Jump to content

The Matchmaker: It's Terrible


40 replies to this topic

#1 Abaddonis

    Member

  • PipPipPipPipPip
  • The Scythe
  • The Scythe
  • 129 posts

Posted 09 June 2014 - 06:58 PM

How does this matching system pit a team with 5 champion mechs, two of those players are on their first and second games respectively, vs. anything else? Note the 0 damage dealing mechs? Both players played, not disconnects.

Your matching system is god awful. Your player base is too low to sustain decent matches. These realities are tied hand in hand and will not improve any time soon.

Keep pushing those Clan mechs!!

Posted Image

#2 ChewBaka

    Member

  • PipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 264 posts

Posted 09 June 2014 - 07:02 PM

Working as intended. If the matchmaker paired you up with newbies, its because your ELO has gone up to the point where they expect you to be awesome enough to compensate for their lack of skill. Yes, YOU are expected to single-handedly charge into battle and destroy an entire lance on your own while the newbies are still busy trying to find their way around the map.
:ph34r:

#3 Innocent

    Member

  • PipPipPipPipPipPip
  • The Angel
  • 235 posts

Posted 09 June 2014 - 07:06 PM

When they last attempted to make changes to the matchmaker it didn't work out. Instead of reverting to an earlier version it seems they simply removed all of the controls. This has resulted in more lopsided matches than ever.

#4 Gaides

    Member

  • PipPip
  • Bad Company
  • Bad Company
  • 21 posts

Posted 09 June 2014 - 07:08 PM

Just played 2 hours lost all but one match. Things are so jacked up right now. Cant even get a decent fight.

#5 Lynx7725

    Member

  • PipPipPipPipPipPipPipPip
  • 1,710 posts

Posted 09 June 2014 - 07:31 PM

I've been experiencing more games that just goes south much faster than normal.

In one game I watched one enemy Dragon aimlessly walk around torso-twisting too much trying to shoot things. And missing horribly. Yes, I ended up killing it.

Yes, it makes for terribad games. But having newbie problems in games means we are getting newbies. Which in the greater context of things, is a good problem.

#6 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 09 June 2014 - 07:42 PM

They said they're doing a complete rewrite of the matchmaker . I say we complain about this later :ph34r:

#7 Hans Von Lohman

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,466 posts

Posted 09 June 2014 - 10:26 PM

Or you can go play....

1. CoD (and listen to people whine about matchmaking)
2. Battlefield (and listen to people whine about matchmaking)
3. World of Tanks (and listen to people whine about matchmaking)
4. War Thunder Ground Forces (and listen to people whine about matchmaking)
5. League of Legends (and listen to people whine about matchmaking)
6. Star Craft (and listen to people whine about matchmaking)
7. Titanfall (and listen to people whine about matchmaking)

Wait, I see a pattern?

#8 Reitrix

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,130 posts

Posted 09 June 2014 - 11:27 PM

Uhh, have a look at the damage dealt and the kills/assists on the winning team. One guy did over 400 damage but only 1 kill and 1 assist.
I'd say both teams were fairly low on the skill department. In which case the MM did its job RIGHT.

As for Champs that didn't do much damage, Yeah, maybe they were still on their Cadet Bonus. It's possible they were first time players. But they have to play sometime ... And i sincerely doubt theres enough players on the bottom of the barrel to consistently give games to those people that only contain fellow players on Cadet Bonuses.

Maybe they were newer players using builds and 'Mechs they had no experience with. I have no issue with new unskilled players in games with high Elo players.
It allows them to spectate players who're better than they, and hopefully they'll pick up some tips from that.

#9 Jun Watarase

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,504 posts

Posted 10 June 2014 - 12:47 AM

View PostCharlie Pohr, on 09 June 2014 - 07:02 PM, said:

Working as intended. If the matchmaker paired you up with newbies, its because your ELO has gone up to the point where they expect you to be awesome enough to compensate for their lack of skill. Yes, YOU are expected to single-handedly charge into battle and destroy an entire lance on your own while the newbies are still busy trying to find their way around the map.
:P


Doesnt work all the time unfortunately.

Posted Image

Worst part is the people who simply will not listen.

Had a game on crimson strait where we had a 4 man in poptarts and they ran all over the map chasing for kills, and every other mech on our team wouldn't cap a single point. They wouldn't cap the point right outside of our spawn either and just RAN PAST IT. Nobody responded to any attempts at communication. It was almost as if they were trying to give the enemy team a free win...there was a 500 point gap when the enemy team won via points.

#10 SgtKinCaiD

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,096 posts
  • LocationBordeaux

Posted 10 June 2014 - 12:48 AM

What ? You only had 6 guys under the 10 points mark and you still loose ??!!

#11 Kassatsu

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,078 posts
  • LocationColorado

Posted 10 June 2014 - 01:03 AM

See, the problem with matchmaking is it requires a large enough pool of players to actually match you with/against.

Pretty sure we don't have that for any given skill level.

#12 -Natural Selection-

    Member

  • PipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 1,631 posts
  • Locationdirty south

Posted 10 June 2014 - 01:07 AM

Terra Therma conquest. Theres your problem. 1 of the 2 worst maps in game combined with the worst game mode.


*I loved conquest before the timers got borked to being worthless. 2:45 to cap a base is pointless

#13 Ryvucz

    Zunrith

  • PipPipPipPipPipPipPipPipPip
  • 2,839 posts
  • LocationColorado Springs, Colorado

Posted 10 June 2014 - 01:10 AM

One of them on your team does have a Ping of 0 (Not Connected)

But yes, the match maker does need work (ELO specifically).

I have a post in Jettisoned, K-Town all about ELO. :P

#14 Redbackz

    Member

  • PipPipPipPipPip
  • The Vicious
  • The Vicious
  • 108 posts
  • LocationPlaying another game most likely.

Posted 10 June 2014 - 01:14 AM

PGI have all the statistics, they will fix the game when they see fit. Not before not after, only then.

They must be making enough money in the current game state.

#15 Natasha Radick

    Member

  • PipPip
  • 28 posts
  • LocationLurking in the Periphery...

Posted 10 June 2014 - 01:27 AM

View PostRedbackz, on 10 June 2014 - 01:14 AM, said:

PGI have all the statistics, they will fix the game when they see fit. Not before not after, only then.

They must be making enough money in the current game state.



And that must be all they care about. Because if they cared about the players, they'd fix it sooner, not later. Not after, but before. Because they're in control and really call the shots and will do so when they see fit, right? That's the problem. We have a developer who I seem to see a repeating pattern of barely listening, who doesn't care about its players as a whole and only cares about cash.

#16 Dracol

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Steadfast
  • The Steadfast
  • 2,539 posts
  • LocationSW Florida

Posted 10 June 2014 - 02:21 AM

This isn't the only game you'll find this player spread in. My brother got titan fall last week. Went over to see what it was all about. Each game was us at level 1 - 5 on a team of level 25+ versus a team of lvl 25+ with maybe a lvl 10.

#17 Pappus

    Member

  • PipPipPip
  • 57 posts

Posted 10 June 2014 - 04:57 AM

You notice a pattern about matchmaking, because people really hate to play a game that leaves them little chance to win in a competitive setting.

The gaming industry just lacks professional gamers embedded into the priority management. Some guys, that have seen it all and when inevitably the coders think they came up with something nice, new and shiny that person tells them if it really is new, states the quality and even tests it. One person, that can be the bridge between game-testing, coding and reality.

All by himself, because that is what a veteran player can actually do. He cannot code, but he can quickly discover major design flaws and prevent community decline.

Turns out you cannot even apply to those jobs, because the industry doesn't even know, that this is needed and saves valuable coding time and speeds up the delivery of a solid platform, where people tend to stay and move on from there.

#18 Mechteric

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 7,308 posts
  • LocationRTP, NC

Posted 10 June 2014 - 04:59 AM

The zero damage guys aren't dead and it was conquest...

my guess is they were capping and were never contested in battle by the enemy.

Edited by CapperDeluxe, 10 June 2014 - 04:59 AM.


#19 ktKAPS

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 53 posts
  • LocationPittsburgh

Posted 10 June 2014 - 05:27 AM

View PostHans Von Lohman, on 09 June 2014 - 10:26 PM, said:

Or you can go play....

1. CoD (and listen to people whine about matchmaking)
2. Battlefield (and listen to people whine about matchmaking)
3. World of Tanks (and listen to people whine about matchmaking)
4. War Thunder Ground Forces (and listen to people whine about matchmaking)
5. League of Legends (and listen to people whine about matchmaking)
6. Star Craft (and listen to people whine about matchmaking)
7. Titanfall (and listen to people whine about matchmaking)

Wait, I see a pattern?


LMAO love this as the above is the truth as no matter what game you are playing matchmaking is an issue although some may be better than others.

#20 VIPER2207

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • 565 posts
  • LocationGermany

Posted 10 June 2014 - 06:05 AM

View PostReitrix, on 09 June 2014 - 11:27 PM, said:

Uhh, have a look at the damage dealt and the kills/assists on the winning team. One guy did over 400 damage but only 1 kill and 1 assist.
I'd say both teams were fairly low on the skill department.

Or maybe the 400-damage-shadowhawk was a missile-build and he just had bad luck getting the final strike? Or he got only one assist and one kill, because the enemy team died to fast to see more than 2 enemies, because they were fubar'd by that guy in the Ilya?

Doing high damage with 0 kills doesn't proof a player lacks skill...
Posted Image





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users