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Clanbuster ... Where Is My Package


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#21 Thorn Hallis

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Posted 29 June 2014 - 01:44 AM

View PostKhobai, on 28 June 2014 - 05:51 PM, said:

PGI should sell the Jenner-IIC, Hunchback-IIC, Orion-IIC, and Highlander-IIC as an $80 pack.

They dont even have to make new mechs. They can just use the old models with some updated weapon meshes. And people would buy them!


Haha, you really believe they would allow Battlemechs with Clan weapons? :(

#22 Khobai

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Posted 29 June 2014 - 01:50 AM

Quote

Haha, you really believe they would allow Battlemechs with Clan weapons?


Sure. In fact it would be dumb of them not to allow that, because its a source of income theyd be missing out on. Its not like the game is balanced now. So why would it matter?

#23 Thorn Hallis

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Posted 29 June 2014 - 02:31 AM

View PostKhobai, on 29 June 2014 - 01:50 AM, said:

Sure. In fact it would be dumb of them not to allow that, because its a source of income theyd be missing out on. Its not like the game is balanced now. So why would it matter?


Because "they" believe the game is balanced. And I don't see them altering "their" balance yet again.

Besides, IIC and 2nd line battlemechs are only a small fraction of what they have left to implement.

#24 Satan n stuff

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Posted 29 June 2014 - 02:42 AM

View PostBishop Steiner, on 28 June 2014 - 04:52 PM, said:


2 years or so away, at the battle of Tukayyid, you might see them

Do you think we'll get to play that? We don't even have Comstar as a playable faction even though there are active Comstar units, and there's no way for anyone else besides the clans to get involved.

#25 Vermaxx

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Posted 29 June 2014 - 02:46 AM

View PostKhobai, on 28 June 2014 - 05:51 PM, said:

PGI should sell the Jenner-IIC, Hunchback-IIC, Orion-IIC, and Highlander-IIC as an $80 pack.

They dont even have to make new mechs. They can just use the old models with some updated weapon meshes. And people would buy them!


#26 LordKnightFandragon

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Posted 29 June 2014 - 04:33 AM

View PostSatan n stuff, on 29 June 2014 - 02:42 AM, said:

Do you think we'll get to play that? We don't even have Comstar as a playable faction even though there are active Comstar units, and there's no way for anyone else besides the clans to get involved.



What does "faction" mean now anyway?

I mean, I have a Clan Wolf avatar, you have Davion, Vermaxx is a Cappellan....yet we all get in the same battles....

Faction to me is like base capping in Planetside 2....entirely pointless.

#27 Satan n stuff

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Posted 29 June 2014 - 04:43 AM

View PostLordKnightFandragon, on 29 June 2014 - 04:33 AM, said:



What does "faction" mean now anyway?

I mean, I have a Clan Wolf avatar, you have Davion, Vermaxx is a Cappellan....yet we all get in the same battles....

Faction to me is like base capping in Planetside 2....entirely pointless.

It wouldn't be pointless if we actually had community warfare would it? I very much doubt PGI will let us play canon battles that our faction had nothing to do with, so we're likely to end up with nothing but generic battles every faction can participate in. In other words, we probably won't be able to participate in the battle of Tukayyid or any other other important battles because more than half the playerbase would not be allowed to play most of them.

#28 Bishop Steiner

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Posted 29 June 2014 - 05:04 AM

View PostSatan n stuff, on 29 June 2014 - 02:42 AM, said:

Do you think we'll get to play that? We don't even have Comstar as a playable faction even though there are active Comstar units, and there's no way for anyone else besides the clans to get involved.

PGI has essentially anointed itself Comstar.... IMO they should change their PGI tags to Comstar ones. Maybe IGP and allow Forum Mods to be Comstar too.

And when they become the Word of Blake, no one will really be surprised, will they?

#29 Undercover Brother

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Posted 29 June 2014 - 05:12 AM

Most of these mechs didn't come back until 3057 or later...

We're still in 3050.

You have 7 years.

Sorry.

#30 Emperorcleon

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Posted 29 June 2014 - 05:25 AM

My opinion

We need to focus on maps and gameplay.
Technologically we are probably ahead of were we should be in the timeline.

#31 Merrick

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Posted 29 June 2014 - 05:44 AM

View PostAlistair Winter, on 29 June 2014 - 01:21 AM, said:

Uh, there is only 1 correct answer when we're talking about a Clanbuster Package.

The Somerset package.

How else would I defend MY HOMEPLANET?


NO!... Just no, bad mechwarrior! Get back in your hole!

#32 SgtMagor

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Posted 29 June 2014 - 05:57 AM

Axman- there is no melee, the Devs afaik haven't said anything about it, or unable to do it?
Wolfhound-3052 another 2 years
Bushwacker-3053
Mauler- who knows when will see that.

dunno how the time line is working at this point, since the reset so anything is possible.

#33 VirtualSmitty

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Posted 29 June 2014 - 06:19 AM

View PostSgtMagor, on 29 June 2014 - 05:57 AM, said:

Axman- there is no melee, the Devs afaik haven't said anything about it, or unable to do it?
Wolfhound-3052 another 2 years
Bushwacker-3053
Mauler- who knows when will see that.

dunno how the time line is working at this point, since the reset so anything is possible.


Wolfhound was around in 3028, just lacks variants.

#34 Strum Wealh

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Posted 29 June 2014 - 04:22 PM

View PostPrecentor Martial Jarcaddy, on 29 June 2014 - 06:19 AM, said:


Wolfhound was around in 3028, just lacks variants.

The Wolfhound does have three variants available since 3028: the WLF-1, the WLF-1A, and the WLF-1B.
(For reference, the WLF-2 isn't available until 3052, and the WLF-3S isn't available until 3064, and many of the other variants require technologies that aren't available yet (e.g. Light Gauss Rifles, IS versions of the ER Medium Lasers and ER Small Lasers, and so on).)

The issue with the Wolfhound, such as it is, is that the WLF-1, WLF-1A, and WLF-1B have very similar minimum hardpoint requirements (especially with the lack of rear-firing weapons in MWO; moving one of the two CT Medium Lasers of the WLF-1 to a forward-facing position is what makes the WLF-1B what it is).

#35 Strum Wealh

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Posted 29 June 2014 - 05:00 PM

View PostLevi Porphyrogenitus, on 28 June 2014 - 07:06 PM, said:

I figure there's no need to restrict the Clanbuster pack to the single ComGuard program, as there were quite a few designs that qualify as Clanbusters in that they were built from the ground up in response to the Clan threat. For instance, the Bushwacker and the Penetrator both work. I figure PGI would need to loosen the definition slightly to get a proper pack out of it (1 of each weight class at minimum).

For instance:

Mongoose, Crab, Black Knight, King Crab

Later a Retaliation pack (Hussar, Bushwacker, Penetrator, Nightstar) could come around after the Clan Second Wave pack.

Since the very designation "Clanbuster" is explicitly stated to refer solely to those five specific variants (such that no other 'Mech chassis or variant qualifies as a Clanbuster), a hypothetical "Clanbuster Pack" would/should be necessarily limited to the known Clanbuster 'Mechs.
Light: Hussar (30t)
Medium: Wyvern (45t)
Heavy: Champion (60t) or Black Knight (75t)
Assault: King Crab (100t)

The Hussar would come with its HSR-400-D Clanbuster variant, its common/standard HSR-200-D variant, and either or both of the LosTech-equipped HSR-300-D and HSR-350-D variants.

The Wyvern would come with its WVE-9N Clanbuster variant, its common/standard WVE-5N variant, and the LosTech-equipped WVE-6N variant to complete the set.

The Champion would have its CHP-3N Clanbuster variant, its original Lostech-equipped CHP-1N variant, and either or both of the Succession Wars era CHP-1N2 and CHP-2N variants.
The Black Knight would have its BL-9-KNT Clanbuster variant, its original Lostech-equipped BL-6-KNT variant, and either or both of the Succession Wars era BL-7-KNT and BL-7-KNT-L variants.
With the Clanbuster Black Knight requiring a heavy hatchet/sword (5 tons + 5 crits), the Champion would be the more straightforward-to-implement option of the Heavy Clanbusters. The Black Knight, however, is ostensibly the more popular of the two Heavy Clanbuster chassis, which may be enough to have the Black Knight selected over the Champion or have the former added as an auxiliary 'Mech (similar to what the Saber Reinforcements were for PGI's Project Phoenix).

The King Crab would come with its its KGC-001 Clanbuster variant, its original Lostech-equipped KGC-000 variant, and either or both of the Succession Wars era KGC-0000 or the Star League era KGC-010 variants.

#36 C E Dwyer

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Posted 29 June 2014 - 05:14 PM

View PostHaakon Magnusson, on 28 June 2014 - 04:45 PM, said:

Now that clan package is out, how about giving some sugar to people who did not buy it.. or are not going to buy it ever. Get out the clanbuster package... obviously some of the mechs which fit to this upgrade package are more desirable than others (KGC, krhmrm, yes plz)

Add while the p2w-WhyCantIHaveClanMechsWithCBImmidiately controversy mulls on, give one mech from that package with CBills as it comes out, for them.. err us to bash clans with. I mean, sales one 101, create a need and fullfill it?


Known Clanbuster upgrades


More mechs I won't be buying or using

for now and the likely future I won't be adding any mechs unless they we/re in the original 3025 TRO manual

#37 Haakon Magnusson

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Posted 30 June 2014 - 02:37 AM

View PostBishop Steiner, on 28 June 2014 - 04:52 PM, said:

2 years or so away, at the battle of Tukayyid, you might see them


They care about timeline? Could have fooled me...

#38 Ragnar Darkmane

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Posted 30 June 2014 - 02:57 AM

View PostHaakon Magnusson, on 30 June 2014 - 02:37 AM, said:


They care about timeline? Could have fooled me...

They clearly showed that they care about the timeline when they introduced the JJ- Mad Cat and the Highlander.

#39 Lykaon

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Posted 30 June 2014 - 03:00 AM

View PostHaakon Magnusson, on 28 June 2014 - 04:45 PM, said:

Now that clan package is out, how about giving some sugar to people who did not buy it.. or are not going to buy it ever. Get out the clanbuster package... obviously some of the mechs which fit to this upgrade package are more desirable than others (KGC, krhmrm, yes plz)

Add while the p2w-WhyCantIHaveClanMechsWithCBImmidiately controversy mulls on, give one mech from that package with CBills as it comes out, for them.. err us to bash clans with. I mean, sales one 101, create a need and fullfill it?


Known Clanbuster upgrades



A 75 ton mech with 8 energy hardpoints and no jumpjets is crap in a can

A 60 ton mech after 3/3/3/3 should have been a cataphract 3d so also crap

Hussar is no match for a Jenner or firestarter and lacks ECM so also canned crap

Wyvren is not a shadowhawk = yet more canned crap

Kingcrab is not a poptart but still not useless so I vote yes on this.

#40 Haakon Magnusson

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Posted 30 June 2014 - 03:07 AM

Truth be told, only thing I want from that is King Crab... black knigget could end up nice looking, so propably.
Anyhow, mostly this pack could be visually distinctive IS mechs... unless they again find a way to make them all look samey :)





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