

I Come Back After 9 Months, And The Mechlab Is Just Awful
#1
Posted 09 June 2014 - 09:27 PM
The only way to view all my slots in all my locations, I can't change anything.
In order save my changes I need to "checkout", wut? Had to search the internet for that.
Why is it so hard to see simple things like how much tonnage I have left?
When I want to filter to only mechs I own, "trial" mechs and champion mechs show too? Cute. I get it that you want me to buy stuff, but I'm seriously not buying anything until I can nagigate around your game without a headache.
Searching on some of these issues....I see that people have been complaining about this for 6 months. And you haven't fixed it yet? Just.......wtf.
#2
Posted 10 June 2014 - 05:36 AM
#3
Posted 10 June 2014 - 06:00 AM
#4
Posted 10 June 2014 - 06:08 AM
#5
Posted 10 June 2014 - 06:18 AM
#6
Posted 10 June 2014 - 06:19 AM
EyeOne, on 10 June 2014 - 06:18 AM, said:
Handy Tip #1369: Rename your mech with your engine size/type.
#7
Posted 10 June 2014 - 06:21 AM
EyeOne, on 10 June 2014 - 06:18 AM, said:
If you check the inventory page it should show under equipment. If it's not there, then it's not in your garage, but in a mech, and now you need to go on an easter egg hunt to find it. I don't think they allow the mechs view in the inventory section to show you which engine is in them.
#8
Posted 10 June 2014 - 06:22 AM
CapperDeluxe, on 10 June 2014 - 05:36 AM, said:
Or they could take any random person who hasn't played MWO and sit and watch them use the UI and play for an hour while taking notes. I seriously think that's all it would take.
#9
Posted 10 June 2014 - 06:23 AM
IraqiWalker, on 10 June 2014 - 06:21 AM, said:
I know it's in a mech, that was my point. I don't know which of my 55 mechs it's in.
Vandul, on 10 June 2014 - 06:19 AM, said:
Handy Tip #1369: Rename your mech with your engine size/type.
That's a good idea. I might do that at least for my valuable XLs. Thanks.
Edited by EyeOne, 10 June 2014 - 06:25 AM.
#10
Posted 10 June 2014 - 06:26 AM
#11
Posted 10 June 2014 - 06:28 AM
It's not the most intuitive however it works fine.
#15
Posted 10 June 2014 - 06:34 AM
RampancyTW, on 10 June 2014 - 06:30 AM, said:
Well, yeah. It should be on the hover info pane though. Checking a mech via "mech details" takes 3 clicks and time. It would take longer than I'd like to check all my mechs. It's not that it can't be done. It's that it is 9x harder than it needs to be.
#16
Posted 10 June 2014 - 06:39 AM
#17
Posted 10 June 2014 - 06:40 AM
I tried to help PGI but it has fallen on deaf ears since the beginning of closed beta.

#18
Posted 10 June 2014 - 06:45 AM
#19
Posted 10 June 2014 - 06:54 AM
RampancyTW, on 10 June 2014 - 06:39 AM, said:
Confession: I know exactly where my XL330 is. But I had to find it last week and it wasn't fun. Yeah, less than 3-4 minutes is great but with a "Inventory" list it should take no more than 10 seconds.
#20
Posted 10 June 2014 - 07:08 AM
Never lose anything that way.
If the only thing you have to put in your mech is an engine, modules, and potential Heat Sinks in said Engine, the time it takes to switch to another mech is roughly 90 seconds; it that.
I made most of my money selling extra engines; only need one this way (except I am starting to collect 4 of each for potential drop ship mode, but I am sure I have 2-3 years to do that).
Edited by Aphoticus, 10 June 2014 - 07:41 AM.
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