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Warhorns: In-Game

Gameplay Cockpit

33 replies to this topic

#21 Johnny Z

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Posted 19 June 2014 - 03:07 PM

I have been looking forward to hearing the war horns in game, but have yet to hear any. I think they are a great addition to clan character along with the clan mechs, ui, weapons, and so on.

I assumed they were not in game yet.

Although I like my current hero mech and do not have a clan mech yet, i was hoping they would have their own cockpit computer voice also.

Why havnt I heard the war horns yet?

Again an awsome idea, one of the best completely new ideas to come to mechwarrior in years i think and they sound great in the sound cloud. Now if only they would add the rest of the game. :)

Oh and I think they should have an option to have the warhorns equipped but to not have the in cockpit item show visually.

Edited by Johnny Z, 19 June 2014 - 03:09 PM.


#22 Powder Puff Pew Pew

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Posted 19 June 2014 - 03:19 PM

XD I love the new warhorns. Makes me feel important blowin some noice at some poor sab I just bulldozed lol.

#23 Deathlike

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Posted 19 June 2014 - 03:30 PM

View PostAzrael1911, on 19 June 2014 - 01:26 PM, said:

They changed the broadcast range from 1.5km to 100m. lawl.


TBH, I wished they did that for the Heavy Metal too.

I don't understand why I should hear the music from the other side of the map at times...

Edited by Deathlike, 19 June 2014 - 03:30 PM.


#24 Hellcat420

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Posted 19 June 2014 - 03:33 PM

i dont mind them when i dont hear them

#25 Powder Puff Pew Pew

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Posted 19 June 2014 - 05:39 PM

View PostDeathlike, on 19 June 2014 - 03:30 PM, said:


I don't understand why I should hear the music from the other side of the map at times...


HAHAHA you are so right but it makes me laugh soo hard!

#26 By Dysentery

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Posted 19 June 2014 - 05:42 PM

Griefing tool.

All there is to say about it.

#27 Xarian

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Posted 19 June 2014 - 06:09 PM

I would prefer if there was just a menu option for us to change the range of the Warhorns / Heavy Metal.

Personally I enjoy the sound of the warhorns, even from the enemy mechs. I know a lot of people don't, however - that's why I would like an option for us to customize it how we want.

The sounds are all client-side anyway. I don't think it's a big stretch to say that coding this wouldn't be too tough.

#28 zazz0000

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Posted 19 June 2014 - 06:27 PM

Hmm, so 6 full pages of QQ before the release was for not??

Shocking.

#29 Powder Puff Pew Pew

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Posted 19 June 2014 - 09:44 PM

I personnaly enjoy the warhorn skins, and sounds. Each unique and hilariously loud. Its the equivlant of a Tbag but instead in a loud noise. Too bad girls cant and since the mechs cant I'll settle for the horn ty.

#30 Pygar

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Posted 19 June 2014 - 10:54 PM

I ended up liking them much more than I thought I would- Now I just wish we could buy them with MC or something, because I only have the Sonic Boom one....it's ok, but it's probably not the one I would pick if really given the choice.

#31 Zolaz

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Posted 20 June 2014 - 12:45 AM

Hmmm, an item that is suppose to demoralize the enemy makes the enemy mad? Sounds like the warhorn is doing its job. Why you got to hate on someone who is wrecking it?

#32 SuperBroHeroFella

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Posted 20 June 2014 - 01:13 AM

I think the warhorns were a neat idea. Altough 6/8 sound very poor. The pre-order blue one, which is the best looking has the worst sound of them all. Every time i get a kill I kinda get red in the face cause my clan buddies are joking about me on the radio chatter again.

#33 Zolaz

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Posted 20 June 2014 - 01:14 AM

Joker laugh ... definitely need a Joker laugh warhorn.

#34 Podex

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Posted 27 June 2014 - 12:51 PM

Toot Toot





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