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Public Test - 24/jun/2014


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#1 Kyle Polulak

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Posted 23 June 2014 - 11:41 AM

Posted Image


Greetings MechWarriors,
We are preparing for the next Public Test! Please refer to Russ' Command Chair post for more details!
More information regarding the Public Test system, as well as feedback threads and questionnaires for the test can be found here: http://mwomercs.com/...st-for-science/

Date
24-Jun-2014

Focus
Do It For Science! - Matchmaker, Equipment and Fall Damage Test
  • Matchmaker
    • Weight Class Rule of Threes, AKA 3/3/3/3 - 4x3
    • Solo Public Queue (Solo)
    • Solo Public Queue (2-4 person)
    • Group Queue (2-4 person)
    • Group Queue (5-10 person)
    • Group Queue (12 person)
  • Equipment
    • Clan Targeting Computer
    • Inner Sphere Command Console
  • Scalar Falling Damage
Test Time



Start: 4PM PDT / 7PM EDT / 11PM UTC
Duration: 4 hours.

Eligibility
All players registered before 23-Jun-2014 at 4:30AM PDT may join the test.

Important Notes
  • The test time is set to optimize our chances of catching the North American Eastern peak and Pacific surge, in order to see the highest possible spike of players in the test launching into the matchmaker at once. This is not intended to be an extended test. Our sincere apologies to any of our keen international players who would have preferred a different time-slot.
  • The Command Console is not currently available for purchase in this test version. To access this system, purchase the Atlas D-DC variant which comes with this piece of equipment. You may have to sell an owned Mech to make room for a MechBay, we apologize for any inconvenience this may cause and wish to remind all players that any changes made to your account in the test server stay in the test server without affecting your live account.
  • Please join us by installing the Public Test client here.
  • If you experience issues with the Public Test client, please try running the repair tool.


#2 Dracol

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Posted 23 June 2014 - 12:07 PM

.. :D .. groups of 5 - 10? This can not be true

#3 xMintaka

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Posted 23 June 2014 - 12:08 PM

Nice. I look forward to the reports. Hopefully the fall damage doesn't cripple light mechs.

Good luck to you and your tenacity in getting 3/3/3/3 working!

#4 Pezzer

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Posted 23 June 2014 - 12:09 PM

View PostNikolai Lubkiewicz, on 23 June 2014 - 11:41 AM, said:


    • Group Queue (5-10 person)



:'D:'D:'D:'D
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Edited by Pezzer, 23 June 2014 - 12:10 PM.


#5 Sky Hawk

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Posted 23 June 2014 - 12:20 PM

So I must buy an DDC and take the CC out, if I want Test it.. Bit strange, but OK, it is PTS anyway..

Ye, TESTS! ( And again: $ure for $cience! :D )

Edited by Sky Hawk, 23 June 2014 - 01:22 PM.


#6 Angel of Annihilation

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Posted 23 June 2014 - 12:21 PM

If you want to actually get a ton of people playing, may I recommend opening up the Clan mechs to everyone on the Public test? This would guarantee you the numbers they need and I know I would play.

Also I really don't understand why they don't do this for all the mechs in public test. For example, I own something like 7 premium tanks in WoTs each and everyone bought ONLY after I had the opportunity to use them extensively on the public test. I also have over 1000 matches on the WoTs public test servers simply because I enjoy extensively trying out and testing tanks I haven't had the opportunity to unlock in game. Wasting time playing the same mechs I have played time and time again in regular play doesn't appeal to me, especially since I could play the same mechs in regular play and actually progress my XP, GXP and C-bill balances instead.

#7 DarthPeanut

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Posted 23 June 2014 - 12:23 PM

Command Console and Targeting Computer information available someplace yet? I am curious about these but must have missed it previously discussed.

#8 johntherussian

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Posted 23 June 2014 - 12:25 PM

nvm, should have read everything first

Edited by johntherussian, 23 June 2014 - 12:33 PM.


#9 Son of the Flood

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Posted 23 June 2014 - 12:28 PM

View PostPezzer, on 23 June 2014 - 12:09 PM, said:



:'D:'D:'D:'D
Posted Image


This meme has blinded me with Science (and lasers).

Let the testing begin!

#10 Xeno Phalcon

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Posted 23 June 2014 - 12:30 PM

Cookie points for the retro image, always enjoyed that sorta of thing. (as such, Fallout series was a blast for me :D)

#11 Deathz Jester

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Posted 23 June 2014 - 12:35 PM

View PostDarthPeanut, on 23 June 2014 - 12:23 PM, said:

Command Console and Targeting Computer information available someplace yet? I am curious about these but must have missed it previously discussed.



They posted an idea of how it could possibly work so the stats are probably different than they are going to be in the PT server.


But you'll get the idea of how they want both to work from the examples.


Targeting Computers & Command Console

#12 Appogee

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Posted 23 June 2014 - 12:36 PM

Awesome changes - hope they work!

#13 Ph30nix

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Posted 23 June 2014 - 12:38 PM

wasnt do it for science from portal 2?

#14 Deathlike

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Posted 23 June 2014 - 12:39 PM

5-10 player premade groups? YES PLEASE.

With respect to not being able to "buy the command console" (not sure why that can't be addressed), why not just inject $10m C-bills or so (to the test server account) for people can buy the D-DC? It's the test server, so selling a mech to buy the D-DC for the test isn't harmful, but you need to ensure they can buy the D-DC... or just "extend the sale" for the purposes of the PTS server and you'll be good.

It doesn't need to be complicated AND indirectly you can get more people to buy them when the PTS is over... a win-win. It's kind of a missed opportunity there.

Edited by Deathlike, 23 June 2014 - 12:41 PM.


#15 A Man In A Can

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Posted 23 June 2014 - 12:50 PM

I'll be there. :D

#16 DarthPeanut

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Posted 23 June 2014 - 12:52 PM

As someone said above I hope this MM addresses the issue of groups vs all solo players, which is appears it will by the various queues. I do not mind dropping against a single small group if skill level is on par with the solo players but multiple premades vs all solo players can be a bit much.

View PostIron Harlequin, on 23 June 2014 - 12:35 PM, said:

They posted an idea of how it could possibly work so the stats are probably different than they are going to be in the PT server.


But you'll get the idea of how they want both to work from the examples.


Targeting Computers & Command Console


Thank you! I must have missed that.

#17 Wieland

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Posted 23 June 2014 - 01:00 PM

1am here in Europe. I will not be there.

#18 Mad Skull

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Posted 23 June 2014 - 01:36 PM

Sweet. finally a 5-10 group...

#19 Stickjock

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Posted 23 June 2014 - 01:37 PM

View PostLunatech, on 23 June 2014 - 12:08 PM, said:

Nice. I look forward to the reports. Hopefully the fall damage doesn't cripple light mechs.

Good luck to you and your tenacity in getting 3/3/3/3 working!


Believe from reading prior material on the falling damage change is that it scales... the heavier the mech, the more damage it takes...

EDIT - link to the "proposed" falling damage changes -> Fall Damage Overhaul

Edited by Stickjock, 23 June 2014 - 01:39 PM.


#20 Sephlock

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Posted 23 June 2014 - 01:40 PM

I predict that the Clan Targetting Computer will be too weak to begin with, or will be fun and worthwhile until people whine and get it nerfed.

Scaling fall damage looks like it has lots of potential. Here's hoping my Locusts will be cured of their Lobstein syndrome.







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