Rhaythe, on 20 June 2014 - 06:09 AM, said:
1) It's a fine idea, but that's not their business model. Expecting a company to change business models 2+ years after it's implemented is unreasonable.
It's entirely reasonable, and it doesn't change their business model one iota. They still sell MC for real money, and then players spend this imaginary currency on other imaginary things in game.
Secondly, specifically for games, there have been frequent instances of business models changing, particularly for subscription based MMO's moving to free to play. In fact online video game business models are very fluid.
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2) Expecting businesses to sell goods and services based on what's best for the consumer is great in theory, but rarely ever seen in practice. Businesses sell based on what works for their spreadsheets. If we're lucky, it lines up with our budgets. If not, then don't buy. The free market hopefully takes care of the rest.
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3) Just because you don't like the benefits of the subscription doesn't mean it's not a subscription. I didn't say that it lined up with other games (even though it does in many situations). It is what it is. If you don't like it, don't buy it.
4) Again, if you don't like it, don't buy it. But just because you don't want to spend money on it doesn't mean it shouldn't be made available. I'll never purchase a McLaren MP4-12C. But I'm damn glad they exist.
Well, here's the fun thing that you obviously haven't even bothered to consider. You can buy premium time in quantities of 1 day and therefore activate it in that block of 1 day. Once again, I put to you that it is entirely reasonable to buy it in quantities of more than 1 day, but simply have the possibility of not having to activate it in an entire block, but ad hoc with a minimum value of 1 day.
You are arguing against people being able to do something that already exists in game, but want to punish them because they supported the product more? Think about that for a moment before boring us all with more hyperbole.
Edited by NextGame, 20 June 2014 - 06:32 AM.