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#1
Posted 26 June 2014 - 02:40 PM
#2
Posted 26 June 2014 - 02:44 PM
Beware the jumping Timberwolf-S.
#3
Posted 26 June 2014 - 02:57 PM
#4
Posted 26 June 2014 - 03:07 PM
#5
Posted 26 June 2014 - 03:17 PM
Edited by Alexandrix, 26 June 2014 - 03:18 PM.
#6
Posted 26 June 2014 - 03:21 PM
- clan mechs are here (ACs fire burst shots)
- ERPPCs are rare, too hot
- Less jump sniping because more different mechs (a lot clan mechs, which dont jumpsnipe that much)
- ACs got their range reduces (2x max optimum range instead of 3x)
much better than 4-6 months ago plus fall damage next patch is another dent in the poptart coffin
#7
Posted 26 June 2014 - 03:21 PM




#8
Posted 26 June 2014 - 04:48 PM

#9
Posted 26 June 2014 - 05:10 PM
Seanamal, on 26 June 2014 - 02:40 PM, said:
What else can IS mechs do???
The moment a Clan mech matches you face to face, IS mech is toast due to the HUGE DPS advantage of the clan mech.
The only thing we can do is to Alpha and cover before their lasers do a number on you.
ALL my mechs are obsolete at this point. Only Dual Gauss, Dual AC20s and other cheap Meta Mechs stand.
#10
Posted 26 June 2014 - 05:42 PM
KAT Ayanami, on 26 June 2014 - 05:10 PM, said:
What else can IS mechs do???
The moment a Clan mech matches you face to face, IS mech is toast due to the HUGE DPS advantage of the clan mech.
The only thing we can do is to Alpha and cover before their lasers do a number on you.
ALL my mechs are obsolete at this point. Only Dual Gauss, Dual AC20s and other cheap Meta Mechs stand.
This is true, but it also speaks to the different styles required by the different factions.
The Clans need quality time with you under their crosshairs, due to the DOT nature of their hideously damaging weapons.
The IS is all about huge, earth shattering single haymaker punches... followed by a hasty retreat to cover.
The IS meta mechs are pretty much best in match slot if you want an IS heavy side to triumph, but also, IMHO, the IS pilots need to use cover far more than they are used to... and AMS.
Also, in my experience, the IS is faaaaaar better in defense. Loitering near cover, unleashing doom, getting back to cover... the Clans seem to have trouble dealing with this. Lots of trouble, escpecially seeing as many of the variants have such low slung weapon mounts, meaning they have to expose themselves for an eternity before they can bring their ludicrous Dakka to bear.
What I like is that the old "BOOOOOOOOOOO" mechs aren't even remotely frowned upon now. Boom and Dual Gauss Yagers aren't the evil they used to be.
#11
Posted 26 June 2014 - 07:11 PM
#12
Posted 26 June 2014 - 07:16 PM
#14
Posted 26 June 2014 - 09:12 PM
KAT Ayanami, on 26 June 2014 - 05:10 PM, said:
What else can IS mechs do???
The moment a Clan mech matches you face to face, IS mech is toast due to the HUGE DPS advantage of the clan mech.
The only thing we can do is to Alpha and cover before their lasers do a number on you.
ALL my mechs are obsolete at this point. Only Dual Gauss, Dual AC20s and other cheap Meta Mechs stand.
Not true. I run IS only, and I have found that I can spread enemy damage quite effectively while concentrating my own very nicely, even running non-FLD IS weapons. Even IS XL builds are treating me well against Clanners. I have to think that it's largely a function of the burst ACs and far longer burn time on their lasers.
#15
Posted 26 June 2014 - 09:16 PM
Elkfire, on 26 June 2014 - 04:48 PM, said:

Someone needs to photoshop them firing PPCs from their beady little eyes for the ultimate expression of poptardness.

The only real difference is that we've added the Timber Wolf to the l33t ranks of jump snipers, usually 2x CERPPC + Gauss.
#16
Posted 27 June 2014 - 03:56 PM
#19
Posted 27 June 2014 - 09:25 PM
Kiiyor, on 26 June 2014 - 05:42 PM, said:
Yes and how many IS mech have "huge earth shattering...' compared to clanner? I observed that the side with more timberwolf/stormcrow/dire tend to win in a big way. And the timber trully is the flagship not the dire.
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