Preview Video Of The Blackjack Heromech "arrow"
#21
Posted 03 June 2014 - 01:01 AM
#22
Posted 03 June 2014 - 01:03 AM
Plus i could do with a hero medium to compliment my DK, Hugginn (another vulture build) and my firebrand.
#23
Posted 03 June 2014 - 01:06 AM
Hurry up patchday
#24
Posted 03 June 2014 - 01:09 AM
I definitely see an AC20 build with three MGs (the two other MG mounts will be blocked by the AC20) looking good, and with the center energy hardpoint combined with six 'throwaway' MG mounts it brings zombie builds into the equation.
Edited by Ruccus, 03 June 2014 - 01:13 AM.
#25
Posted 03 June 2014 - 01:09 AM
#26
Posted 03 June 2014 - 01:13 AM
Can you fit quad ac2's in this baby?
#28
Posted 03 June 2014 - 01:14 AM
MonkeyCheese, on 03 June 2014 - 01:13 AM, said:
Dude watch the vid thats the exact stock build with 2 outta 4 jjs
Yeah, I edited my post after realizing it. I like a single heavy weapon (AC10, LB10X, Gauss) with five MGs too.
Edit: Looks like they haven't replaced whatever the heck someone stole out of the Blackjack's cockpit, either. I've always wonder what was in that hole with the wire hanging out of it.
Edited by Ruccus, 03 June 2014 - 01:21 AM.
#30
Posted 03 June 2014 - 01:46 AM
Hans Von Lohman, on 02 June 2014 - 10:39 PM, said:
The stats are definitely setup for this to be a zombie mech. Of course I would replace the Large Pulse laser with a normal or ER large laser
3 Ballistics in each arm
1 Energy in each side torso
1 Energy in the center torso
4 jump jets
1 AMS
235 max engine size
Comes standard with:
Standard 235 engine, FF armor, Endo Steel skeleton, 2 jump jets, Double Heat sinks
6 MG's
2 medium lasers in the side torsos
1 large pulse laser in the CT
In other words it is setup for a zombie mech scheme.
#32
Posted 03 June 2014 - 01:49 AM
Dat purple ... so pretty...
#33
Posted 03 June 2014 - 01:57 AM
#34
Posted 03 June 2014 - 02:32 AM
#35
Posted 03 June 2014 - 02:35 AM
FupDup, on 02 June 2014 - 10:43 PM, said:
Agreed, this is the 2nd Hero mech they have come out with, that its stock end is its max eng where as usually its some different eng and the hero goes above the limit of the rest of its chassis.
#37
Posted 03 June 2014 - 02:55 AM
Kilo 40, on 03 June 2014 - 12:23 AM, said:
Its more a reference to the fact that the ballistic weapons hits like an arrow, always on target At least thats my guess!
#39
Posted 03 June 2014 - 03:04 AM
The CT hardpoint is below the cockpit, so pretty low mounted. If you plan on swapping the Large Pulse Laser with an ER Large, consider putting that in a ST mount, so you can at least do a bit hill humping. Otherwise swap in a Large Laser and upgrade the mediums to medium pulses. Looks like fun to play and no need for going XL.
#40
Posted 03 June 2014 - 03:16 AM
FupDup, on 02 June 2014 - 10:43 PM, said:
MonkeyCheese, on 02 June 2014 - 10:43 PM, said:
So 93kph is its max where the 1x can get to 116kph
Hans Von Lohman, on 02 June 2014 - 10:45 PM, said:
Deathlike, on 02 June 2014 - 10:47 PM, said:
The engine size in comparison to all the other Blackjacks seems fine to me, especially with the jumpjets and 9 weapon hardpoints. All of the other Blackjacks have a max engine of 235, except for the all-energy no-jumpy BJ-1X which gets a 295.
However, as a smaller medium, the 235 max engine Blackjacks could use a max engine upgrade.
Edited by Alcom Isst, 03 June 2014 - 03:19 AM.
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