Feature Request Poll
#1
Posted 18 June 2014 - 09:12 AM
Several members of the community recently offered us a list of features and changes they felt would greatly improve the game. We took it upon ourselves to review this list and generate a poll for you to help us assess desirability on some of the listed items.
As we analyzed the list, our focus was to to be on features which were low-risk, could be easily accomplished en-route to CW, and/or were not otherwise earmarked for later in the pipeline.
To give us an idea of which feature requests to focus on and their priority, we have two similar questions posed before you. The first asks which you would like to see most of all (single-choice). The second asks which others are of great interest to you (multiple-choice).
We are eager to see your votes! We will be closing this poll next Tuesday at approximately 4PM PDT.
#2
Posted 18 June 2014 - 12:32 PM
I'm hoping for Hardpoint Ordering, lets see how the vote goes!
#3
Posted 18 June 2014 - 12:35 PM
#4
Posted 18 June 2014 - 12:39 PM
I voted for some kind of streamlined system for reloading consumables between matches as my high priority request otherwise- that one really drags down team play a lot.
Edited by Pygar, 18 June 2014 - 12:41 PM.
#5
Posted 18 June 2014 - 12:39 PM
#6
Posted 18 June 2014 - 12:41 PM
#7
Posted 18 June 2014 - 12:44 PM
Some like FOV slider I don't really care about because it's programable in the user config file.
#8
Posted 18 June 2014 - 12:45 PM
Consumable auto restock is #2, - Definitely needed but doesn't hurt the actual play experience like #1 does
Target Destroyed is #3 because this is feckin mechwarrior, c'mon. TARGET DESTROYED.
Awesome poll btw
Edited by Monky, 18 June 2014 - 12:49 PM.
#9
Posted 18 June 2014 - 12:46 PM
#10
Posted 18 June 2014 - 12:47 PM
#11
Posted 18 June 2014 - 12:48 PM
#12
Posted 18 June 2014 - 12:51 PM
#13
Posted 18 June 2014 - 12:51 PM
Or better yet.. allow us to break our one big list into smaller groups.
Kinda like folders. Let us name them and drag/drop mechs between folders (or dropships/bays/stables what have you).
I have at any one time 10-15 mechs stripped and not being played, all those @#$@#$ trial mechs, plus a few I might have equipped but not being played (the old 6 PPC stalker comes to mind). I might have some I have equippend and need XP for so I want them selectable. ETC ETC
Edited by Parihelion, 18 June 2014 - 12:53 PM.
#14
Posted 18 June 2014 - 12:52 PM
#15
Posted 18 June 2014 - 12:55 PM
But I could have told you even without this poll that those two, plus auto refill for consumables (way less clicking in Mechlab) were going to be the top three options.
My only question...why EITHER paperdoll or HTAL? Why not both? It's not like those other "No Signal" screens are doing anything...
Thanks for the poll, PGI!
Edited by Rebas Kradd, 18 June 2014 - 01:03 PM.
#16
Posted 18 June 2014 - 12:57 PM
#17
Posted 18 June 2014 - 01:01 PM
How about a proper in game chat system? So I don't die telling someone they are NARC'd.
How about you finish UI2.0, fix the mech lab and add the social features you said you were working on?
All of the stuff in your poll should take a month max if you have decent programmers. So I refuse to vote.
Oh yeah... New maps. Every month. Like you said you would... Half a freaking year later.
#18
Posted 18 June 2014 - 01:01 PM
#19
Posted 18 June 2014 - 01:01 PM
Nicholas Carlyle, on 18 June 2014 - 12:58 PM, said:
How about a proper in game chat system? So I don't die telling someone they are NARC'd.
How about you finish UI2.0, fix the mech lab and add the social features you said you were working on?
All of the stuff in your poll should take a month max if you have decent programmers. So I refuse to vote.
Like he said, all that stuff is already earmarked for later in the pipeline. That's why it's not in the poll.
#20
Posted 18 June 2014 - 01:03 PM
Color coded Death messages and chat names would be second then HTAL for 3rd (I'm Color Blind, sometimes I have a hard time telling what my or my enemy's armor values are at, this would help considerably), then toggle-able ams and tag is another big one for me.
Edited by Rarity HD, 18 June 2014 - 01:04 PM.
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