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New Patch, New Problems


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#1 By Dysentery

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Posted 03 June 2014 - 11:58 AM

Allright.

After a couple of games after the new patch, there is a new issue.

Rubberbanding.

But instead of seeing other Mechs walk on the spot then teleporting it is myself.

I am at steady speed, but I am having short periods of significantly higher speed, where the Mech jolts forward. About every 5-8 seconds or so.

In-game chat revealed that others have the same problem.

Can´t you make a patch that doesn´t break anything?

Edited by By Dysentery, 03 June 2014 - 11:59 AM.


#2 AntharPrime

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Posted 03 June 2014 - 12:00 PM

This started for me just yesterday before the patch.

#3 By Dysentery

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Posted 03 June 2014 - 12:08 PM

Correction:

It is every 3-4 seconds.

And annoying like hell. You can´t aim like that.

And yes, my ping is the same as before the patch.


@Anthar Prime

I played right before the patch and everything was fine. Afterwards it was a PITA.

Edited by By Dysentery, 03 June 2014 - 12:08 PM.


#4 Desintegrator

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Posted 03 June 2014 - 12:53 PM

For me it has also started yesterday. No change today with the new patch.
Maybe this is not a issue of the new patch and is more caused by server performance problems.

#5 Raigner

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Posted 03 June 2014 - 01:08 PM

the upgraded the server to support .net 4.0, it sounds like you are having a problem with latency, try installing this.

http://www.microsoft...s.aspx?id=17851

and then you should look at anthing you are doing that would sap bandwidth beside mwo and kill the process.

check your stuff first before jumping to blame PGI,s netcode.

#6 ShinVector

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Posted 03 June 2014 - 05:22 PM

I don't know.. Ever since their network maintenance... I see the average latency to one of their Internap routers (70.42.24.132) up +10ms.





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