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Regarding The Alternate Ammo Coding For The Lbx


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#1 Sephlock

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Posted 08 June 2014 - 09:40 PM

1: Is it safe to assume that it is going to be implemented for the IS at the same time as the Clans, since IS LBX cannons are supposed to be able to switch between ammo types as well?

2: While they are working on the code to allow for switching ammo types, I really hope they take the time to just make all the ammo-using weapons like that so we can get Thunder LRMs and the like sooner rather than later (by which I mean within a year or two instead of in a decade).

#2 EgoSlayer

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Posted 08 June 2014 - 09:56 PM

View PostSephlock, on 08 June 2014 - 09:40 PM, said:

1: Is it safe to assume that it is going to be implemented for the IS at the same time as the Clans, since IS LBX cannons are supposed to be able to switch between ammo types as well?

<snip>


No - It's been stated that IS will not get ammo shot options for the LBX because it then invalidates the AC/10.

#3 Hans Von Lohman

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Posted 08 June 2014 - 10:04 PM

I'm just surprised they're going with burst shot for the supposed "normal" autocannons for the clans. I was expecting the LB to fire single, large shells like IS autocannons.

The stats between the three types of Clan autocannons really don't differ that much. It just depends if you want buckshot, or if you want jams or not between a Clan AC vs a Clan Ultra-AC.

#4 WhoDidTheElf

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Posted 08 June 2014 - 10:10 PM

View PostEgoSlayer, on 08 June 2014 - 09:56 PM, said:


No - It's been stated that IS will not get ammo shot options for the LBX because it then invalidates the AC/10.


Unless they made the LBX slug burst fire. Then you would have to make a choice.

#5 Quicksilver Aberration

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Posted 08 June 2014 - 10:22 PM

View PostWhoDidTheElf, on 08 June 2014 - 10:10 PM, said:


Unless they made the LBX slug burst fire. Then you would have to make a choice.

Then the IS would have variety, and we cant have that, certainly not in MWO....

Edited by majora incarnate, 08 June 2014 - 10:23 PM.


#6 darkkterror

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Posted 08 June 2014 - 10:31 PM

I'm not sure that PGI is planning to give the ammo switching functionality to the IS LB-X. I think they only cared about implementing it for the Clans because the Clans don't have a regular AC (only UAC and LB-X). Also, I thought they said something sometime about not wanting to make the IS AC irrelevant, but I don't remember where or when.

#7 Malcolm Vordermark

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Posted 08 June 2014 - 10:40 PM

View Postdarkkterror, on 08 June 2014 - 10:31 PM, said:

Also, I thought they said something sometime about not wanting to make the IS AC irrelevant, but I don't remember where or when.


Seems like it was in a NGNG podcast.

#8 Zerberus

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Posted 08 June 2014 - 11:24 PM

The only reason the clans are getting it at all is that we don`t have a third, reliable AC class to choose from, unlike the IS. If clans had standard ACs to shoose from, the LBX would probably remain a shotgun.

Sometimes less is more :)

#9 crossflip

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Posted 08 June 2014 - 11:41 PM

I don't think PGI is capable of making any changes to the game at this point beyond the minor tweaks we've been seeing recently. The upcoming clan mechs may seem like a big addition but really they're just more mechs with slightly different mechanics. And those mechanics aren't even going to be done right.

It pains me seeing all the brilliant and well thought-out suggestions people make on the forums when I can't help but feel that the dev team lacks what it takes to implement them. Consider the command console and the targeting computer. There is an abundance of suggestions on what to do with them, but regardless the devs basically turned it into a souped up BAP without ECM penetration. They've added nothing but stopgap fixes, band-**** and tiny percentage adjustments.

PGI is struggling with age-old issues and development looks like it's crawling. I've seen games with similar or smaller teams put out far more content than they do.

#10 Jun Watarase

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Posted 09 June 2014 - 12:06 AM

View PostSephlock, on 08 June 2014 - 09:40 PM, said:

1: Is it safe to assume that it is going to be implemented for the IS at the same time as the Clans, since IS LBX cannons are supposed to be able to switch between ammo types as well?

2: While they are working on the code to allow for switching ammo types, I really hope they take the time to just make all the ammo-using weapons like that so we can get Thunder LRMs and the like sooner rather than later (by which I mean within a year or two instead of in a decade).


They cant sell switchable ammo for IS weapons for MC, so no. The clans got it because they can be sold as MC.

#11 Zerberus

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Posted 09 June 2014 - 12:25 AM

View PostJun Watarase, on 09 June 2014 - 12:06 AM, said:


They cant sell switchable ammo for IS weapons for MC, so no. The clans got it because they can be sold as MC.

Bwahahahahahahahahahahahaahahahaha. SOoo much PGI hate, so little idea of when, where and how to voice it...

If you honestly think clans are getting some form of MC gold ammo as the only fraction, Nobody can help you and you may as well quit now. Because everthing "else" will be available for c-bills.. just not right on the 17th of June the way all fo the entitled whiners that refuse to support the game with money want.

Edited by Zerberus, 09 June 2014 - 12:26 AM.


#12 wanderer

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Posted 09 June 2014 - 03:55 AM

Quote

No - It's been stated that IS will not get ammo shot options for the LBX because it then invalidates the AC/10.


Ironically, all they really needed was to give the regular AC/10 a faster RoF and lower damage falloff past it's long range, and the LB-10X would have been balanced just fine. But that would imply effort. You know, like the roughly two years since the Ask The Devs mentioning the lack of alt-fire mode for the LB-10X should have given them plenty of time to accomplish.

Stuff like this just points to PGI having a game they apparently have little idea as to how it actually functions.

#13 Jun Watarase

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Posted 09 June 2014 - 05:44 AM

View PostZerberus, on 09 June 2014 - 12:25 AM, said:

Bwahahahahahahahahahahahaahahahaha. SOoo much PGI hate, so little idea of when, where and how to voice it...

If you honestly think clans are getting some form of MC gold ammo as the only fraction, Nobody can help you and you may as well quit now. Because everthing "else" will be available for c-bills.. just not right on the 17th of June the way all fo the entitled whiners that refuse to support the game with money want.


Uh this isnt hard to understand.

We asked for switchable ammo for the IS LBX. PGI refused.

Clans come out and are sold as a extremely expensive package. They get LBX with switchable ammo.

The relation is obvious. Anyone who has examined PGI business decisions since closed beta started can see a obvious correlation between stuff that can be sold for MC/Cash and what actually gets put into the game. Note that zero coding has been done for CW because it cant be sold for MC/Cash.

#14 Trauglodyte

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Posted 09 June 2014 - 06:56 AM

View PostSephlock, on 08 June 2014 - 09:40 PM, said:

1: Is it safe to assume that it is going to be implemented for the IS at the same time as the Clans, since IS LBX cannons are supposed to be able to switch between ammo types as well?

2: While they are working on the code to allow for switching ammo types, I really hope they take the time to just make all the ammo-using weapons like that so we can get Thunder LRMs and the like sooner rather than later (by which I mean within a year or two instead of in a decade).


I'm fairly certain that this will end up shifting to the IS version as well as time goes by. PGI has a history of changing one weapon and utilizing it as a test bed for other weapons.

Edited by Trauglodyte, 09 June 2014 - 06:56 AM.


#15 Zerberus

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Posted 09 June 2014 - 07:15 AM

View PostJun Watarase, on 09 June 2014 - 05:44 AM, said:


Uh this isnt hard to understand.

We asked for switchable ammo for the IS LBX. PGI refused.

Clans come out and are sold as a extremely expensive package. They get LBX with switchable ammo.

The relation is obvious. Anyone who has examined PGI business decisions since closed beta started can see a obvious correlation between stuff that can be sold for MC/Cash and what actually gets put into the game. Note that zero coding has been done for CW because it cant be sold for MC/Cash.


Again, sooooo much PGI hate, so little clue....

ClanLBX will be available FOR FREE...just not on the 17th for non oackage purchasers. So will it`s ammo.

They could have left it the way it was and 90% or more of us would have purchased anyway.

If you honestly think that a single weapon that is not even remotely op (which LBX most certainly are not) is a selling argument, MONTHS BEFORE it`s difference is announced, I want what you`re smoking.

Especially in light of the fact (assuming social rewards are "equally spaced") more than 2/3 of the people that ordered ordered LOOOONG before the LBX ammo announcemant.(Social level 2, currently working on 3, lbx announcement camer after level 2 unlock)

If it were the HAG 40, you might have an argument.... but right now you have an accusation that defies all logic except those of sworn conspiracy theorists that refuse to listen to logic and reason, anyway.

Which Is why I don`t think the 2 of us need to discuss this any further, but I`m sure you`ll find someone else to troll :)

But as a side note, I always find it entertaining to talk to conspiracy theorists.... They truly do believe that the targets of their conspiracies are simultaneously the dumbest people in history and the most awesome criminal masterminds mankind will ever know.... It`s really fun watching you guys try to reconcile that paradox without chewing on your own thigh at some point ;)

Edited by Zerberus, 09 June 2014 - 07:18 AM.


#16 Joseph Mallan

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Posted 09 June 2014 - 07:18 AM

View PostEgoSlayer, on 08 June 2014 - 09:56 PM, said:


No - It's been stated that IS will not get ammo shot options for the LBX because it then invalidates the AC/10.

Which is stupid, cause LBX were Cluster & Slugs back on the 2900s! Using an AC10 is a choice of the pocket book not the usefulness.

#17 Spheroid

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Posted 09 June 2014 - 07:22 AM

I don't understand how between reload time, ammo load and hit points one cannot easily create a difference between the AC-10 and LBX. I just don't buy it.

#18 trtw

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Posted 09 June 2014 - 10:39 AM

View PostJun Watarase, on 09 June 2014 - 05:44 AM, said:


The relation is obvious. Anyone who has examined PGI business decisions since closed beta started can see a obvious correlation between stuff that can be sold for MC/Cash and what actually gets put into the game. Note that zero coding has been done for CW because it cant be sold for MC/Cash.



You don't think that if CW were in the game there would be more players interested in the game therefore more MC being purchased?

#19 krolmir

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Posted 09 June 2014 - 11:50 AM

I think the IS LBX should get switchable ammo and function like the clan version. Would be a nice, flexible weapon, and not invalidate the AC10 due to a lack of FLD. Would be a boon for lighter chassis were space/weight are major concerns.

#20 Rhent

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Posted 09 June 2014 - 11:58 AM

View Postmajora incarnate, on 08 June 2014 - 10:22 PM, said:

Then the IS would have variety, and we cant have that, certainly not in MWO....


Why would you ever take the AC/10 if you could have an AC for less weight, less critical slots that could do MG burst critical hits or single fire 10 damage slugs? Why?





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