Jump to content

Hot Fix 03-Jun-2014 Is Live!


55 replies to this topic

#1 Kyle Polulak

    <member/>

  • Overlord
  • Overlord
  • 584 posts
  • LocationVancouver, BC

Posted 03 June 2014 - 02:18 PM

Greetings MechWarriors,

As you may have heard or discovered, a bug was found affecting the Loup-de-Guerre hero mech in which it's internal components were no longer present within the Mech. We hope to have this issue hot-fixed later this evening, June 3rd, 2014, at 5:30PM PDT / 8:30PM EDT (12:30 AM UTC - June 4th)

The hotfix will include the missing file including the internal slot details.
A further result of this hotfix will affect all present Loup-de-Guerre owners, whose Mechs will be stripped of their load out.

Please note that players will lose their connection at the hot-fix time, including dropping from in-progress matches. This hot-fix includes a 7kb file needed to correct the issue and return to play. Our sincere apologies for any inconvenience as a result.

Estimated downtime is 20 minutes.

Thanks for your understanding!

Edited by Nikolai Lubkiewicz, 03 June 2014 - 02:31 PM.


#2 WVAnonymous

    Member

  • PipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 1,691 posts
  • LocationEvery world has a South Bay. That's where I am.

Posted 03 June 2014 - 03:11 PM

Wow. So were they invulnerable or fragile as glass with no internals?

#3 SkkyHigh

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 201 posts
  • LocationOntario, Canada

Posted 03 June 2014 - 03:16 PM

It was a treb........

-End of Line-

Edited by SkkyHigh, 03 June 2014 - 03:17 PM.


#4 tucsonspeed6

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 408 posts

Posted 03 June 2014 - 03:40 PM

Hmm... New Blackjack hero shows up, and suddenly the LTG wakes up in an ice bath with its internals missing. Coincidence? I think not.

#5 Grendel408

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,611 posts
  • LocationBay Area, California

Posted 03 June 2014 - 03:41 PM

Nice heads up, Devs ;) What's wrong with Trenchbuckets? I love mine, albeit they are a bit dusty from sitting idle ;)

#6 Sky Hawk

    Member

  • PipPipPipPipPipPipPip
  • 700 posts
  • LocationDeep Periphery, aka Hungary

Posted 03 June 2014 - 03:47 PM

So, 7 kb data in 20 minutes... That means, they type in it with hands, bit for bit..

Edited by Sky Hawk, 03 June 2014 - 03:59 PM.


#7 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 03 June 2014 - 04:28 PM

View PostWVAnonymous, on 03 June 2014 - 03:11 PM, said:

Wow. So were they invulnerable or fragile as glass with no internals?

it was able to stuff a lot more junk inside, is what it was. (dey shoulda kept quiet about dis bug..... give dem trebbies a chance, know what I mean?)

#8 Choice

    Member

  • PipPip
  • The Silent Killer
  • The Silent Killer
  • 46 posts
  • LocationSAC Headquarters MidWest for Mech's

Posted 03 June 2014 - 04:32 PM

So people really use the Bucket's.

#9 mp00

    Member

  • PipPipPipPipPipPip
  • Civil Servant
  • 319 posts
  • Facebook: Link
  • LocationIn a bottle, Canada

Posted 03 June 2014 - 04:32 PM

haha got a nice laugh (good natured) at this one

#10 Alcom Isst

    Member

  • PipPipPipPipPipPipPip
  • The Professional
  • The Professional
  • 935 posts
  • LocationElo Heaven

Posted 03 June 2014 - 04:32 PM

I feel slightly guilty.

Edited by Alcom Isst, 03 June 2014 - 04:33 PM.


#11 RjBass3

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 635 posts
  • Twitter: Link
  • Twitch: Link
  • LocationKansas City MO.

Posted 03 June 2014 - 04:33 PM

Figures, I just activated my 24 hours of leftover premium time.

20 minutes is a long time for a gamer jonesing for some mech action. :-(

#12 c0ldn3s5

    Member

  • PipPip
  • Big Daddy
  • Big Daddy
  • 49 posts
  • Google+: Link
  • LocationSt. Louis, Missouri

Posted 03 June 2014 - 04:34 PM

20 minute downtime eh? well that was two hours ago and its still in maintenance ;)

Edited by c0ldn3s5, 03 June 2014 - 04:35 PM.


#13 condor1X1

    Member

  • PipPip
  • 44 posts

Posted 03 June 2014 - 04:35 PM

i only got a 1 minuite warning while i was playing the game.....





there goes my K/D ratio...... ;)


hehe ;)


maybe a little more heads up than one minuite for all of us that are in a game would be really appreciated

l;ike the time of a match 15 mins instaed of 1 min :D

#14 Vandul

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,342 posts
  • LocationYork, New

Posted 03 June 2014 - 04:35 PM

How does this even happen?
New Hero? CHECK
New Champion? CHECK
New Trial Mechs? CHECK
Bug Fixes? CHECK

Frenchy Hero mech gutted out? ? ? ? ? ?

#15 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 03 June 2014 - 04:35 PM

Well GG on such a fast hotfix, now just sort out the trial mech filter via a hotfix =D

#16 R5D4

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 197 posts
  • LocationAlberta

Posted 03 June 2014 - 04:35 PM

View PostSky Hawk, on 03 June 2014 - 03:47 PM, said:

So, 7 kb data in 20 minutes... That means, they type in it with hands, bit for bit..


Nah, that's the standard time it takes to feed in that many punchcards ;)

#17 Burakumin1979

    Member

  • PipPipPipPipPip
  • Survivor
  • 100 posts

Posted 03 June 2014 - 04:38 PM

PGI,

Please, for the love of all that is software development, please develop Configuration Management/Version Control. I'm trying my hardest to imagine a scenario where code gets pushed to the production environment like this (not testbed/development environment).

I would forgive this if the clan missile code wasn't a glaring example of you not having these systems in place or being used.

#18 Bilbo

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 7,864 posts
  • LocationSaline, Michigan

Posted 03 June 2014 - 04:38 PM

View Postc0ldn3s5, on 03 June 2014 - 04:34 PM, said:

20 minute downtime eh? well that was two hours ago and its still in maintenance ;)

two hours ago since the fix was announced. Not yet 20 minutes since the servers went down.

#19 Tank

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,202 posts
  • LocationSelling baguettes in K-Town

Posted 03 June 2014 - 04:40 PM

So it did run on hamsters.... I knew it! ;)

#20 c0ldn3s5

    Member

  • PipPip
  • Big Daddy
  • Big Daddy
  • 49 posts
  • Google+: Link
  • LocationSt. Louis, Missouri

Posted 03 June 2014 - 04:40 PM

View PostBilbo, on 03 June 2014 - 04:38 PM, said:

two hours ago since the fix was announced. Not yet 20 minutes since the servers went down.

well **** im ready to play ;)





14 user(s) are reading this topic

0 members, 14 guests, 0 anonymous users