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Public Test Is Back! More Clan Testing!


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#301 Koniving

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Posted 15 June 2014 - 10:15 AM

Good thing I didn't rush onto it this time. :)

#302 Exbe

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Posted 15 June 2014 - 10:15 AM

the same " spin cycle of never-ending spinning" and "spinning wheel of death" issue is here

hold on, It is "redeeming items" phase now

Edited by Exbe, 15 June 2014 - 10:16 AM.


#303 TheFuzzyBunny

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Posted 15 June 2014 - 10:15 AM

You would think they would have established a log in que or something....

#304 ScarecrowES

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Posted 15 June 2014 - 10:15 AM

First time, got in, went to change my settings, and was met with a message that told me I was logged in elsewhere and got booted. Every time after I've managed to get in it's been nothing but spinning wheel of aggrivation.

#305 Tactically-Insane

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Posted 15 June 2014 - 10:15 AM

View PostNikolai Lubkiewicz, on 15 June 2014 - 10:14 AM, said:

Hey all!
We have already had over a thousand players come on the test in the first minutes of the test. We're kicking on a few more Dedicated Servers and this should help with stabilizing the connections as more players enter. Please try it out again and hold tight with the login queue!


Most excellent.

#306 AnubiteGroove

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Posted 15 June 2014 - 10:16 AM

I rushed to log in. I wanted to be -that- guy.

#307 Magic Murder Bag

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Posted 15 June 2014 - 10:17 AM

Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning, Just keep spinning................

#308 ackstorm

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Posted 15 June 2014 - 10:17 AM

I got in at 1:01 PM CST, but i've searched for 3 games on any with 'failed to find match' every time.

#309 Zolaz

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Posted 15 June 2014 - 10:17 AM

Hmmm ... getting the spinning wheel and Connecting ...

#310 Ward Serpentine

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Posted 15 June 2014 - 10:17 AM

Might need a few more servers :)

#311 spectralthundr

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Posted 15 June 2014 - 10:18 AM

Spinning wheel of death here as well. No worries, expected this anyway. All in good time.

#312 Agent 0 Fortune

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Posted 15 June 2014 - 10:18 AM

How long after hitting the "logon" button should I wait at "connecting" before restarting client?
Am I in a queue, or am I lost in limbo?

Edited by Agent 0 Fortune, 15 June 2014 - 10:19 AM.


#313 AnubiteGroove

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Posted 15 June 2014 - 10:19 AM

Upon retry - Request Timed Out

#314 Krievian

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Posted 15 June 2014 - 10:19 AM

View PostAgent 0 Fortune, on 15 June 2014 - 10:18 AM, said:

How long after hitting the "logon" button should I wait at "connecting" before restarting client?
Am I in a queue, or and I lost in limbo?

Treat it like a busy signal, hang up and try again.

Disregard this, just let it load.

Edited by Krievian, 15 June 2014 - 10:32 AM.


#315 Corbenik

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Posted 15 June 2014 - 10:19 AM

View PostSyndrome Stoned, on 15 June 2014 - 10:12 AM, said:

I guess nothing was learned from last time, all im getting is network error and network request time out

well even more people are joining in this time than before.

#316 Gallowglas

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Posted 15 June 2014 - 10:19 AM

I've been stuck saving a loadout for about 5 minutes now.

#317 Wabbit Swaya

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Posted 15 June 2014 - 10:20 AM

'In best Star Trek Scotty voice'

She can't take much more Cap'n, the dilithium crystals are all but drained and the warp coils are hummin' like an over-worked Seattle prostitute during Fleet Week...

#318 Artix Krieger

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Posted 15 June 2014 - 10:20 AM

The poor login server Database is just getting crippled with all the requests.

Go little database go!

Posted Image

#319 spectralthundr

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Posted 15 June 2014 - 10:20 AM

I'm in at redeeming items now, so if it puts you on the spinning wheel for a bit, let it run. It'll let you in eventually.

Edit: redeeming took a few minutes as well. sitting at refreshing data. Just be patient folks. Lots of people trying to log in at once.

Edited by spectralthundr, 15 June 2014 - 10:25 AM.


#320 ScarecrowES

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Posted 15 June 2014 - 10:21 AM

Dunno if it is worse to be sitting there with network errors, or to actually get in, watch the spinning wheel for 5 minutes, and have to force-close the program.





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