As topic title, can we have more game modes? Example
Free For All, Defend the cargo, 4 team Lance death match, base invasion, base defense, Escort the VIP? maybe have a lobby for Duels? Some kind of leaderboard?
Also can it be set so that we could display our achievement titles?
Not much of an achievement if not one else can see it!
1
More Game Modes!
Started by Joe Ong, May 26 2014 06:40 PM
6 replies to this topic
#1
Posted 26 May 2014 - 06:40 PM
#2
Posted 26 May 2014 - 06:47 PM
I think we're supposed to eventually get an attack/defend mode, where one team raids a base, and the other has to defend it, but I haven't heard much about it in a while.
#3
Posted 27 May 2014 - 11:13 AM
I have no idea why they haven't come up with a King of the Hill mode... Every map has a Theta base..... That's all you really need.... It's already there..... One base to capture/cap.
Some more basic ideas....
#1, Assault as we know it.
#2, Conquest.
#3, Race to the Base/King of the Hill alt.
#4, King of the Hill.
#5, Bait and Switch, red capture neutral before blue capture red.
#6, Skirmish.
Some more basic ideas....
#1, Assault as we know it.
#2, Conquest.
#3, Race to the Base/King of the Hill alt.
#4, King of the Hill.
#5, Bait and Switch, red capture neutral before blue capture red.
#6, Skirmish.
Edited by cdlord, 27 May 2014 - 11:15 AM.
#4
Posted 27 May 2014 - 11:59 AM
Can we not get the game modes we've got now fixed first?
#6
Posted 27 May 2014 - 01:06 PM
These guys have proved that they're not 100% at fixing things. Besides, too much "fixing" hampers over all progress. Just look at Community warfare. When did they say that was going to be released, before the Clan Mech release? Yet they have have drafts and what code to show for it.
I'd much rather see time put into things that breath life back into the game.
In the oceanic region most "guilds/clans" are struggling for numbers.
People are frustrated with the maps and game modes (among other things).
We want to be able to have 1v1 on a map designed for it. I think PGI could just about give us an un-textured 500m2 flat map with a couple of pillars or something to maneuver through and we'd be set. Private match only, that way they're getting paid for their time as well.
I've seen a number of "guilds/clans" that only have a lance worth of numbers at any time. But they're close knit and strong pilots. What about 4v4? Once again on a small map. I'm sure 500m2 is easier to throw together then alpine peaks.
New maps can be new modes too.
But I do agree with cdlord. Their existing assets could be further utilised.
I'm going to go out on a limb here and assume PGI are having server issues (maps, match maker). So I could appreciate their apprehension regarding rolling out new content. However you cannot expect to fund new Mech creation (clan) by releasing new Mechs indefinitely. At some point our vast number of new Mechs will need new content.
And don't forget, the Star Citizen dog fighting module is coming out (on time no less).
How many people will tire from buying new Mech and "jump ship"?
I'd much rather see time put into things that breath life back into the game.
In the oceanic region most "guilds/clans" are struggling for numbers.
People are frustrated with the maps and game modes (among other things).
We want to be able to have 1v1 on a map designed for it. I think PGI could just about give us an un-textured 500m2 flat map with a couple of pillars or something to maneuver through and we'd be set. Private match only, that way they're getting paid for their time as well.
I've seen a number of "guilds/clans" that only have a lance worth of numbers at any time. But they're close knit and strong pilots. What about 4v4? Once again on a small map. I'm sure 500m2 is easier to throw together then alpine peaks.
New maps can be new modes too.
But I do agree with cdlord. Their existing assets could be further utilised.
I'm going to go out on a limb here and assume PGI are having server issues (maps, match maker). So I could appreciate their apprehension regarding rolling out new content. However you cannot expect to fund new Mech creation (clan) by releasing new Mechs indefinitely. At some point our vast number of new Mechs will need new content.
And don't forget, the Star Citizen dog fighting module is coming out (on time no less).
How many people will tire from buying new Mech and "jump ship"?
#7
Posted 27 May 2014 - 03:00 PM
... add Stock mech mode ...
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