

Making It Rain: Or How I Stopped Worrying And Learned To Love Lrm Boats
#1
Posted 30 May 2014 - 11:19 AM
I think it's a pretty fun read and it might also convince you to try something else.
#3
Posted 31 May 2014 - 01:46 AM
Some matches with a narc light will bring you 20 or 30 narc assists and lots of money and a lot of fun
and then there the matches where you have 3 lrm boats and you get only 2 assists out of 24 beacons and a uav and do more damage with your weapons then any of the lrm boats.
#4
Posted 31 May 2014 - 02:10 AM
As a tagger, my favorite map by far is Caustic. I go behind the enemy via the trees in the 2 line, find a target at their rear and tag his legs.
You just need to be careful because of the laser pointer effect. I prefer TAG over NARC, but that's just me.
#5
Posted 31 May 2014 - 09:04 AM
Lunatech, on 30 May 2014 - 11:40 AM, said:
I don't suggest trying this without ECM, since the success of this gamestyle comes from the stealthiness the NARC+ECM combo gives you. If you try this without ECM, you'll targeted by the enemy team early on and get LRM'd yourself or be hunted by enemy lights.
#6
Posted 31 May 2014 - 10:01 AM
#7
Posted 31 May 2014 - 10:13 AM

To echo what was said before, not enough thanks and praise for good spotters,
#8
Posted 31 May 2014 - 02:46 PM
#9
Posted 01 June 2014 - 12:07 PM
Tahribator, on 31 May 2014 - 09:04 AM, said:
I don't suggest trying this without ECM, since the success of this gamestyle comes from the stealthiness the NARC+ECM combo gives you. If you try this without ECM, you'll targeted by the enemy team early on and get LRM'd yourself or be hunted by enemy lights.
Took your advice and put the NARC on my COM-2D, alongside a Flamer and SRM2. Proceeded to win the next 4 games even without a heavy LRM presence on the team.
Put a flamer on your NARC mechs. If you're spotted just light up their cockpit and wait for the rain to come. The distraction potential is brilliant.
#10
Posted 01 June 2014 - 12:30 PM
May I never get a narc stuck to my ass.

#11
Posted 04 June 2014 - 01:05 PM
(good article, btw!)
#12
Posted 06 June 2014 - 03:45 PM
Anyway, I f-ing hate LRMs. They've seriously made me drastically reduce my time spent playing this game. I so much prefer the poptart meta.
#13
Posted 07 June 2014 - 05:00 AM
I have seen too many matches where my team loses as a direct result of the poptart mentality.
Lrm drivers understand that this is team game. All too often that message has apparently not penetrated the poptarters grey matter.
Edited by mailin, 07 June 2014 - 05:02 AM.
#15
Posted 07 June 2014 - 12:12 PM
mailin, on 07 June 2014 - 05:00 AM, said:
I have seen too many matches where my team loses as a direct result of the poptart mentality.
Lrm drivers understand that this is team game. All too often that message has apparently not penetrated the poptarters grey matter.
I typically experience the opposite...most LRM pilots are timid and sit in the back complaining about lack of targets.
Jump snipers typically move in formation and call targets. The reason they do not typically lock targets is because there is a supreme thought running through everyone that has not been in the game for less then a month or 2, that LRMs take little work, allow you to be a coward and hide and do damage without having the need to LOS your own targets. Therefore, you get no locks with jump snipers because they want you to quit playing with a crutch and learn the actual game itself.
This is not a skilled weapon system:
Hide behind structure 800m behind your team, do not expose yourself.
Press R key when a target is targeted
Move mouse reticle to red box
wait 1 second for reticle to lock
Click mouse 1
rinse, wash, repeat.
Sorry, you are not really playing until someone can shoot you back when you need to shoot. That is the truth. I am so glad we have those new modules coming that will break locks on targets when you break LOS, plus LAMS for missiles with Clan mechs. Maybe this game will actually have a player base of PUGs who actually brawl when that day comes in 10 days.
#16
Posted 07 June 2014 - 12:18 PM
Gyrok, on 07 June 2014 - 12:12 PM, said:
Hide behind structure 800m behind your team, do not expose yourself.
Pray your teammates use R
Press R key when a target is targeted
Pray your teammates hold the target
Move mouse reticle to red box
Pray your teammates hold the target
wait 1 second for reticle to lock
Pray your teammates hold the target
Click mouse 1
Pray your target lock lasts till the missiles hit
No.
It is a pure luck based system
Actual use of them requires *GASP* actual use of your own targeting *GASP* skills
#17
Posted 07 June 2014 - 01:13 PM
AND... get caught by a wolf pack of lights - dead. Step out around a corner and it's a full Steiner Atlas death lance - dead.
Stomp around in the wide open where there are mech's that can drop metallic death rain on you - dead just as well.
So If I'm in the JM6-A (my mini-missile boat) and get LRMed to death by three Catapults when I shift position to try to hold the line for my team comprised of nothing but uber-brawlers - do I complain about LRMs?
Nope - just out played and out positioned. It's a game.
Edited by Hamish McPiton, 07 June 2014 - 01:13 PM.
#18
Posted 07 June 2014 - 09:32 PM
I go back to my original argument that MWO is a team game. If you get locks, I will help you take out that enemy. I may get the kill, but you may too. Either way it is one less enemy and you can select the next target. When I'm in my lrm boat I don't have a problem getting and using my own locks, but I also look for my friends to lock targets so I can HELP THEM STAY ALIVE.
Oh, and I've been playing for nearly 2 years, so I really do have a clue.
#19
Posted 09 June 2014 - 10:34 AM
#20
Posted 10 June 2014 - 05:06 AM
Quote
*howtobebadLURMer bahleeted*
Thank you for demonstrating how to fire missiles at bad players in even worse fashion. Here is my equally useful tip on shooting other giant robots.

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