Master Maniac, on 21 June 2014 - 06:52 PM, said:
Oh, it *surrre* does. It's cute, watching munchkins yell "TROLL" and running away. It's today's catch-all defense, a way for those who have lost a dispute to duck away whilst hoping to have the last word. You people are what is wrong with this community, and I think you for your contribution.
It's even cuter watching the trolls thinking they've won an argument the instant they're called out on it. Or maybe you really ARE so bad (or in *that* part of the elo ladder) that LRMs are actually an issue.
Sure, my arguments were the tired old "Use cover noob" excuses, but honestly... Do you really need MORE hard counters to LRMs beyond: ECM, line of sight, hillsides/rocks/tunnels/ceilings/buildings - collectively called "hard cover", minimum range, lock-on time, flight time, AMS (which is probably the ONE thing in this game that works like it's supposed to in that it doesn't completely cancel out LRMs entirely)... All of which a poptart can easily do? All of which ANY mech except a slow assault (even they can make use of AMS and/or ECM if they're a D-DC or have a teammate nearby with one) caught in the middle of alpine peaks can make use of? Feel free to ignore everything and ONLY mention how I single out poptarts. It's okay, I won't even blame you for being desperate to come up with a valid argument at this point.
LRMs take far more coordination to use than just about any other build in the game. They literally require a teammate to expose themselves to enemy fire if you don't get your own locks. Let's not forget the dozens of counters to them, including but not limited to shooting the one enemy that has line of sight on you. Narc is another story, but honestly that's in a pretty good spot... Not according to the LRMs are OP crowd of course, but how many people even take one? Or maybe that's it... Tell me, where did the narc land, was it in an embarassing, uncomfortable place, and did the mean old LRMs touch you inappropriately afterwards?
Should I even mention that nearly any non-LRM build can at least deal damage at brawling range, while if an LRM boat gets caught up close they can barely even fight back, if at all?
But ignoring that, I've seen the light! LRMs are OP! They don't even need direct line of sight! Unless you're using Artemis and want the bonus! Or using your own tag!
Nice try, thanks for playing, kid, etc. etc., insert whatever variation of your "I won the argument" statements you'll come up with next here. I'm actually done at this point - I honestly won't even read whatever tired reply you come up with next because both sides have stated their cases MANY times. I don't even USE LRMs myself, more often than not I run short-mid range direct fire builds and I agree with people trying to defend them, even when I solo drop in pugs and my team gets completely wrecked by 3+ LRM boats, with or without a reasonably intelligent spotter. If that doesn't speak to you, nothing will.
EDIT:
Master Maniac, on 21 June 2014 - 07:07 PM, said:
You directly implied that the tourney was ruled by direct-fire weapons, when in fact the tourney was "ruled" by indirect-fire artillery and airstrikes. And LRMs were just as prevalent in the tourney as always. Hence, I refute your assertion as completely off-base and incorrect.
For what, two matches before the teams using them switched back to poptarts?
Edited by Kassatsu, 21 June 2014 - 07:14 PM.