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Store / Mech Info ? Where Is It ?!?!


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#1 Cptn Miller

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Posted 01 June 2014 - 06:44 AM

When looking at Mechs in the store i can not figure out how to find the details for them: like tonage, weapon slots per location, ect.....

Huge list of mechs.... how can i buy one if i have no clue or info about what it can do...

Played this when it first came out and the old interface was much easier to navigate.

Also still cant figure out how to sell leftover ammo...

#2 Celem

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Posted 01 June 2014 - 06:51 AM

I actually have to go out of game to find out what all the letters and numbers mean, google. If the feature is there, i'm not finding it either.

If this used to be a thing then it clearly still should be, just add a 'mech details' button that shows up on hover or something.

You can maybe sell ammo through 'inventory', havent really looked.

Edited by Celem, 01 June 2014 - 06:53 AM.


#3 Modo44

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Posted 01 June 2014 - 06:53 AM

Mechlab > Filter: Purchasable > hover over a mech or select and click Mech Details

#4 Cptn Miller

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Posted 01 June 2014 - 07:00 AM

Not talking about the mech lab.... the store !!!, or even the skills tree, there is no info on any mech... makes it impossible to determine what to buy / level up.....

And yes this feature used to be in the old interface - could always find info on every mech.... this is silly atm... have to f'n google the mech just to find its details lol !?!

Mech lab seems to be the only place to find info on a chasis....

On the skills page used to be able to see all the info per the different variants with a certain chasis like the Atlas, i could even see the left over exp i had on them that i didnt convert, cant tell which ones i owned previously now.

Edited by Cptn Miller, 01 June 2014 - 07:05 AM.


#5 Cptn Miller

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Posted 01 June 2014 - 07:21 AM

View PostModo44, on 01 June 2014 - 06:53 AM, said:

Mechlab > Filter: Purchasable > hover over a mech or select and click Mech Details


This is a start, ty

Used to be a way to see left over exp on mechs i had in the Atlas line... any idea where this is located now ?

Edited by Cptn Miller, 01 June 2014 - 07:44 AM.


#6 Redshift2k5

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Posted 01 June 2014 - 10:24 AM

don't use the "store". Mechlab offers all the details you need, both by hovering over mech and by using "mech details" for a full schematic.

The UI does not show the XP you have stored on mechs you don't own. You can visit the website's stat section to see the mechs you played and total xp earned (but not unspent xp remaining)

#7 luxebo

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Posted 01 June 2014 - 12:00 PM

And also smurfy since no one has mentioned it. Mechspecs is another good place to find builds, though that will come after.
http://mwo.smurfy-net.de/mechlab
http://www.mechspecs.com/forum/

#8 Koniving

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Posted 01 June 2014 - 12:11 PM

They can't fix the UI fast enough. I realize it's on the back end for the moment while they try to figure out how to get what we really need and want running, but damn. ;)

#9 xMEPHISTOx

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Posted 01 June 2014 - 01:33 PM

View Postluxebo, on 01 June 2014 - 12:00 PM, said:

And also smurfy since no one has mentioned it. Mechspecs is another good place to find builds, though that will come after.
http://mwo.smurfy-net.de/mechlab
http://www.mechspecs.com/forum/


^^^This.

I do not do any mech designing w/the games UI since the UI2.0 change as it is all bad and not intuitive at all for mech designing/building. Do all designing at the smurfy site then drag it to second monitor so as to essentially copy when building the mech in game.

#10 Mewvg

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Posted 01 June 2014 - 04:02 PM

As a new player, I am surprised not to see the old UI from the videos, it was looked much easier to use than the new one.

#11 xMEPHISTOx

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Posted 01 June 2014 - 04:11 PM

View PostMewvg, on 01 June 2014 - 04:02 PM, said:

As a new player, I am surprised not to see the old UI from the videos, it was looked much easier to use than the new one.


In terms of mech design/building...yes.

#12 Redshift2k5

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Posted 01 June 2014 - 10:24 PM

View PostMewvg, on 01 June 2014 - 04:02 PM, said:

As a new player, I am surprised not to see the old UI from the videos, it was looked much easier to use than the new one.


From the user side of things, pretty much. But behind the scenes, the old UI was very bad and very difficult to work with, and was never built with the intent of being the final UI. the whole thing was basically a kludge.





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