

Jump-Jet Popularity Soared When Ac2 Damage Was Lowered
#1
Posted 11 June 2014 - 07:08 PM
Jump-jets have been in MWO since the beginning and were actually easier to use and shoot with prior to 3PV and Jump-jet shake being added, but you never saw whole teams using jump-jet attacks until now.
The Scales of Balance tip in unusual and unexpected ways. Because a few months ago I would say the AC2 Jagermech was the most popular play-style.
Not saying nerf anything, it's just an observation.
#2
Posted 11 June 2014 - 07:12 PM
Lightfoot, on 11 June 2014 - 07:08 PM, said:
Jump-jets have been in MWO since the beginning and were actually easier to use and shoot with prior to 3PV and Jump-jet shake being added, but you never saw whole teams using jump-jet attacks until now.
The Scales of Balance tip in unusual and unexpected ways. Because a few months ago I would say the AC2 Jagermech was the most popular play-style.
Not saying nerf anything, it's just an observation.
Nope. Not correct.
Poptart has been dominant meta for a year. AC40 jagers were far more popular than ac2. AC2 dps nerf was very recent and honestly, a big fat whoop de doo for how much it affected average gameplay.
#3
Posted 11 June 2014 - 07:16 PM
#4
Posted 11 June 2014 - 07:18 PM
#5
Posted 11 June 2014 - 07:44 PM
l33tworks, on 11 June 2014 - 07:18 PM, said:
Clan tech just does too much damage and PGI had no other way out. MWO's mechs are too weak to be in a full Battletech game, a game where all weapons work as described in Battletech, so without tougher mechs PGI will find themselves painted into a corner, so to speak.
What everyone seems to misunderstand is that attack duration does not affect accuracy per say, since it may allow you to hit as often as not. Players and Devs thinking burst and spread weapons are going to grant damage reduction are going to have a big surprise on June 17th. I have used burst UACs in MW3 and they worked with higher accuracy than non-burst ACs, but that was a lag-festival.
Edited by Lightfoot, 11 June 2014 - 08:16 PM.
#6
Posted 11 June 2014 - 07:52 PM
zortesh, on 11 June 2014 - 07:16 PM, said:
Keep in mind that in order to compare AC/2 with something like an AC/10 or AC/20, you have to say "two AC/2s are _____ compared to an AC/10" because an AC/10 weighs twice as much and takes up 7x more slots.
Two AC/2s is not too weak of a weapon system, and I think they were nerfed specifically because a single AC/2 generated the same DPS as an AC/10 with twice the range and half the weight & 1/7th the slots. Now you can fairly compare 12 tons of AC/2 with 12 tons of large-bore AC.
#7
Posted 11 June 2014 - 07:57 PM
zortesh, on 11 June 2014 - 07:16 PM, said:
Didn't they just lower the rof? Probably some lazy fix relating to ghost heat triggering when it shouldn't.
Besides the range decrease, which did exactly nothing for anyone that was actually using them. 0.4 damage at what, 1.3km on alpine? Oh boy, racking up the kills there Mr. AC2 sniper.
Edited by Kassatsu, 11 June 2014 - 07:58 PM.
#8
Posted 11 June 2014 - 08:15 PM
#9
Posted 11 June 2014 - 08:19 PM
Prosperity Park, on 11 June 2014 - 07:52 PM, said:
Two AC/2s is not too weak of a weapon system, and I think they were nerfed specifically because a single AC/2 generated the same DPS as an AC/10 with twice the range and half the weight & 1/7th the slots. Now you can fairly compare 12 tons of AC/2 with 12 tons of large-bore AC.
Duration weapons are supposed to give you a damage boost in DPS/ton of payload space used though. I think the AC2 still does, but maybe too low now?
#10
Posted 11 June 2014 - 08:19 PM
zortesh, on 11 June 2014 - 07:16 PM, said:
Boat AC2s were fairly powerful as an in-close, brawler build due to the high RoF. It's not an easy build to run though, and is limited to certain chassis. Certainly, IMO, not a big reason for any adjustments.
There was a period of time when Quad AC2s became popular as a long-distance plinker. As in, really, really long range. I suspect one reason why AC2 got adjusted was to encourage people to get closer and start beating each other around.
#11
Posted 11 June 2014 - 08:23 PM
#12
Posted 11 June 2014 - 08:27 PM
Lynx7725, on 11 June 2014 - 08:19 PM, said:
There was a period of time when Quad AC2s became popular as a long-distance plinker. As in, really, really long range. I suspect one reason why AC2 got adjusted was to encourage people to get closer and start beating each other around.
OTOH AC/2s were fun to use, and one of the things that made using them fun was the ability to pester poptarts and then duck behind cover.
Being able to 6x dakka them was the BEST. THING. EVER.
#13
Posted 11 June 2014 - 08:48 PM
#14
Posted 11 June 2014 - 08:59 PM
#15
Posted 11 June 2014 - 09:02 PM
Nah, pretty sure that playstyle has been around for a while. The first team to run all poptart 3D's was maybe... DV8?
#16
Posted 11 June 2014 - 09:06 PM
Lightfoot, on 11 June 2014 - 07:08 PM, said:
Only PGI knows for certain as only they have the metrics. That being said, my anecdotal experience tells me your statement is grossly inaccurate. Poptarts have been the meta for a long time now and AC2 were never a significant part of that meta or in any way an anchor holding people back from poptarting. They certainly were never a counter to poptarts.
Statistics wise our watchlist of some 600-700 pilots saw no uptick in poptarting after the ac2 nerf.
#17
Posted 11 June 2014 - 09:57 PM
Edited by El Bandito, 11 June 2014 - 09:57 PM.
#20
Posted 12 June 2014 - 08:38 AM
Normally I find the J-Jetters easier to shoot, you just wait till they reach their apogee and they hang in your sights for a second. Of course don't just sit there staring at them, that's what they need you to do.
But the AC2 Jaggers were very commonplace at the time Ghost Heat and the Gauss desync were added. Seemed like there were 4-5 on every team I played on. A few AC40 Jaggers too, but usually only one per team. I think players notice the Mech that kills them more than the others. My mechs usually carry BAP and advanced sensors and I lock my targets always so I know what I am up against.
My ELO? Well I saw Dago and Kon the other day. I have seen Bishop too. Usually I drop with non-forum users though, which is likely 90% of MWO users I am guessing.
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