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New Clan Weapons List


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#21 1453 R

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Posted 29 May 2014 - 02:10 PM

View PostHawk819, on 29 May 2014 - 01:56 PM, said:


And one can add the following to that list:

Clan AC/2 Tons: 3 Crits: Unknown, possible half the Inner Sphere version
Clan AC/5 Tons: 4 ........
Clan AC/10 Tons: 6 ........
Clan AC/20 Tons: 7 ........


Hey! If AC/2s can take up half a critslot, I demand that machine guns get the same benefit! And only take up half a hardpoint, too! Ghetto MG arrays for everyone! Who wants to see Embers with eight machine guns?

<- THIS GUY RIGHT HERE DOES.

#22 Saint Scarlett Johan

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Posted 29 May 2014 - 02:12 PM

The clans don't use standard AC variants. The LBX series is the straight replacement of the AC series in both the IS and Clans. Unlike the IS which basically recovered the Lostech LBX tech, the clans took it with them and expanded it. The LBX series of ACs is fully capable of Slug and Shot. We don't get slug in MWO for the LB series because it would deprecate the AC10 entirely.

So stop thinking they'll get regular AC variants.


View PostColonel Cody, on 28 May 2014 - 08:53 PM, said:

The Clan Weapons consisted of the following (don't know which of them they will intro into MW:O)

Energy Weapons:
ERLL
ERML
ERSL
LPL
MPL
SPL
ERPPC
Flamer

Ballistic Weapons
AC/2 (Stan, LBX, an Ultra)
AC/5 (Stan, LBX, an Ultra)
AC/10 (Stan, LBX, an Ultra)
AC/20 (Stan, LBX, an Ultra)
Gauss Rifle
Machine Guns

Missile Weapons:
SRM- 2/4/6
SSRM- 2/4/6
LRM- 5/10/15/20


This guy has the list dead on. Nothing added except the standard AC variants (which is wrong), nothing forgotten unless FASA added some weird **** in one of their 3050 upgrades.

Edited by JohanssenJr, 29 May 2014 - 02:13 PM.


#23 Forte

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Posted 29 May 2014 - 04:13 PM

View PostKoniving, on 28 May 2014 - 02:01 PM, said:


Don't forget..
CAC/2, CAC/5, CAC/10, CAC/20 thanks to the Vblog and some technical issues.
ACs and LBs are being separated (for now I hope).

I took the Vlog to mean that right now the cLBXs opperate as either an AC or LBX but lack the functionality to switch during matches. Who knows.

#24 Hawk819

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Posted 29 May 2014 - 04:17 PM

Paul said in the Vlog that we won't be switching ammo types but weapons, meaning they're adding the Standard AC types to the Clans, and yes, the Clans do use Standard, they regulate them to Second line units. Much the same as LB-x and UAC calibers, and lighter than the Inner Sphere counterparts.

#25 Spike Brave

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Posted 29 May 2014 - 04:34 PM

I think it's important to mention the targeting computer. Not really a weapon on it's own, but it should improve the performance of direct fire weapons.

#26 Saber Avalon

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Posted 29 May 2014 - 05:51 PM

View PostHawk819, on 29 May 2014 - 04:17 PM, said:

Paul said in the Vlog that we won't be switching ammo types but weapons, meaning they're adding the Standard AC types to the Clans, and yes, the Clans do use Standard, they regulate them to Second line units. Much the same as LB-x and UAC calibers, and lighter than the Inner Sphere counterparts.


Or are they changing it from say having 2 tons of slug, 1 ton of cluster and switching between them to 3 tons of ammo but the gun can switch between slug and cluster shots using a general pool of ammo. Like an alternate fire.

Edited by Saber Avalon, 29 May 2014 - 05:52 PM.


#27 Saint Scarlett Johan

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Posted 29 May 2014 - 06:05 PM

View PostHawk819, on 29 May 2014 - 04:17 PM, said:

Paul said in the Vlog that we won't be switching ammo types but weapons, meaning they're adding the Standard AC types to the Clans, and yes, the Clans do use Standard, they regulate them to Second line units. Much the same as LB-x and UAC calibers, and lighter than the Inner Sphere counterparts.


No, they don't. None of my TROs show the clans using standard ACs. Not even FASA's website shows standard clan ACs.

I flipped through my 3025, 3050, 3039, 3050 Revised, and 3067 TROs. Not once was a clan standard AC ever mentioned.

Even Sarna doesn't mention their existence.

#28 RLBell

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Posted 29 May 2014 - 06:34 PM

View PostJohanssenJr, on 29 May 2014 - 06:05 PM, said:


No, they don't. None of my TROs show the clans using standard ACs. Not even FASA's website shows standard clan ACs.

I flipped through my 3025, 3050, 3039, 3050 Revised, and 3067 TROs. Not once was a clan standard AC ever mentioned.

Even Sarna doesn't mention their existence.


I think that the problem is that they cannot implement the ammo switch. [the following are educated guesses] The "ammo bin" object has a weapon type attribute, not an ammo type attribute. The ammo bin seems to track the number of shots and the weapon type, but the weapon object determines the damage type. A different way to build it up is to have the ammo bin spawn a unit of fire object if it is not empty, with the ammo bin object setting what the unit of fire object does. In that paradigm, clicking the fire button for a weapon causes the weapon object to prod an ammo bin object for a unit of fire object, which the weapon object then discharges to the server, and the weapon effects are determined by the unit of fire object. We still would not have a selector switch, but clever placement of ammo bins in the mech would allow a player to set the order that they are emptied

#29 Hawk819

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Posted 29 May 2014 - 07:37 PM

well, for the sake of argument, I'll agree with you on that. However, I think it was an oversight on FASA, now Catalyst Games, for not adding those. Otherwise, how else would one society have such weapons akin to the LB-x and Ultra class Auto Cannons. Also, one forgets, the Clans still Use SLDF `Mechs, aka Atlas variant C, which has a Clan Made AC/20. Just designated as inner Sphere technology, that way alleviate any confusion on what is carrying, etc. Just saying.

#30 Hawk819

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Posted 29 May 2014 - 07:51 PM

I just read my post on Twitter, if I could embed it, I would, but this will have to do:


Paul_Inouye @Paul_Inouye



@

@jecrego2k14 That is correct. Clans have 3 cannon types, Clan LBX, Clan UAC, Clan AC.
about 2 hours ago

Edited by Hawk819, 29 May 2014 - 07:56 PM.


#31 wanderer

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Posted 29 May 2014 - 08:02 PM

View PostHawk819, on 29 May 2014 - 04:17 PM, said:

Paul said in the Vlog that we won't be switching ammo types but weapons, meaning they're adding the Standard AC types to the Clans, and yes, the Clans do use Standard, they regulate them to Second line units. Much the same as LB-x and UAC calibers, and lighter than the Inner Sphere counterparts.


Actually, Clanners don't produce standard AC's, period. Even on tanks. Any you see on a Clan-piloted unit is an Inner Sphere standard AC on some solhama piece of junk no real warrior would equip unless shamed- that is, not a Clan design in the least.

And Paul having to add those in just points towards the utter incompetence of PGI's coding team.

Let's just think about the fact that they can't program a weapon with two fire buttons- that is, no way of alt-firing such as "solid/cluster", "single/Ultra", alternate ammo types of any kind.|

Think about how poor a grasp of coding it takes to be unable to do this. Coding is lostech, apparently.

#32 wanderer

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Posted 29 May 2014 - 08:09 PM

View PostHawk819, on 29 May 2014 - 07:37 PM, said:

well, for the sake of argument, I'll agree with you on that. However, I think it was an oversight on FASA, now Catalyst Games, for not adding those. Otherwise, how else would one society have such weapons akin to the LB-x and Ultra class Auto Cannons. Also, one forgets, the Clans still Use SLDF `Mechs, aka Atlas variant C, which has a Clan Made AC/20. Just designated as inner Sphere technology, that way alleviate any confusion on what is carrying, etc. Just saying.


The AS7-D (Clan) uses a Clan-tech Ultra AC/20. It's a refit of Inner Sphere Atlas-D chassis. (and also swaps the standard SRMs for a Clantech Streak SRM-6).

The AS7-C is short for "C3" and isn't a Clan design, it's a modification of the Atlas-K that trades an MPL for a C3 slave and another heat sink.

http://www.sarna.net...28BattleMech%29

#33 Hawk819

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Posted 29 May 2014 - 08:29 PM

View Postwanderer, on 29 May 2014 - 08:09 PM, said:


The AS7-D (Clan) uses a Clan-tech Ultra AC/20. It's a refit of Inner Sphere Atlas-D chassis. (and also swaps the standard SRMs for a Clantech Streak SRM-6).

The AS7-C is short for "C3" and isn't a Clan design, it's a modification of the Atlas-K that trades an MPL for a C3 slave and another heat sink.

http://www.sarna.net...28BattleMech%29


Yea, I had to look that up. Does anyone know how to embed a tweet on here?

#34 Mechwarrior413183

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Posted 31 May 2014 - 10:10 AM

View PostHawk819, on 29 May 2014 - 07:51 PM, said:

I just read my post on Twitter, if I could embed it, I would, but this will have to do:


Paul_Inouye @Paul_Inouye



@

@jecrego2k14 That is correct. Clans have 3 cannon types, Clan LBX, Clan UAC, Clan AC.
about 2 hours ago



Well that's a little dissapointing, I was hoping for switchable LBX ammo even if it has to be switched in mechlab.

#35 101011

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Posted 31 May 2014 - 10:13 AM

View PostMockeryangel, on 31 May 2014 - 10:10 AM, said:



Well that's a little dissapointing, I was hoping for switchable LBX ammo even if it has to be switched in mechlab.

Eh, the new AC disappoints me just as much as it would have if the ammo had to be switched in the mechlab. The entire purpose of the LBX was it's adaptability: slug to punch through armor, cluster to shred internals, on the fly in the midst of combat. You lose that portion, and you might as well call it an AC.

#36 Flying Fox 333

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Posted 01 June 2014 - 06:19 PM

View PostHawk819, on 29 May 2014 - 07:51 PM, said:

I just read my post on Twitter, if I could embed it, I would, but this will have to do:


Paul_Inouye @Paul_Inouye



@

@jecrego2k14 That is correct. Clans have 3 cannon types, Clan LBX, Clan UAC, Clan AC.
about 2 hours ago

Not sure how to interpret that for the spreadsheet of the hardpoints I created a couple of days ago. Will the LBX and AC be the same tonnage. Logically they can't be for balance reasons. Can anybody shed some more light on the tonnage or critical slots required for the cAC's?

Edited by Flying Fox 333, 27 October 2014 - 11:08 PM.


#37 101011

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Posted 01 June 2014 - 06:23 PM

View PostFlying Fox 333, on 01 June 2014 - 06:19 PM, said:

Not sure how to interpret that for the spreadsheet of the hardpoints I created a couple of days ago. Will the LBX and AC be the same tonnage. Logically they can't be for balance reasons. Can anybody shed some more light on the tonnage or critical slots required for the cAC's? Going to need to update my spreadsheet again:

https://docs.google....NnJKdkpnTkk3QlE

They would actually have to be the same size, as they split the weapon in two. Think of them both as the LBX, simply one fires slugs and is called an AC.

#38 Flying Fox 333

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Posted 01 June 2014 - 06:55 PM

View Post101011, on 01 June 2014 - 06:23 PM, said:

They would actually have to be the same size, as they split the weapon in two. Think of them both as the LBX, simply one fires slugs and is called an AC.

Thanks. I wonder what the technical hitches are? I would of thought the CryEngine would had no issues with a secondary weapon type. After all, previous titles based on this engine showed this was possible.

Another question I have is regarding how to treat the targeting computer which is in some of the configurations of the 3050 Technical Readout. My interpretation for the spreadsheet above has been that given it isn't fixed equipment on any chassis, it will likely be replaced with double heatsinks instead, e.g. Adder (Puma) prime.

Edit: Nevermind, seems that Russ and Paul are posting some info in the coming week about it.

Edited by Flying Fox 333, 01 June 2014 - 07:09 PM.


#39 Txv900

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Posted 16 June 2014 - 01:10 AM

Hmm, stupid question, but will the IS mechs be able to buy and use clan weapons in MWO and if yes, then when?

#40 Pugnax

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Posted 16 June 2014 - 01:48 AM

No the IS mechs cannot use clan weapons and clanner can't use IS.

Here is the weapon/tech list as well:

http://mwomercs.com/...5-clan-loadout/





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