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Earthsiege
#1
Posted 21 December 2011 - 06:52 PM
#2
Posted 21 December 2011 - 07:52 PM
Earthsiege 2 = awesome personified.
Starsiege = extremely cool story (even if they co-opted every Sierra game they could lay hands to for it) fun gameplay, but too many bugs to survive competing with MW3.
Cyberstorm = to me what megamek should evolve into sometime in the future.
I still remember when I mastered the ELF Horseshoe technique and made getting new stuff in ES2 child's play. (Down the left side, across the knees, back up the right side before it hit the ground. Destroy the HERC and salvage 80% of it's weapons in one swoop.) Or the one mission where if you don't get it complete in time three new sensor blips show up, and when you come over the hill it's a trio of Cerberus quad HERCs waiting for you. *eep*
Best bet for getting it to play on Win7 x64 is the same solution to playing MW2:Mercs. Find the Dos version of it, run it in dosbox (may have to rip it into a .bin/.cue image file for DosBox to be able to mount the CD) and set the joystick for some kind of 2 button generic stick.
#3
Posted 22 December 2011 - 06:31 AM
on earthsiege 2 before getting into mechwarrior 2. Between the salvage system,
building your mechs, the RPG-esque base management and the very realistic
mission briefings: military brief, intelligence, and objectives windows ES2 was very
well put together and the graphics were better than mw2.
http://www.sierrahel...stallers.html#M
Sierra Help Pages - provides custom installers for ES1 and ES2; I can run ES2 at
either fullscreen or window on my x64 Win 7 Home - not sure about the joystick
support.
Edited by Aaron DeChavilier, 11 June 2014 - 09:35 AM.
#4
Posted 22 December 2011 - 03:17 PM
#5
Posted 22 December 2011 - 04:23 PM
I never did get into the Starsige game. I was put off after I read an article saying ES3 was canned. When I found out later they switched it to Starsige, and I saw someone play it, I wasn't too interested.
I used the ELF cannon to cut the feet right off of both legs to capture salvage. The four legged hercs were Pitt Bulls with a load out of 3 EMP or PBW in a rack on the top, very scary whenever there was more than one.
#6
Posted 22 December 2011 - 09:37 PM
-------------------------------------------
Searched it up. Seems interesting enough, coming from Battletech.
Edited by Imafighter, 22 December 2011 - 09:45 PM.
#7
Posted 22 December 2011 - 10:02 PM
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#8
Posted 23 December 2011 - 11:34 AM
the first Mechwarrior in 1989. I played when i was 12 and now 24; the game still holds up...mostly
. The controls are a pain (non-remappable) but everything else was just as fun now as it was
back then; one day I will remake it
#9
Posted 23 December 2011 - 01:58 PM
Aaron DeChavilier, on 23 December 2011 - 11:34 AM, said:
the first Mechwarrior in 1989. I played when i was 12 and now 24; the game still holds up...mostly
. The controls are a pain (non-remappable) but everything else was just as fun now as it was
back then; one day I will remake it
If you do, tell me about it.
I want to play that!
#10
Posted 23 December 2011 - 02:22 PM
(earliest estimate is 2013)
Edited by Aaron DeChavilier, 11 June 2014 - 09:36 AM.
#11
Posted 29 June 2012 - 03:33 PM
Earthsiege rules.. but so does mech warrior.. both valid and both awesome and there is ALWAYS a need for more mech games!.
#12
Posted 29 June 2012 - 03:53 PM
#13
Posted 29 June 2012 - 04:07 PM
#14
Posted 29 June 2012 - 04:16 PM
These days with Cat45 cables etc we tend to forget that before then we had to use a maximum 3-foot length serial cable due to signal degradation.
LAN parties being what they are today started with 90s gamers lugging heavy CRT monitors, keyboards & mice, and PCs to and fro then trying to perform a short distance back to back hook up via serial ports on dining room tables.
WOW memories
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Edited by Wo0m3rA, 29 June 2012 - 05:52 PM.
#15
Posted 29 June 2012 - 04:16 PM
#16
Posted 29 June 2012 - 04:17 PM
I remember playing earthsiege 2 with my dad (i was very very small).
First mech combat game i ever laid eyes upon.
Been trying to remember what 'that mech game' was called and this jogged my memory
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It was pure awesome.
#17
Posted 02 July 2012 - 09:17 AM
Yes I still remember and love that game.
#18
Posted 02 July 2012 - 04:57 PM
#19
Posted 02 July 2012 - 11:18 PM
Starsiege's main problem was its developers were idiots, and at some point in development (not paraphrasing here) decided they wanted SS to be "Quake-like." That is, you die easily, respawn quickly, and so on. Hence why everyone decided Theta Smod Scap was almost mandatory - to fix the horrible game balance intrinsic in a game about giant walking tanks just because the developers didn't have the common sense to realize that people would, in a game about slow moving mechs, favor trying to protect themselves.
A shame, considering the money they put into it. It's especially disgusting that Tribes took off in its place, despite being the cheap spinoff. And its success was mainly attributed to being so heavily pirated at the time, mixed with the literal discovery of skiing. It's funny to remember that Tribes used to be a normal FPS, except you could jetpack to odd places. What it has turned into (a twitch game entirely about moving 300+kph and headshooting people in the sky for only 1/3rd of their health, setting up mini-bases at enemy generators and having to constantly jitter around to avoid cloaked enemeis) is a real shame. That whole universe' setting was wasted.
#20
Posted 03 July 2012 - 02:33 AM
I remember playing it co-op with my friend!
"There was no co-op!" you say?
Right you are, but we were sitting at the same computer, one steering the legs and the other firing the weapons
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It was mad fun!
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