#61
Posted 27 May 2014 - 09:57 PM
#62
Posted 27 May 2014 - 09:58 PM
darkkterror, on 27 May 2014 - 09:56 PM, said:
The only "point" that I derived from his post is that he only wants to play the game his way, he wants his way catered to above all others, and everyone else that wants other ways of play to be more viable than current can go suck on some PPC particles.
He wants to play the game as-is. You want it your way. If no one wanted to jump-snipe there wouldn't be any jump snipers.
#63
Posted 27 May 2014 - 10:03 PM
Edited by Peekaboo I C JU, 27 May 2014 - 10:04 PM.
#64
Posted 27 May 2014 - 10:05 PM
Peekaboo I C JU, on 27 May 2014 - 10:03 PM, said:
And if they fix convergence, what will you do?
#65
Posted 27 May 2014 - 10:05 PM
#67
Posted 27 May 2014 - 10:07 PM
Bishop Steiner, on 27 May 2014 - 10:06 PM, said:
Amazing how many people apparently will just die. Guess It's a good thing I am not a cutting edge war machine, that gets obsoleted so easily!
they no longer feel the role they were designed for I no longer need them, and it cost me many hours of grinding and MC i spent on paint....are you going to refund my time and $$$?...didn't think so
#68
Posted 27 May 2014 - 10:09 PM
Peekaboo I C JU, on 27 May 2014 - 10:05 PM, said:
Remove the abomination that instantaneous convergence is. Make it progessive, as it used to be, or one of the other options.
The problem with the former is the hitreg suffers pretty badly. If weapons had a static aimpoint, it would avoid that issue. And not at all random. Alpha strikes just wouldn't hit the same square inch at 1000M.
Edited by Mcgral18, 27 May 2014 - 10:09 PM.
#69
Posted 27 May 2014 - 10:09 PM
Peekaboo I C JU, on 27 May 2014 - 10:07 PM, said:
nope, because one only gets refunds for defective product, not defective players. You can't roll with an ever changing meta, you should really stay away from online games. They kinda never stay the same. Your fail is your own.
Edited by Bishop Steiner, 27 May 2014 - 10:09 PM.
#70
Posted 27 May 2014 - 10:10 PM
Mcgral18, on 27 May 2014 - 10:09 PM, said:
Remove the abomination that instantaneous convergence is. Make it progessive, as it used to be, or one of the other options.
The problem with the former is the hitreg suffers pretty badly. If weapons had a static aimpoint, it would avoid that issue. And not at all random. Alpha strikes just wouldn't hit the same square inch at 1000M.
pinpoint damage is cannon and realistic...that would kill this game for me i would stop playing entirely...
#73
Posted 27 May 2014 - 10:13 PM
Bishop Steiner, on 27 May 2014 - 10:09 PM, said:
LMAO@defective player.... you're a tool....don't like the game?...go play something else and stop ruining the fun for people who have been waiting 15+ years for another mechwarrior game
Mcgral18, on 27 May 2014 - 10:11 PM, said:
Do you know how wrong that statement is?
I played mechwarrior 1 in dos..that statement is dead on.....
#74
Posted 27 May 2014 - 10:13 PM
Peekaboo I C JU, on 27 May 2014 - 10:12 PM, said:
LMAO@defective player.... you're a tool....don't like the game?...go play something else and stop ruining the fun for people who have been waiting 15+ years for another mechwarrior game
keep ranting forum warrior? Gonna challenge to mechs at 50 paces next to "make your point"? You're the one crying because you can't keep up with the game, princess.
#75
Posted 27 May 2014 - 10:14 PM
Peekaboo I C JU, on 27 May 2014 - 10:13 PM, said:
LMAO@defective player.... you're a tool....don't like the game?...go play something else and stop ruining the fun for people who have been waiting 15+ years for another mechwarrior game
I played mechwarrior 1 in dos..that statement is dead on.....
If you weren't so dense, you might realize that Bishop is trying to make suggestions to improve the game, not ruin it. However, I doubt that's going to make it past your skull, so I see it as pointless to continue to argue with you.
#76
Posted 27 May 2014 - 10:14 PM
Peekaboo I C JU, on 27 May 2014 - 10:13 PM, said:
LMAO@defective player.... you're a tool....don't like the game?...go play something else and stop ruining the fun for people who have been waiting 15+ years for another mechwarrior game
I played mechwarrior 1 in dos..that statement is dead on.....
Tell me, how often in TT did your weapons all hit the same location, without the hefty targetting computer?
#77
Posted 27 May 2014 - 10:15 PM
Peekaboo I C JU, on 27 May 2014 - 09:59 PM, said:
What you don't realize is that other people had their gameplay radically changed/nerfed and lost time and money as well. You are not alone nor will be the last - other methods of gameplay are as valid as the so called sniping which in reality is fire support using a mechanic that has currently no drawback.
#78
Posted 27 May 2014 - 10:15 PM
Bishop Steiner, on 27 May 2014 - 10:13 PM, said:
I can't keep up?...lmao..I can handle the meta..I am not the 1 crying about....sounds to me like you are the 1 having a problem keeping up.....I am defending the product that currently exists...you are crying for changes because you lack the skill to handle the current "meta"
#79
Posted 27 May 2014 - 10:16 PM
Black Arachne, on 27 May 2014 - 10:15 PM, said:
What you don't realize is that other people had their gameplay radically changed/nerfed and lost time and money as well. You are not alone nor will be the last - other methods of gameplay are as valid as the so called sniping which in reality is fire support using a mechanic that has currently no drawback.
well, it's obviously all about him. Apparently his playing Mechwarrior DOS entitles him to special say as to how the game should be developed. Inciteful that. Having also played it, and TT Battledroids, does that make my entitlement higher than his entitlement?
#80
Posted 27 May 2014 - 10:17 PM
Black Arachne, on 27 May 2014 - 10:15 PM, said:
What you don't realize is that other people had their gameplay radically changed/nerfed and lost time and money as well. You are not alone nor will be the last - other methods of gameplay are as valid as the so called sniping which in reality is fire support using a mechanic that has currently no drawback.
and other people are leaving this game in droves...can't you tell by all the sales? PGI is most likely losing money...and i can tell point blank...it is all because of unneeded nerfs
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