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Public Test - Clans 2 - Login / Install / Patch Issues


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#61 LordLosh

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Posted 15 June 2014 - 10:28 AM

now just at the connecting screen

Edited by LordLosh, 15 June 2014 - 10:31 AM.


#62 Menetius

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Posted 15 June 2014 - 10:29 AM

This is why you start a public test 15 minutes before the allotted time... so you don't get this massive bottleneck and the testing can actually start at the proper time.

#63 Renegade Robot

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Posted 15 June 2014 - 10:30 AM

That hamster is working it's little heart to death today.

#64 Borgadun

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Posted 15 June 2014 - 10:30 AM

Like most others. Connecting to MechLab.

Good time for PTS. Sunday when almost everybody has time for testing an almost the whole community want to conect to the servers -.-

#65 BadBird

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Posted 15 June 2014 - 10:31 AM

I'm in but have yet to connect to a match. Failed to find match about 20 times now.

#66 Droz

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Posted 15 June 2014 - 10:32 AM

Here's a good suggestion. Have a button for unlock all available efficiencies with XP available.

#67 R E T I

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Posted 15 June 2014 - 10:32 AM

uhuh duh lets do this on everybodys day off right in the middle of the day

#68 HoggerOne

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Posted 15 June 2014 - 10:32 AM

Just keeps showing (Connecting) and mouse pointer is gone.

#69 Kodiak Jorgensson

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Posted 15 June 2014 - 10:32 AM

stuck in "connecting" I'm guessing its all the redemption processes again?

#70 SpaniardAE

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Posted 15 June 2014 - 10:33 AM

5mins saving loadout... yet

#71 R E T I

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Posted 15 June 2014 - 10:33 AM

should be 13 hrs so you have an hour to maybe figure out what your doing

#72 GentlemanBryan

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Posted 15 June 2014 - 10:33 AM

10 mins later and I'm still at the connecting screen.

#73 Colonel Tequila

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Posted 15 June 2014 - 10:33 AM

Logged in - my clan package is missing!!! :huh:(

#74 Alaric Wolf Kerensky

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Posted 15 June 2014 - 10:33 AM

Patience, guys. It can take 5 minutes even with the server load right now. And if you modify a 'Mech, it WILL TAKE TIME TO SAVE. Do not alt-f4.

#75 RealityCube

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Posted 15 June 2014 - 10:35 AM

i've been in for 36 minutes, but every little thing I do causes the spinning wheel to come up for eternity. I customized my mech and am currently unlocking efficiencies. I might never make it into a match at this rate.

#76 Menetius

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Posted 15 June 2014 - 10:35 AM

Welp, hopefully I'll be able to participate after I'm done work.

That was a waste of time.

#77 Alex Coldt

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Posted 15 June 2014 - 10:35 AM

If only my game didn't crash when the mechlab loads...

Yup, I can log into the regular server and the mechlab loads just fine, but the public test is a no go. It's something with the public test client.

Also, failing to connect and the long wait time for things to complete aren't bugs, they're server overload, which is to be expected.

Edited by Alex Coldt, 15 June 2014 - 10:39 AM.


#78 R E T I

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Posted 15 June 2014 - 10:36 AM

connecting connecting connecting connecting what a loser I am for giving up my plans actually thinking this would start on schedule

#79 Stonefalcon

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Posted 15 June 2014 - 10:36 AM

Took about 5 minutes to save a weapons loadout, about halfway through I remembered modules...

#80 Flatfoot

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Posted 15 June 2014 - 10:36 AM

Invalid password for me any suggestions?





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