

The Almighty Banshee...77 Pinpoint Alpha
#1
Posted 05 June 2014 - 01:38 AM
#2
Posted 05 June 2014 - 01:42 AM
#3
Posted 05 June 2014 - 02:16 AM
#4
Posted 05 June 2014 - 02:22 AM

#5
Posted 05 June 2014 - 02:38 AM
#6
Posted 05 June 2014 - 02:41 AM
2. Enemy team was completely mismatched
3. In this short game no enemy shot much at the banshee which overheated excessively
You run this build against some named players that don't do things like running stalkers with xl engines solo to the front lines and bad things will happen to you.
Edited by Soulscour, 05 June 2014 - 02:45 AM.
#8
Posted 05 June 2014 - 02:55 AM
Thorqemada, on 05 June 2014 - 02:16 AM, said:
http://www.thefreedi...ry.com/pinpoint
possibly as misused as "meta" and "viable".
It is only possible for a mechanic to be pinpoint if it is FLD. DoT allows for spread, and thus the damage delivery is not reserved for a single tiny location. (Even if you have "pinpoint" accurate aim, the other party can twist and spread damage, thus it is now "barndoor damage").
Thus lasers, MG, LB-X and Missiles are not capable of Pinpoint Damage. (In theory a laser is, but your aim has to be perfect and the opponent bad, oblivious or shutdown so as not to move).
Cool BNC though. Shame the match didn't last longer. About 2 more overheats he would have self destructed.
Edited by Bishop Steiner, 05 June 2014 - 03:01 AM.
#9
Posted 05 June 2014 - 02:58 AM
Especially with how frequently it was shutting down on the HPG.
#10
Posted 05 June 2014 - 03:04 AM
Quickdraw Crobat, on 05 June 2014 - 02:58 AM, said:
Especially with how frequently it was shutting down on the HPG.
that and let's face it, it was hardly "pinpoint" in the video. Aside from the already damaged and engaged Misery insta kill, I wasn't exactly seeing mechs disintegrate, lol. Heck, had the Cataphract dead to rights and it didn't even core a single location on the alpha. Of course, not the pilot's fault the other team was pretty obviously composed of your typical derps, derping along in typical fashion, either.
#11
Posted 05 June 2014 - 03:32 AM
Bishop Steiner, on 05 June 2014 - 03:04 AM, said:
Yeah I was kind of disappointed with the video. Shows how weak lasers are.
#13
Posted 05 June 2014 - 03:41 AM
Kilo 40, on 05 June 2014 - 03:37 AM, said:
whatever floats someones boat. it just doesn't float mine.
alpha>overheat>alpha>overheat>alpha>overheat etc...
I always preferred Alpha>Alpha>not alpha>Alpha>Alpha>not alpha>Alpha>Alpha>not alpha>Alpha>Alpha>not alpha...etc
End of game
#14
Posted 05 June 2014 - 03:47 AM
Joseph Mallan, on 05 June 2014 - 03:41 AM, said:
End of game
except this mech, second alpha is an overheat unless you wait 30 seconds between alphas.
Of course, that is how alphas SHOULD be, as very few mechs were designed to alpha strike continuously. The Alpha/FLD/Perfect Convergence is this game is pathetic.
#15
Posted 05 June 2014 - 03:58 AM
Bishop Steiner, on 05 June 2014 - 03:47 AM, said:
Of course, that is how alphas SHOULD be, as very few mechs were designed to alpha strike continuously. The Alpha/FLD/Perfect Convergence is this game is pathetic.
Not arguing how it works here. With the exception that a Orion-K with 10 doubles should be as cool as a Fall evening no matter how many times it fires.

I have a full set of TT Mechs(700+) that can Always Alpha or almost always alpha. Had lots of fun for years and years and as the GM I lost more than won!

Edited by Joseph Mallan, 05 June 2014 - 04:00 AM.
#16
Posted 05 June 2014 - 04:01 AM
Joseph Mallan, on 05 June 2014 - 03:58 AM, said:

You think my JM6-DD with 2 Mediums, 2 LB-X and 4 MG shouldn't? Literally twice the cooling capacity needed for the weapons, if stationery!!
Even my beloved Sucker Punch Orion, with it's 4x aSRM4 and AC10 should be pretty chill!
Edited by Bishop Steiner, 05 June 2014 - 04:01 AM.
#17
Posted 05 June 2014 - 05:14 AM
#18
Posted 05 June 2014 - 06:00 AM

#19
Posted 05 June 2014 - 06:05 AM
Lasers can only be considered pinpoint if you hit the same spot through the entire beam duration. It scales downward with enemy skill.
#20
Posted 05 June 2014 - 06:25 AM
Bishop Steiner, on 05 June 2014 - 02:55 AM, said:
It's possible for non FLD weapons to be pinpoint (lasers, basically). It's just guaranteed if it is both FLD and single impact (non-spread) as opposed to "possible".
The other party "can" twist. That doesn't mean they always twist, or that they can always twist, or that if you are close enough they can even realistically twist (against a big slow target, for example).
So the potential to be pinpoint is there, practically speaking it will spread.
Bishop Steiner, on 05 June 2014 - 02:55 AM, said:
Out of all of your examples, the only one you stated is capable (in theory) of being pinpoint is the only one that clearly isn't FLD (the Laser).

LB-X and Missles are FLD, they are spread FLD (and therefore not pinpoint).
Machine Guns are..unique. They are hitscan FLD spread with 0 heat, which is actually unique among all weapons in MWO.
Technically (IMO anyway) MGs are FLD, they do exactly their damage (0.1 damage per second) when you pull the trigger but if you stop holding the trigger they cease to fire. Practically speaking they are DPS/DOT weapons in the way they are actually used.
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