MischiefSC, on 10 July 2014 - 03:20 PM, said:
% is people waiting, not in math. I will screencap 10 or 20 matches tonight. I atill have a ton from my lbx experiment from months ago.
Im getting 2 or 3 lights and 2 or 3 mexiums each match, each side. I had a match last night with 4 lights and 2assaults on my team.
Ill post end of round caps though. No mocking, just a bunch of back to back pug matches to see population.
Ill also post all those caps from months ago. Preclans. Fair?.
Sure that's fair enough. The problem is that you have just as many willing to do the same to show the exact opposite. I have no doubts that some players are experiencing a few improvements here and there.
I don't think it's improving it for the majority of the population though.
It still doesn't address the other issues. I've never ever said someone's experience wasn't true (unless it was just blatantly false). Your game experience is going to be different.
I had periods of much more balanced matches overall as far as roflstomps go with some of the Elo experiments PGI has performed over the last 6 months or so. That wasn't the norm though. There's a lot of factors that go into balancing a complex MM system that involves
customized mechs
new players
vets
Elo
Weight
Weight classes
etc.
My entire point has ALWAYS been that the rule of 3 is not going to improve a lot of this because it can't.
Elo didn't improve much because it can't
Weight class balancing won't because it can't
Given all of the factors that go into a player launching from Elo to mech, it takes more than any one singular system to help balance that. It's too complex and there's too many "uneven" factors involved to be balanced by any one mechanic all on its lonesome.
If you read back through, contrary to what a few have posted in this thread, my contention was never that 3/3/3/3 was "bad", it always was and is that the rule of 3 cannot balance this complex MM system all on its own and that anyone thinking the rule of 3 was going to be some savior to balancing the MM system.
and it hasn't
you still ahve players experiencing roflstomps
you still have new players dropped against vets in customized mechs
you still have pugs that have next to no communication tools
you still have huge discrepancies in weight class variety
you still have the same old mechs running around even in those weight classes and if you have a match that's closely balanced by weight class
3/3/3/3 did not and cannot fix those things. My argument against it was always that. Yet I've had many people in this thread tell me I was wrong and that it would. Well.....
It hasn't. Maybe NOW we can have a discussion on ideas that WILL improve those things?