New Clan Weapons List
#1
Posted 28 May 2014 - 01:20 PM
LB 5-X AC
SSRM4
#2
Posted 28 May 2014 - 01:46 PM
UAC2/UAC5/UAC10/UAC20
LBX2/LBX5/LBX10/LBX20
Streak2/Streak4/Streak6
ERPPC/ERLL/ERML/ERSL
ERLPL/ERMPL/ERSPL
CLRM5/CLRM10/CLRM15/CLRM20
#3
Posted 28 May 2014 - 01:57 PM
Lucinator, on 28 May 2014 - 01:20 PM, said:
LB 5-X AC
SSRM4
Well, I was going to just post Sarna's list of Clan equipment, but I realize about half of it is post-invasion and won't turn up here yet.
These are the completely new weapons that are guaranteed to be in, as they are on the variants we've been told we're getting:
Clan Energy: cER Medium Laser, cER Small Laser, ER Large Pulse Laser, ER Medium Pulse Laser, ER Small Pulse Laser.
Clan Ballistics: cUltra AC2, cLBX-5
Clan Missiles: cSSRM4, cSSRM6
That's a pretty small list for something that's supposedly taking up most of PGI's staff. I would expect that we get the full range of new Clan equipment with those, meaning UltraAC's in 2,5,10, and 10, and LBX AC's in 2, 5, 10, and 20. Most Clan Equipment in the Invasion era is just better Inner Sphere equipment, rather than outright new.
Edited by Dakkaface, 28 May 2014 - 01:59 PM.
#4
Posted 28 May 2014 - 02:01 PM
Gyrok, on 28 May 2014 - 01:46 PM, said:
UAC2/UAC5/UAC10/UAC20
LBX2/LBX5/LBX10/LBX20
Streak2/Streak4/Streak6
ERPPC/ERLL/ERML/ERSL
ERLPL/ERMPL/ERSPL
CLRM5/CLRM10/CLRM15/CLRM20
Don't forget..
CAC/2, CAC/5, CAC/10, CAC/20 thanks to the Vblog and some technical issues.
ACs and LBs are being separated (for now I hope).
#5
Posted 28 May 2014 - 02:03 PM
Koniving, on 28 May 2014 - 02:01 PM, said:
Don't forget..
CAC/2, CAC/5, CAC/10, CAC/20 thanks to the Vblog and some technical issues.
ACs and LBs are being separated (for now I hope).
My hope is the CAC will have the same crits and tons as LBX so the only real difference should be the ammo type.
#7
Posted 28 May 2014 - 02:22 PM
#9
Posted 28 May 2014 - 02:47 PM
Rowanas, on 28 May 2014 - 02:22 PM, said:
right now you could settle for a 3x Gauss Dire Wolf. There's plenty of room on the B alt con to build it and plenty of pod space for extra ammo or weapons
#10
Posted 28 May 2014 - 07:44 PM
#11
Posted 28 May 2014 - 08:26 PM
Dakkaface, on 28 May 2014 - 01:57 PM, said:
Well, I was going to just post Sarna's list of Clan equipment, but I realize about half of it is post-invasion and won't turn up here yet.
These are the completely new weapons that are guaranteed to be in, as they are on the variants we've been told we're getting:
Clan Energy: cER Medium Laser, cER Small Laser, ER Large Pulse Laser, ER Medium Pulse Laser, ER Small Pulse Laser.
Incorrect. ER LPL, MPL, and SPLs don't exist in 3050, although Clan pulse lasers have ranges more comparable to standard IS ones. Nor are they mounted on any of the listed configs. ER pulse lasers don't show up in prototypes till 3057.
Clan energy weapons in MWO are the (Clan) ERSL, ERML, ERLL, ER PPC, LPL, MPL, SPL.
#12
Posted 28 May 2014 - 08:53 PM
Energy Weapons:
ERLL
ERML
ERSL
LPL
MPL
SPL
ERPPC
Flamer
Ballistic Weapons
AC/2 (Stan, LBX, an Ultra)
AC/5 (Stan, LBX, an Ultra)
AC/10 (Stan, LBX, an Ultra)
AC/20 (Stan, LBX, an Ultra)
Gauss Rifle
Machine Guns
Missile Weapons:
SRM- 2/4/6
SSRM- 2/4/6
LRM- 5/10/15/20
#14
Posted 29 May 2014 - 06:03 AM
Colonel Cody, on 28 May 2014 - 08:53 PM, said:
AC/2 (Stan, LBX, an Ultra)
AC/5 (Stan, LBX, an Ultra)
AC/10 (Stan, LBX, an Ultra)
AC/20 (Stan, LBX, an Ultra)
Gauss Rifle
Machine Guns
This is not entirely correct (traditionally), as Clans do not manufacture "normal" Autocannons, only the lighter, switchable LBX designs.
This was the reasoning behind switchable ammo types, as they do not have a "normal" ac design to fall back on (LBX was Lostech for the IS, wheras standard acs are "inferior stoneage tech" to the clans), and in canon LBX are in fact switchable. otherwise they would be forced to make the very uncomfortable choice of burstfire /w jamming vs. Scatter fire, a choice between extremes w/ no sensible middle ground ( the MWO "standard" slu firing AC). Single UAC or LBX builds would be practically nonexistent.
Switchable ammo types possibly proving to be impossible in teh very near future may lead to the "invention " of a non-canon cAC/(x) class of weapon. A weapon which some hope is only a temporary fix until we can get properly functioning (switchable) cLBX.
But as it stands I`d expect every weapon on that list to be in the game on 17.6.2014, and possibly the LAMS as well.
Edited by Zerberus, 29 May 2014 - 06:08 AM.
#16
Posted 29 May 2014 - 01:17 PM
That said, Clan pulse lasers are generally considered to be roughly range-equivalent to IS standard lasers, and the notion of an ER Pulse laser suffering the heat penalties of both the Pulse and ER modifications is...unnerving. Even if an ER Pulse laser might actually be a surprisingly useful distance weapon.
Either way. Regular CPLs will be much more intimidating than IS pulse lasers. I fully expect Clan large pulse lasers, at six tons and two slots for what will likely be 11-odd damage, given the pulse laser weirdness in MWO, to be significantly more viable than IS pulse lasers. Provided, of course, that CPLs don't have burn times longer than IS standard lasers. Which would stink. I'm fully expecting .75s for CPLs and 1.3 to 1.5s for Clan beam durations, but I'm also somewhat dreading full 1s durations on Clan pulse lasers. Which...almost entirely defeats the point, quineg?
#18
Posted 29 May 2014 - 01:34 PM
CyclonerM, on 29 May 2014 - 01:20 PM, said:
Clan Paul Lasers.
I'm hoping for .75s and 1.5s for pulse and beam respectively...but I would not be entirely unsurprised by 1s and 2s. After all, if the Kill All FLD folks had their way, every single discharge of a weapon system in MWO would take ten full seconds to complete, in order to more accurately represent its TT behavior. And those folks have been lobbying hard.
Sigh. T_T
#19
Posted 29 May 2014 - 01:51 PM
#20
Posted 29 May 2014 - 01:56 PM
Gyrok, on 28 May 2014 - 01:46 PM, said:
UAC2/UAC5/UAC10/UAC20
LBX2/LBX5/LBX10/LBX20
Streak2/Streak4/Streak6
ERPPC/ERLL/ERML/ERSL
ERLPL/ERMPL/ERSPL
CLRM5/CLRM10/CLRM15/CLRM20
And one can add the following to that list:
Clan AC/2 Tons: 3 Crits: Unknown, possible half the Inner Sphere version
Clan AC/5 Tons: 4 ........
Clan AC/10 Tons: 6 ........
Clan AC/20 Tons: 7 ........
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