Summary: FPS drop
Description: In particularly heated exchanges with many mechs there is a small but noticeable reduction in border-line FPS.
Typically my system averages 27-31fps in the live game. Very busy fights (usually on both versions of Frozen City) can momentarily drop this to 19-21fps. Worst seen approx 15fps.
In both Clan tests the peak remains the same but the drop off hits 17-20fps. More importantly it can now happen for seconds at a time. Worst seen 9fps.
Most noticeable when many close mechs are simultaneously firing and I am too -typically with an clrm-boat of some type.
Question: With the new clrm mechanic the projectiles are in close proximity to my firing mech for longer - has this impacted the FPS enough for me to push my system 'over-the-edge'?
Location: Frozen City (Night) + others
Reproduction Rate: All very intense fights, guesstimate 10+ mechs. More importantly it is more likely if all are firing. Frozen City especially often.
Steps to Reproduce:
System Specs / MWO Settings
Last witnessed on Frozen City Night using TBR-S CLRM60 firing all-in-one.
Edit: Better English, updated worst case.
Edited by Vimeous, 15 June 2014 - 03:50 PM.