

Nova Prime Stackpoled
#101
Posted 12 June 2014 - 11:23 AM
#103
Posted 12 June 2014 - 12:59 PM
4 ERML
6 ERSL
4MG
TC4
Hot but not insane.
#104
#105
Posted 12 June 2014 - 01:15 PM
#106
Posted 12 June 2014 - 06:51 PM
#107
Posted 12 June 2014 - 06:58 PM
Swapped out my left arm for 6xSL and 4xMG in my side torsos. Such a good mech. Great up-close punch, medium lasers are effective at range, 5x jump jets is pretty clutch.
Oh, and I only have 4 free slots with the double standard construction. Gogo 16 hardpoints.
#108
Posted 12 June 2014 - 07:10 PM
Starts a mission, jumps into Supernova.
Points sexy beast's arms at nearby building.
Presses alphastrike button.
Doesnt get to even see the lasers fire, even a little, before camera pans backwards to third person so I can see my smoking heap while betty keeps mumbling somthing about critical.
Laughs, thinks "lol, well, it might run hot, better stick to chain fire"
The supernova is my favorite clan assault mech. I was actually hoping to see a "reinforcments" pack to go with masakari like the griffin and wolvie were, with a supernova and cauldron born. I would have jumped all over that.
#110
Posted 12 June 2014 - 11:11 PM
Edited by Diablobo, 12 June 2014 - 11:13 PM.
#111
Posted 12 June 2014 - 11:20 PM
Fire one arm. Wait .5 seconds. Fire the other arm. This isn't difficult. Stop trying to alpha everything.
#112
Posted 12 June 2014 - 11:23 PM
Eldagore, on 12 June 2014 - 07:10 PM, said:
Starts a mission, jumps into Supernova.
Points sexy beast's arms at nearby building.
Presses alphastrike button.
Doesnt get to even see the lasers fire, even a little, before camera pans backwards to third person so I can see my smoking heap while betty keeps mumbling somthing about critical.
Laughs, thinks "lol, well, it might run hot, better stick to chain fire"
The supernova is my favorite clan assault mech. I was actually hoping to see a "reinforcments" pack to go with masakari like the griffin and wolvie were, with a supernova and cauldron born. I would have jumped all over that.
true, supernova > all. Unfortunately ist one variant only mech, so we will hardly see it ingame at any time.
#114
Posted 13 June 2014 - 02:00 AM
Stimraug, on 13 June 2014 - 01:44 AM, said:
They fall in the same category as Medium Lasers. Same as LPL go under LL.
http://mwo.smurfy-ne...eapon_heatscale
You will notice that Inner Sphere MPL are NOT listed.
And I fire 9 of them regularly. They have no ghost heat and run cooling than firing 8 ML (with ghost heat).
Under the Stand Alone list (not linked with any other weapon)...
MEDIUM LASER
C-ER MED LASER
C-ER SML LASER
C-MED PULSE LASER
C-SML PULSE LASER
Above it are autocannons.
Below are missiles.
It's also not in the linked weapons either.
Edited by Koniving, 13 June 2014 - 02:02 AM.
#115
Posted 13 June 2014 - 02:13 AM
Diablobo, on 11 June 2014 - 07:12 PM, said:
If Clan ER med lasers will have the same ghost heat penalties, then the Nova Prime is going to fry itself with one alpha.
Which is exactly the way it has always been. And I do mean always
Quote
I say we allow mechs to blow up if they reach a super high level of heat. If ever there was a mech hot enough to Stackpole itself, then the Nova Prime would be it.
Unless PGI makes an exception for the Nova Prime, there are going to be new pilots who fire an alpha and have to sit shutdown for who knows how long it takes to dissipate all that heat. That doesn't sound like much fun. In the heat of battle (heh), pilots can easily make a mistake and fire all their weapons at once.
I alphaed at the start of a match just to test it. Woke up about 30 seconds later w/ red CT, still laughing uncontrollably. Then I set both weapon groups to chainfire and proceeded to wreck face match after match after match.
Fire discipline is your friend, always has been, and always will be.
There seems to be this misconception among the playerbase that chainfire grouping "locks" the weapons into a 1 every .5 sec deal that cannon ever be altered... They apparently never tried pushing the same group button numerous times much in teh say way a semi-automatic weapon is fired in RL. Because you can still fire as fast as you can pull the trigger, and that`S when things start getting awesome.

#116
Posted 13 June 2014 - 03:33 AM
Koniving, on 13 June 2014 - 02:00 AM, said:
You will notice that Inner Sphere MPL are NOT listed.
And I fire 9 of them regularly. They have no ghost heat and run cooling than firing 8 ML (with ghost heat).
Under the Stand Alone list (not linked with any other weapon)...
MEDIUM LASER
C-ER MED LASER
C-ER SML LASER
C-MED PULSE LASER
C-SML PULSE LASER
Above it are autocannons.
Below are missiles.
It's also not in the linked weapons either.
I stand corrected.
#117
Posted 13 June 2014 - 03:51 AM
He was shut down for like 30 seconds and his player percentage was slowly dropping while he was shut down too. It stopped at like 94 percent and he had red internals when he powered back up hahaha.
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