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Help With Low Fps


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#21 cSand

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Posted 12 June 2014 - 11:30 AM

My brother and my friend hear t work both have comparable PCs (8350 and 8320 respectively)

both are running this game at high/ultra with excellent FPS and no config mods or anything. Bro has a gtx 760, friend has a 750ti. Strange eh

#22 Shamous13

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Posted 12 June 2014 - 11:38 AM

Another thing to try is a clean install of the graphic drivers. use DDU to clean the old drivers then reinstall the most current ones from AMD

#23 Goose

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Posted 12 June 2014 - 12:21 PM

View PostShamous13, on 12 June 2014 - 08:40 AM, said:

I'll get screens tonight

You remember how, right? http://mwomercs.com/...ost__p__3379764

#24 Goose

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Posted 12 June 2014 - 12:27 PM

View PostEnzlaved, on 12 June 2014 - 09:07 AM, said:

huh? why is this so hard to believe?

Everybody says they get 60+ 'cause they only make time to look during the initial schlep across Tourmaline, and are oblivious to it dropping down into the 30s in a gunfight …

#25 Smokeyjedi

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Posted 12 June 2014 - 01:14 PM

Hell, off the start with my Zotac AMP 760 OC'd into 1200mhz core and 6900mhz gddr5 i push 90-115 FPS in any map, until all hell breaks loose i will for sure be under 60FPS.

#26 DeerSpotter

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Posted 12 June 2014 - 01:38 PM

you can always try my fps fix i posted a long time ago and see if that helps

#27 mro1337

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Posted 15 June 2014 - 12:01 PM

View PostSmokeyjedi, on 12 June 2014 - 03:34 AM, said:

Ill just leave these here 1st link uncorks all 8 threads allows them to remain highly active-Thank me later....
http://bitsum.com/ab...ore_parking.php

Vishera fixed the scheduler issue that bulldozer experienced of not being able to feed both threads on 1 module at the same time.-Prifinitty 2 or process lasso.

This is a must have for MWO pilots with 8 thread Visheras, no other games require so much work on our part to scream FPS out from this monster chip. pick one.

http://www.bbses.inf...nitty/index.htm


^^^^^ i was doing some maint on my site and removed the blank index file to my personal mirrors. and google r-aped it and indexed it. i do my best to block google but it gets by sometimes.

please don't link to my site, i can't handle the traffic

get prifinitty here https://github.com/m.../prifinitty-win

Edited by mro1337, 15 June 2014 - 12:02 PM.


#28 mro1337

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Posted 15 June 2014 - 02:06 PM

View Postmro1337, on 15 June 2014 - 12:01 PM, said:


^^^^^ i was doing some maint on my site and removed the blank index file to my personal mirrors. and google r-aped it and indexed it. i do my best to block google but it gets by sometimes.

please don't link to my site, i can't handle the traffic

get prifinitty here https://github.com/m.../prifinitty-win



i setup the original site here

http://edgemealsoftware.zzl.org/

#29 mro1337

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Posted 29 June 2014 - 10:40 AM

View Postmro1337, on 15 June 2014 - 02:06 PM, said:



i setup the original site here

http://edgemealsoftware.zzl.org/


CRAPPY webhost deleted everything. i cant edit my post so posting another url here

https://sites.google...gemealsoftware/
https://sourceforge....gemealsoftware/

#30 Bront

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Posted 29 June 2014 - 11:24 AM

View PostGoose, on 12 June 2014 - 12:27 PM, said:

Everybody says they get 60+ 'cause they only make time to look during the initial schlep across Tourmaline, and are oblivious to it dropping down into the 30s in a gunfight …

My old laptop (1.6 Ghz 1st gen i7 and a GTS 360M) had that issue (except it was 35-40 and 5-20 in a firefight, though it used to never drop under 25 till a patch a few months back) on low. My new laptop (I think a 2nd or 3rd Gen 2.2 Ghz i7 and a GRX560M) with a few settings on low and most of the rest on high is a pretty constant 40-50 FPS on 1080P, though on some maps it drops a just under 40, but it generally stays pretty solid there even in a firefight now. I learned on my old laptop, clearing the shader cache helps quite a bit if the FPS gets too unreliable.





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