abandoned planet with Battlemech Technology.
ALL UNITS ARE WARNED TO PROCEED WITH CAUTION!!!
Command has given orders to take all renaming personnel and civilians on the planet alive when and if possible. Once captured Engineer teams are on standby to take remaining resources and Tech off planet back to Hoard.
ALL UNITS REMAIN ON STANDBY!!!
Dropship DS016 "Adder Nest" begins loading at 2000 hours!
(Event Starts at 9pm EST, Come see some Clan-Lore and Role Play in ACTION!)
Edited by DarthRevis, 12 July 2014 - 09:30 PM.
#60
Posted 14 July 2014 - 03:53 PM
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