


Timber Wolf Is The New Meta...
#21
Posted 18 June 2014 - 07:38 AM

#22
Posted 18 June 2014 - 08:04 AM
Aresye, on 17 June 2014 - 11:22 PM, said:
You're only gimping yourself trying to run Clan mechs in the same fashion as IS meta poptarting builds.
Here's what a real build is, with no jump jets, no PPCs, and no ACs:

Average performance across 9-10 games (including losses) was ~800 damage and 2-3 kills. One game with 7 kills.
This thing is an in-your-face, DPS monster.
What is the build? More or less stock?
#24
Posted 18 June 2014 - 09:10 AM

#25
Posted 18 June 2014 - 02:51 PM
Stormyblade, on 18 June 2014 - 07:33 AM, said:
I'm curious...according to your screenshot it appears as though you dropped as a 4-man group. Why, pray tell, are you logging significantly higher damage than your clanmates? Are they just not as good?
My teammates had relatively average scores if you take me out of the picture and look at the rest of the players on both teams.
I've gotten similar scores in my founders Catapult with 3 ER Large lasers. I have my mouse sensitivity turned down a bit and utilize arm lock (no reason not to on the founders Catapult with lasers) in order to keep lasers focused for the entire beam duration.
I also play very aggressively, often leading pushes against the enemy and engaging multiple mechs at the same time, which ironically leads me into trouble as often as getting higher scores.
#26
Posted 26 July 2014 - 02:00 PM
#27
Posted 26 July 2014 - 03:03 PM
Xarian, on 17 June 2014 - 10:18 PM, said:
How is it better? Explain. Because on paper it's a medium mech, sort of like a Hunchback with JJets. Don't show me an exit screen. People say the Summoner is good for a heavy, but it's not any tougher and it's payload is consumed by standard internals and 5 tons of jump jets. So far the Summoner seems like a one trick mech, like SRMs or Lasers or a short range AC and ERMs. Not a multi-range mech which is a heavy mech strength.
#28
Posted 26 July 2014 - 03:12 PM
Kh0rn, on 26 July 2014 - 02:00 PM, said:
I would say that the 2x PPC + 2x AC5 "Dragon Slayer" Victor still has the best reward/effort ratio of anything in the game. The 2x PPC + 1x Gauss Victor may even have a better reward/effort ratio than the Timberwolf running the same; it's hard to say, but many of the pro-level competitive players seem to be reverting back to these two Victor builds or slight variants thereof. Regardless, it's clear to me that using the 2x PPC + 2x (IS) AC5 pro build is easier than using the 2x PPC + 1x Gauss one, and is approximately as effective overall, giving it a better reward/effort ratio. FWIW
#29
Posted 26 July 2014 - 03:14 PM
Kh0rn, on 26 July 2014 - 02:00 PM, said:
There is nothing tactical about running an inferior build.
#30
Posted 26 July 2014 - 03:15 PM
Zervziel, on 17 June 2014 - 11:17 PM, said:
You're kidding right? These forums have mastered preemptive b!tching.
I'd love to know why the %#@#$ PGI doesn't have a thumbs up smiley....they need a webmaster smarter than my hamster....
...and I shouldn't have read that as I was taking a sip of my whiskey.
#31
Posted 26 July 2014 - 03:21 PM
Carl Avery, on 26 July 2014 - 03:12 PM, said:
I would say that the 2x PPC + 2x AC5 "Dragon Slayer" Victor still has the best reward/effort ratio of anything in the game. The 2x PPC + 1x Gauss Victor may even have a better reward/effort ratio than the Timberwolf running the same; it's hard to say, but many of the pro-level competitive players seem to be reverting back to these two Victor builds or slight variants thereof. Regardless, it's clear to me that using the 2x PPC + 2x (IS) AC5 pro build is easier than using the 2x PPC + 1x Gauss one, and is approximately as effective overall, giving it a better reward/effort ratio. FWIW
Madcat - heavy
Victor - assault
see the difference? anyone switching from wolf to 3d?
#32
Posted 26 July 2014 - 03:32 PM
And while the TW is heads and shoulders above most other mechs, the clan pack came with a bunch of mechs that were dead on arrival. It's been over two years, and PGI either has no idea how to balance mechs, or just prefer that some of them are clearly superior to others, for no apparent reason at all.
"Yes, but the Timberwolf is supposed to be the best mech in the game, I read it in a book."
I don't even know where to begin, mate.
Destructicus, on 17 June 2014 - 10:20 PM, said:
Hell
Give it a day before you start to *****
Zervziel, on 17 June 2014 - 11:17 PM, said:
Do you guys play the game at all? It's not like the clan mechs came out yesterday. And it's not like you have to be Stephen bloody Hawking to pick up on some of the most elementary trends in this game, is it?
If you guys are expecting the meta to change at any minute, because people realize that Timberwolves are actually easily countered by Dragons with AC2's, I've got news for you. It's not happening.
#33
Posted 26 July 2014 - 04:06 PM
Roland, on 26 July 2014 - 03:14 PM, said:
I totally disagree. TW has a dozen loadouts as good or better than Gauss + 2ERPPCs. Other than the truly stupid 50pt 2x2 DW build the clans weapon balancing has altered the meta a LOT. So has the SRM buff. When I can completely blow a side torso off of you before you gauss+ERPPC setup recycles for a second shot I'm not quite as concerned. With the JJ nerf, poptarting isn't a fraction of what it used to be. With about 60% of all heavies on the field now cooking along at 90 kph you're in brawling range before you know it. Also, dem CERPPCs are too hot to brawl with. You're brawling with maybe 2 2xERPPC shot and 2 gauss cycles before some face-crushing SRM+CERML+UAC beast is doing things to you that don't normally see outside of prison porn. 8 seconds; you get your 70 pts in, they're going to get (with most brawler builds) closer to 160, maybe more.
Meta isn't quite so meta anymore. Not for Clanners, anyway. My Gauss + 3xPPC Banshee does great and thinks Clanners taste like chicken. Clan meta though? Warhawk, Direwolf do meta good. TW.... You can make meta work but it's far from the best loadout the mech carries. It does just about everything and does it all well.
#34
Posted 26 July 2014 - 04:10 PM
HBizzle, on 17 June 2014 - 10:04 PM, said:
Or you could just try this build:
http://mwo.smurfy-ne...06819ef6031e754
Opps sorry, my bad....I linked a Cataphract 3D by accident. Funny though, it has an AC/10, 2 PPCs and 2 JJs just like your Timberwolf build. About the same level of armor too. Oh and almost the same speed.
Yep that Timberwolf build you have there is one OPed monster alright.
Edited by Viktor Drake, 26 July 2014 - 04:11 PM.
#35
Posted 26 July 2014 - 04:12 PM
Viktor Drake, on 26 July 2014 - 04:10 PM, said:
Or you could just try this build:
http://mwo.smurfy-ne...06819ef6031e754
Opps sorry, my bad....I linked a Cataphract 3D by accident. Funny though, it has an AC/10, 2 PPCs and 2 JJs just like your Timberwolf build. About the same level of armor too. Oh and almost the same speed.
Yep that Timberwolf build you have there is one OPed monster alright.
Only viable because nobody shoots mechs in the side torsos, right?
#36
Posted 26 July 2014 - 04:18 PM
So, other than the TW being flat out superior, those are totally the same. So long as 'same' means that the TW is completely better across the board.
#37
Posted 26 July 2014 - 04:22 PM
Alistair Winter, on 26 July 2014 - 03:32 PM, said:
Do you guys play the game at all? It's not like the clan mechs came out yesterday.
You do realize how old this thread is don't you?
You're a little late in your reply.
Check the dates of my posts and see that that post was actually the day that clan mechs came out.
So technically you're right, clan mechs didn't come out yesterday and neither did this thread.
Edited by Destructicus, 26 July 2014 - 04:33 PM.
#38
Posted 26 July 2014 - 04:26 PM
MischiefSC, on 26 July 2014 - 04:06 PM, said:
I totally disagree. TW has a dozen loadouts as good or better than Gauss + 2ERPPCs. Other than the truly stupid 50pt 2x2 DW build the clans weapon balancing has altered the meta a LOT. So has the SRM buff. When I can completely blow a side torso off of you before you gauss+ERPPC setup recycles for a second shot I'm not quite as concerned. With the JJ nerf, poptarting isn't a fraction of what it used to be. With about 60% of all heavies on the field now cooking along at 90 kph you're in brawling range before you know it. Also, dem CERPPCs are too hot to brawl with. You're brawling with maybe 2 2xERPPC shot and 2 gauss cycles before some face-crushing SRM+CERML+UAC beast is doing things to you that don't normally see outside of prison porn. 8 seconds; you get your 70 pts in, they're going to get (with most brawler builds) closer to 160, maybe more.
Meta isn't quite so meta anymore. Not for Clanners, anyway. My Gauss + 3xPPC Banshee does great and thinks Clanners taste like chicken. Clan meta though? Warhawk, Direwolf do meta good. TW.... You can make meta work but it's far from the best loadout the mech carries. It does just about everything and does it all well.
Well, he was referring to dual ppc gauss vs dual ppc uac10. There is nothing tactical about choosing the uac 10 over gauss.. Srms were never even brought into it so..
Lasers are great if your enemy isn't looking at you...
#39
Posted 26 July 2014 - 04:35 PM
Try the UAC10. What I don't get is why you wouldn't just go with the UAC20. I get a lot of killing done with it. I find the ERPPCs to often be inferior to the CERLLs; the pinpoint is nice but DAT HEAT... and for 50% more tonnage? 4 tons for 11pts is a hell of a payoff, even at 1.5 seconds on target for full effect.
UAC10 with a TC, 2ERPPCs though? That would work. The TCs perks mesh very well with the multi-projectile nature of CUACs. It's a law of averages game at that point.
Teams or pugs I don't see a lot of ERPP+Gauss TWs. When I do, they do alright but not exceptional. I see UAC and LBX builds doing consistently better.
Edited by MischiefSC, 26 July 2014 - 04:36 PM.
#40
Posted 26 July 2014 - 04:54 PM
Adiuvo, on 26 July 2014 - 04:12 PM, said:
Victor Drake literally thinks that no one shoots side torsos.
He actually suggested the Clan XL is only 10% better than the IS XL engine.
Seriously. That is something he said.
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