User.cfg For Potatos (Low End Machines)
#1
Posted 29 May 2014 - 12:02 AM
I was wondering if the recent changes such as film grain and cockpit glass have an impact on my fps as well, and if there are any user.cfg configs you guys would be willing to share, to help a rusty bucket work better, until I am broke enough to replace it.
my graphics card is NVIDIA 3100, and suffice to say, it doesn't cut it with MW:O. So I am looking for a user.cfg configuration to help boost it's performance.
#2
Posted 29 May 2014 - 12:05 AM
What's the CPU look like?
And why isn't this down in Hardware?
#3
Posted 29 May 2014 - 12:07 AM
Goose, on 29 May 2014 - 12:05 AM, said:
What's the CPU look like?
And why isn't this down in Hardware?
CPU is Intel Core i5 M540@2.53GHz, with 4GB RAM.
As for hardware. That's a good point. I made a mistake with the forum placement.
I'll ask a moderator to move my thread there.
#4
Posted 29 May 2014 - 03:02 PM
http://www.notebookc...or.23748.0.html
http://www.notebookc...0M.24738.0.html
There's a meme about "Pro Cards don't Game" that soooo prevalent, any test with both types of cards all center on AutoDesk products, and say nothing about game engines.
I also see plenty of guys haxing Quadro drivers to run on GeForce in the name of image quality, with very little fps loss, so it is a hardware difference we are talking about, here.
#5
Posted 29 May 2014 - 03:18 PM
gp_option_ShowCockpitGlass=0
r_DepthOfField=0
r_HDRGrainAmount=0.0
Numerical it helps just a little bit, but you can see least clear. (And it is full legal, you can find it somewhere in this Forum..)
PS. I think I use the DX9, because DX11 decreased my numbers.
Edited by Sky Hawk, 29 May 2014 - 03:20 PM.
#6
Posted 29 May 2014 - 03:43 PM
#7
Posted 29 May 2014 - 04:56 PM
Goose, on 29 May 2014 - 03:02 PM, said:
http://www.notebookc...or.23748.0.html
http://www.notebookc...0M.24738.0.html
There's a meme about "Pro Cards don't Game" that soooo prevalent, any test with both types of cards all center on AutoDesk products, and say nothing about game engines.
I also see plenty of guys haxing Quadro drivers to run on GeForce in the name of image quality, with very little fps loss, so it is a hardware difference we are talking about, here.
Yes, these would be them
I know these configs are legal, hence why I'm asking about them in the first place. Since the only thing I used my User.cfg file for, was adjusting FOV.
I'll have to double check, but I think my machine is running DX 11.
#8
Posted 29 May 2014 - 06:22 PM
I have no idea how much Hyperthreading will help, thus all the "it's a dual-core" statements; I'm hoping that culling early and often will have the CPU unload the GPU, but who knows? The twin fps limit statements are pie-in-th'ah-sky, but easy to adjust.
So:
ca_thread = 0 e_ParticlesThread = 0 r_MultiThreaded = 1 d3d10_TripleBuffering = 1 d3d11_TripleBuffering = 1 d3d9_TripleBuffering = 1 r_multiGPU = 0 r_MultiThreaded = 1 r_stereodevice = 0 r_UsePOM = 0 sys_budget_soundCPU = 5 sys_budget_videomem = 512 sys_job_system_max_worker = 2 r_TexturesStreaming = 2 s_NumLoadingThreadsToUse = 2 sys_budget_fps = 45 sys_MaxFPS = 45 e_AutoPrecacheCgfMaxTasks = 2 e_CoverageBuffer = 2 r_ShadersAsyncMaxThreads = 2 r_silhouettePOM = 0 e_ViewDistMin = 1 g_ragdollUnseenTime = 1 r_Beams = 2 e_PhysFoliage = 0 sys_spec_Physics = 1 v_vehicle_quality = 1 es_MaxPhysDistInvisible = 1 e_CullVegActivation = 1 e_ObjectLayersActivationPhysics = 0 e_OnDemandPhysics = 0 e_PhysOceanCell = 2 p_cull_distance = 1 p_num_threads = 2 sys_limit_phys_thread_count = 0 sys_physics = 1 e_DeferredPhysicsEvents = 1 e_ParticlesCullAgainstViewFrustum = 1 e_ParticlesGI = 0 e_ParticlesLights = 0 e_ParticlesObjectCollisions = 0 e_ParticlesPoolSize = 0 r_UseGSParticles = 1 r_UseParticlesGlow = 0 r_UseSoftParticles = 0 e_GsmCache = 1 r_ShadowBlur = 0 q_ShaderWater = 0 e_WaterTessellationAmountX = 1 e_WaterTessellationAmountY = 1 r_WaterCaustics = 0 r_WaterGodRays = 0 r_WaterReflections = 0 r_WaterReflectionsQuality = 0 r_WaterTessellationHW = 1 r_WaterUpdateDistance = 2 r_WaterUpdateFactor = 0.9 ca_thread0Affinity = 0 ca_thread1Affinity = 0 r_WaterUpdateThread = 0 sys_main_CPU = 0 sys_physics_CPU = 0 sys_streaming_CPU = 0 sys_TaskThread0_CPU = 0 sys_TaskThread1_CPU = 0 sys_TaskThread2_CPU = 0 sys_TaskThread3_CPU = 0 sys_TaskThread4_CPU = 0 sys_TaskThread5_CPU = 0
I think you'll also have to set everything to low, and turn off the damage glow. You might be able to bump the Textures to medium, but 512MB of DDR3 isn't gon'a go very far …
Note that you must use DX9: https://en.wikipedia...orce_200_series
I'm guessing "r_MultiThreaded = 1" is OK: Might need to be a zero …
There's also "sys_budget_streamingthroughput" where you type in 1024 times the number you get from saying "winsat mem" into a commmand prompt.
Going into nVidia Contol Panel, you'll look up MWOClient.exe and set the Vertical sync to Adaptive, Threaded optimization to Auto, Texture filtering - Quality to High Performance, - negitive LOD bias to Allow, both things with "optimization" in there names to On, Multi-display to Single Performance, Maximum pre-rendered frames to 3 or less, Antialasing - Transparency to Multi or Off, and Anisotropic filtering to ~4, at a guess.
Good luck, man …
#9
Posted 29 May 2014 - 08:34 PM
However, I have about 4 GBs of DDR3 RAM. Not 512MB
I'll definitely use your recommended settings for NVIDIA.
This is all much appreciated.
#10
Posted 29 May 2014 - 09:02 PM
#11
Posted 29 May 2014 - 09:07 PM
Goose, on 29 May 2014 - 09:02 PM, said:
Ah, my mistake, I thought you were talking about the RAM. Yes, the Graphics card is 512 only. That used to be old, 5 years ago
I'm planning on upgrading to a far better rig very soon.
EDIT: soon in this case means, before 2015
Edited by IraqiWalker, 29 May 2014 - 09:07 PM.
#12
Posted 29 May 2014 - 10:20 PM
Goose, on 29 May 2014 - 06:22 PM, said:
I have no idea how much Hyperthreading will help, thus all the "it's a dual-core" statements; I'm hoping that culling early and often will have the CPU unload the GPU, but who knows? The twin fps limit statements are pie-in-th'ah-sky, but easy to adjust.
So:
ca_thread = 0 e_ParticlesThread = 0 r_MultiThreaded = 1 d3d10_TripleBuffering = 1 d3d11_TripleBuffering = 1 d3d9_TripleBuffering = 1 r_multiGPU = 0 r_MultiThreaded = 1 r_stereodevice = 0 r_UsePOM = 0 sys_budget_soundCPU = 5 sys_budget_videomem = 512 sys_job_system_max_worker = 2 r_TexturesStreaming = 2 s_NumLoadingThreadsToUse = 2 sys_budget_fps = 45 sys_MaxFPS = 45 e_AutoPrecacheCgfMaxTasks = 2 e_CoverageBuffer = 2 r_ShadersAsyncMaxThreads = 2 r_silhouettePOM = 0 e_ViewDistMin = 1 g_ragdollUnseenTime = 1 r_Beams = 2 e_PhysFoliage = 0 sys_spec_Physics = 1 v_vehicle_quality = 1 es_MaxPhysDistInvisible = 1 e_CullVegActivation = 1 e_ObjectLayersActivationPhysics = 0 e_OnDemandPhysics = 0 e_PhysOceanCell = 2 p_cull_distance = 1 p_num_threads = 2 sys_limit_phys_thread_count = 0 sys_physics = 1 e_DeferredPhysicsEvents = 1 e_ParticlesCullAgainstViewFrustum = 1 e_ParticlesGI = 0 e_ParticlesLights = 0 e_ParticlesObjectCollisions = 0 e_ParticlesPoolSize = 0 r_UseGSParticles = 1 r_UseParticlesGlow = 0 r_UseSoftParticles = 0 e_GsmCache = 1 r_ShadowBlur = 0 q_ShaderWater = 0 e_WaterTessellationAmountX = 1 e_WaterTessellationAmountY = 1 r_WaterCaustics = 0 r_WaterGodRays = 0 r_WaterReflections = 0 r_WaterReflectionsQuality = 0 r_WaterTessellationHW = 1 r_WaterUpdateDistance = 2 r_WaterUpdateFactor = 0.9 ca_thread0Affinity = 0 ca_thread1Affinity = 0 r_WaterUpdateThread = 0 sys_main_CPU = 0 sys_physics_CPU = 0 sys_streaming_CPU = 0 sys_TaskThread0_CPU = 0 sys_TaskThread1_CPU = 0 sys_TaskThread2_CPU = 0 sys_TaskThread3_CPU = 0 sys_TaskThread4_CPU = 0 sys_TaskThread5_CPU = 0
I think you'll also have to set everything to low, and turn off the damage glow. You might be able to bump the Textures to medium, but 512MB of DDR3 isn't gon'a go very far …
Note that you must use DX9: https://en.wikipedia...orce_200_series
I'm guessing "r_MultiThreaded = 1" is OK: Might need to be a zero …
There's also "sys_budget_streamingthroughput" where you type in 1024 times the number you get from saying "winsat mem" into a commmand prompt.
Going into nVidia Contol Panel, you'll look up MWOClient.exe and set the Vertical sync to Adaptive, Threaded optimization to Auto, Texture filtering - Quality to High Performance, - negitive LOD bias to Allow, both things with "optimization" in there names to On, Multi-display to Single Performance, Maximum pre-rendered frames to 3 or less, Antialasing - Transparency to Multi or Off, and Anisotropic filtering to ~4, at a guess.
Good luck, man …
Are those commands actually taken by the game? Last I knew is that MWO only takes certain (whitelisted by devs) cryengine commands in user.cfg unless you do further modifications to the MWO files.
#13
Posted 31 May 2014 - 09:03 AM
#14
Posted 31 May 2014 - 10:07 PM
Goose, on 31 May 2014 - 09:03 AM, said:
Sorry, shoulda updated you guys sooner.
I don't think many of the cfg commands worked. However, I have had a jump of a few frames in performance. Can't expect more than that with a graphics card like that. The nvidia settings seem to have helped as well. I still need to turn off damage glow. We'll see what happens after that.
#15
Posted 01 June 2014 - 03:53 AM
IraqiWalker, on 31 May 2014 - 10:07 PM, said:
Goose, on 29 May 2014 - 06:22 PM, said:
While Teh Gold Standard is "minimum of 45," Teh Silver Standard is "a steady 45," and I'm fond of starting there. Too fond, it would seem: Let us "settle for less," and try for Bronze:
sys_budget_fps = 30 sys_MaxFPS = 30
It's counter-intuitive, but framerate limits bring up the minimum fps by keeping the card from panicking in the first place.
But, yeah: Gaming on a GT210 …
#16
Posted 01 June 2014 - 03:26 PM
Goose, on 01 June 2014 - 03:53 AM, said:
While Teh Gold Standard is "minimum of 45," Teh Silver Standard is "a steady 45," and I'm fond of starting there. Too fond, it would seem: Let us "settle for less," and try for Bronze:
sys_budget_fps = 30 sys_MaxFPS = 30
It's counter-intuitive, but framerate limits bring up the minimum fps by keeping the card from panicking in the first place.
But, yeah: Gaming on a GT210 …
Thank you. I'll embed those two lines in there, and see what happens.
Honestly, if I can get a steady 25, I'm happy.
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