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Jumping The Shark
#21
Posted 17 June 2014 - 07:30 PM
They'll never accept that this is a game that's supposed to be fun for a majority, not a high paying minority and will heatedly defend anything that gives them an advantage others can't get without paying even if only I the short term.
I'm not saying nerf Clan mechs. You paid good money for them and if you're enjoying how easy the matches are then fantastic. But you are completely delusional if you think clan mechs have made the game better overall, for everyone.
#22
Posted 17 June 2014 - 07:31 PM
#23
Posted 17 June 2014 - 07:36 PM
Two different games, each having it's own thing going for it.
What?
You have some inability to play both?
You low on hard drive space?
Grow the **** up
Edited by Destructicus, 17 June 2014 - 09:40 PM.
#24
Posted 17 June 2014 - 08:26 PM
Kyle Wright, on 17 June 2014 - 06:18 PM, said:
Ok
I'm well over 5 posts mr. Look at me I've been here longer.
With the exception of his p2w comment, his sentiment about pgi's business practices is spot on. Other than 2 maps a few weapon tweaks and one new game mode. What has pgi out out for content since launch besides mechs for sale that apparently take 2 years and the entire company to design. The new ui which was expressly stated to be the highest priority because of the buggy launch got shunted to yet another in a loooooooooong list of backburners so they could "give the fans what they want and begin the clan "invasion"
Which consists of nothing more than fans arguing about how "op" they are on the forums because they bring nothing new except tweaked weapons and pretty colors.
So explain to me how a very unsatisfied customer expressing that dissatisfaction "QQing" and being "butt hurt"?
#25
Posted 17 June 2014 - 08:35 PM
Sandpit, on 17 June 2014 - 08:26 PM, said:
It's not worth it dude. No matter what someone's complaint is you'll get someone saying it's fine and they are crying. I've been unhappy with the game since 12 v 12 came out honestly, and it has only gone farther and farther downhill since then. More cash grabs for low elo bads, less balance for anything.
A good example is SRMs were OBVIOUSLY beyond worthless for YEARS and they FINALLY take notice. But whatever anyone would say someone would post some low elo anecdotal BS and say "NO THEY'RE GOOD, LOOK HOW I KILLED ALL THESE CHAMPION MECHS BECAUSE MY ELO IS IN THE TOILET BOWL!"
It just isn't worth it dude. By time this game is balanced Star Citizen will probably be out, because this community is full of Dunning-Kruger effect morons.
#26
Posted 17 June 2014 - 08:39 PM
The only aspect of 'p2w' comes about with the 5 month wait for the biggest/best mechs. P2W isn't simply about paying for advantage but requiring either an unreasonable grind or an incredibly delay to get access to more advanced content. Anyone who says a Timber Wolf isn't 'advanced content' is fibbing.
I get the argument. The game however is better than it's ever been.
#27
Posted 17 June 2014 - 08:53 PM
If you dont like the game, dont play it, simple concept.
If you enjoy it a lot, drop a lot of money on it.
I you play casual, spend casual money on it.
But for the sake of any manhood you have, dont cry about it. ITS A VIDEO GAME. Such First World problems. Much hurt feelings.
Most games will never be as good as they could be. Enjoy the rare ones that are. Have fun. When its time to leave, do so gracefully.
#28
Posted 17 June 2014 - 09:06 PM
#29
Posted 17 June 2014 - 09:12 PM
#30
Posted 17 June 2014 - 09:19 PM
Kingsryche, on 17 June 2014 - 06:15 PM, said:
If anything, the Clan mechs have helped balance out the game by interrupting the constant spam of poptarting Victors and Cataphracts. If you thought it was balanced before, you were probably a poptart yourself, and doing this game a great favor by leaving.
Don't let the door hit you on the way out.
#31
Posted 17 June 2014 - 10:15 PM
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#32
Posted 17 June 2014 - 10:15 PM
#33
Posted 17 June 2014 - 10:16 PM
Kingsryche, on 17 June 2014 - 06:15 PM, said:
This is careful balance
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And this is PGI's typical approach to balancing.
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If anything the Clan mechs have helped level things out a bit. And the clan weapons are actually well balanced as opposed to the utter mess known as the IS weapons.
#34
Posted 17 June 2014 - 10:25 PM
Kingsryche, on 17 June 2014 - 06:15 PM, said:
well its more balanced than if i was a dev if i was a dev my biggest changes would be knock downs still in all values are tt no convergence and all weapons act according to TT.
#35
Posted 18 June 2014 - 04:51 AM
Guten Tag from Bird Land!
is where you have landed
You are here because your thread was bad
and needed to be made better
WE do that here.
In fact our tireless threadsmiths
work day and whenever they feel like it
to improve the badness you tried to
inflict on the forums
Now before you think this be
a lawless land
you must see the 10 Commandments*
*for now
And we have our holy text
Sacred Pages penned by the MODS themselves
And
The Gospel of the MODs written by Acolyte of the Word RoadBeer
Also
it is compulsory that
you allow your ear drums to bleed to
I mean
listen to the
BATTLE HYMN OF THE MODS / POST LERIAN JIHAD WAR CHANT
But more than that we
strive
to make the forum a better place
to provide a place to relax
a place to worship the MODS
and the ELDER MODS
that we may be smote last when comes
the Digipocalypse
Please
feel free
to let your freak flag fly
unleash the birds of war
welcome my... people
to K-town.
#36
Posted 18 June 2014 - 04:55 AM
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#37
Posted 18 June 2014 - 07:03 AM
It's a bitching giant shark with laser beams and burst-fire autocannons.
#38
Posted 18 June 2014 - 07:23 AM
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#39
Posted 18 June 2014 - 07:25 AM
It would be
hard
to jump
that shark.
Especially as it
has AA
capabilities.
No sir I would go
around the shark
I would never jump it
#40
Posted 18 June 2014 - 08:02 AM
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