loving the clan mechs think the balancing has been spot on
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
only people complaining are the guys that don't have them as far as i can tell but they don't know what they're like to pilot,
ya have to pick ya fights more carefully as most are glass cannons, clan pilots endured a couple of day's of ridicule from the IS pilots as standing toe to toe with an IS mech is quite brave and requires a decent armor advantage if ya plan to win a brawl in a clan mech but i suppose that was the clan way forcing better piloting skill,
thought the fixed engine/armor/structure was gona spoil it but hasn't bothered me at all, was having a problem with damage/hit registration with clan lrms at one point but that seems to have resolved its self with out a patch being released so must have been a lag problem or something like that.
over all very impressed with the new mechs and updates to the game there's just 2 things i'd like to see
a) more maps and some thing to stop repetative map strain really getting board of terratherma, caustic valley and alpine it's like i have to play each of those twice before i get to play a different map and after i've been on another map its back to those 3 again for an hour and i'm not being paranoid either i checked my stats and those 3 maps make up more than half the games i've played WTF man,
b- the option to have the hud on the cockpit glass or as a hologram between pilot and glass, the hud is totally unreadable when using occulus rift unless ya can dislocate ya eye's and that sucks, if i could turn the hud off that would be a start then i wouldn't have blurry images in my peripheral vision which can be off putting when playing
cheers guys keep up the good work and if ya could address my 2 iddy biddy little issues that would be awesome
Edited by MAX909, 01 July 2014 - 07:08 AM.