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Why The Ac Nerf Killed The Ac2


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#41 Mercules

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Posted 30 June 2014 - 06:44 AM

View PostDawnstealer, on 30 June 2014 - 06:23 AM, said:

The AC2 macros that allowed people to core you out in a second or two were waaaaaaaay OP.


You mean the imaginary AC2 macros that all people to core others? There was never any macro that let you fire your AC2s any faster than they could otherwise be fired. You were always better off just leaving them grouped and not "chain firing" them even with a macro and nothing could make each AC2 fire faster than their normal reload rate.

#42 Tombstoner

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Posted 30 June 2014 - 07:09 AM

View PostMercules, on 30 June 2014 - 06:44 AM, said:


You mean the imaginary AC2 macros that all people to core others? There was never any macro that let you fire your AC2s any faster than they could otherwise be fired. You were always better off just leaving them grouped and not "chain firing" them even with a macro and nothing could make each AC2 fire faster than their normal reload rate.

actually its was all about avoiding the ghost heat penalty. a macro is much more efficient then a human.

#43 Dracol

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Posted 30 June 2014 - 07:17 AM

I found my Uller with an ECm, AC/2 and UAC/2 a fun mech to pilot. Chain firing them, I could keep up a constant stream of Dakka.

The effectiveness of this mech is pushing back mechs trying to crest a ridge or flank our main forces position. For the majority of enemies, when they start to crest and a continuous stream of Dakka impact near their cockpit from an enemy they can not target, they'll back off not knowing what's on the other end.

I always chuckle when I force an Atlas or Direwolf back from committing with my little 30ton Uller.

Edited by Dracol, 30 June 2014 - 07:18 AM.


#44 Gyrok

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Posted 30 June 2014 - 07:51 AM

AC2, in any variety, is a complete waste of resources...used to be an interesting option for a DPS build...those days are long gone...

Tonnage/crit slots all better spent elsewhere. If I cannot fit some variety of AC5 or higher on a build, I do not bother with ballistics...(boated MGs being the ONLY exception there...)

#45 Mercules

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Posted 30 June 2014 - 07:58 AM

View PostTombstoner, on 30 June 2014 - 07:09 AM, said:

actually its was all about avoiding the ghost heat penalty. a macro is much more efficient then a human.


It was easier, and better for focusing damage, to only use three all fired together rather than 2 and 2 and use a macro to fire them slightly slower so you don't get Ghostheat. So as I said, still doesn't give you more CT melting DPS with a macro.

#46 YueFei

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Posted 30 June 2014 - 09:50 AM

View PostTombstoner, on 30 June 2014 - 07:09 AM, said:

actually its was all about avoiding the ghost heat penalty. a macro is much more efficient then a human.



You avoided the ghost heat penalty by group-firing all your AC2's together at the same time in 0.52 second intervals, not by using a macro to stagger-fire them!

If you *thought* it was macro-fired AC2s killing you, odds are, it was just the hits that got your attention the most with the intimidation, smoke, flash, and shake.... but if you died within a couple seconds of being struck by AC2s, odds are it was massed PPC+Gauss/AC that cored you out.

Edited by YueFei, 30 June 2014 - 09:50 AM.


#47 Ph30nix

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Posted 30 June 2014 - 09:58 AM

AC/2's were nerfed soley because people WHINNED about being blinded by them and since while blinded and panicing they just sat there they would eat up alot of damage and die. So they felt it was OP when in fact they were just stupid and sat in the open.

mind you ive been on both sides of the dakamachines if i ever died to one i know dang well it was my fault because i either steered myself into a wall or didnt get back under cover when the rain started falling.

#48 Dr HaxZaw

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Posted 30 June 2014 - 03:50 PM

Quote

If you can't justify it, don't run it. Those of us that continue to get good use out of it will continue to do so. Go cry to mommy and daddy, maybe they'll write their congressman about it.


Your right everyone is always from the great country known as the USA..... Your too cute really you are

Anyway back on topic:
The thing about the AC2 is that it was the best poptart counter in the game. Once the AC2 went downhill we had a massive poptart issue and then they went chasing the best way to nerf the AC5, PPC meta to counter it. I didn't mind the ghost heat back with the fast reload days, you simply spat out as much damage as you could at range and then cooled off.

I'm not going to lie versing those sorts of builds was painful for people who run around trying to poptart and PPC snipe but far from OP. So then I ran a twin gauss jager which was deadlier and did the same job. Funny how the game works out sometimes.

Edited by Dr HaxZaw, 30 June 2014 - 03:50 PM.


#49 YueFei

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Posted 30 June 2014 - 03:57 PM

View PostDr HaxZaw, on 30 June 2014 - 03:50 PM, said:


Your right everyone is always from the great country known as the USA..... Your too cute really you are

Anyway back on topic:
The thing about the AC2 is that it was the best poptart counter in the game. Once the AC2 went downhill we had a massive poptart issue and then they went chasing the best way to nerf the AC5, PPC meta to counter it. I didn't mind the ghost heat back with the fast reload days, you simply spat out as much damage as you could at range and then cooled off.

I'm not going to lie versing those sorts of builds was painful for people who run around trying to poptart and PPC snipe but far from OP. So then I ran a twin gauss jager which was deadlier and did the same job. Funny how the game works out sometimes.



Uh, AC2 was probably one of the worst weapons in the game to use against a poptart. Even if you're quicker and start shooting as soon as he emerges, so that you get the first shot, you'll get, at best, maybe 3 or 4 hits on him. In return he'll deliver 30+ damage to you and then twist clear to take your follow-up shots to his shield-side shoulder/arm. In a best-case scenario for you, it's an even trade, maybe even a slightly inferior trade for you.

If you're not quicker, if you fire at the same time, it's even worse. You'll deliver maybe 2 or 3 hits, with most of that going into his shield side.

#50 Dr HaxZaw

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Posted 30 June 2014 - 05:01 PM

Quote

Uh, AC2 was probably one of the worst weapons in the game to use against a poptart. Even if you're quicker and start shooting as soon as he emerges, so that you get the first shot, you'll get, at best, maybe 3 or 4 hits on him. In return he'll deliver 30+ damage to you and then twist clear to take your follow-up shots to his shield-side shoulder/arm. In a best-case scenario for you, it's an even trade, maybe even a slightly inferior trade for you.


This was back in the day when it gave enough shake so they couldnt hit... That and I knew how to aim

Edited by Dr HaxZaw, 30 June 2014 - 05:01 PM.


#51 YueFei

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Posted 30 June 2014 - 05:26 PM

View PostDr HaxZaw, on 30 June 2014 - 05:01 PM, said:


This was back in the day when it gave enough shake so they couldnt hit... That and I knew how to aim



Shake is cosmetic only, always has been, it doesn't affect the aim point.

It's not like MW4 where being struck actually threw off the reticle.

#52 Dr HaxZaw

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Posted 30 June 2014 - 07:15 PM

Well I never had a problem with poptarts using ac2s thats for sure... 4 ac2s used to be able to deal a lot of damage out at ranges longer than the ppc or ac5 range

#53 Escef

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Posted 30 June 2014 - 10:05 PM

View PostDr HaxZaw, on 30 June 2014 - 03:50 PM, said:


Your right everyone is always from the great country known as the USA..... Your too cute really you are

Ok, fine, they can write your MP, or whatever is appropriate. I don't really care. I can't stand whiners like you. Everything is always someone else's fault in your little mind.

#54 Dr HaxZaw

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Posted 01 July 2014 - 12:55 AM

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Ok, fine, they can write your MP, or whatever is appropriate. I don't really care. I can't stand whiners like you. Everything is always someone else's fault in your little mind.


I didn't program the AC2 nor did I want it nerfed so in this case it isn't my fault and I'm well within my rights to simply ask people whether they agree that the nerf made the AC2 an in-effective weapon when compared to other weapons for a similar tonnage and heat.

I'm guessing you would rather get rid of the forum all together so people would stop sharing their opinion.

#55 Escef

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Posted 01 July 2014 - 01:55 AM

View PostDr HaxZaw, on 01 July 2014 - 12:55 AM, said:


I didn't program the AC2 nor did I want it nerfed...


Irrelevant.


View PostDr HaxZaw, on 01 July 2014 - 12:55 AM, said:

...so in this case it isn't my fault...


But you are a whiner that blames all your problems on others.


View PostDr HaxZaw, on 01 July 2014 - 12:55 AM, said:


and I'm well within my rights to simply ask people whether they agree that the nerf made the AC2 an in-effective weapon when compared to other weapons for a similar tonnage and heat.


You are. So what?

View PostDr HaxZaw, on 01 July 2014 - 12:55 AM, said:


I'm guessing you would rather get rid of the forum all together so people would stop sharing their opinion.

The only reason I can think of for you to suppose that is because it helps you villainize me and feel justified in your feelings towards me.

#56 Dr HaxZaw

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Posted 01 July 2014 - 02:15 AM

I think I've just discovered the new god of the internet. Knows everyone and everything.

Its quite amusing your attempts to annoy me but I'm just curious how and why you have a bee in your bonnet with the AC2?

#57 Yss

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Posted 01 July 2014 - 02:25 AM

yes my 4ac2 jagger is junk now B) i hate pgi for this

#58 Escef

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Posted 01 July 2014 - 03:07 AM

View PostDr HaxZaw, on 01 July 2014 - 02:15 AM, said:

Its quite amusing your attempts to annoy me but I'm just curious how and why you have a bee in your bonnet with the AC2?

I have a bee in my bonnet over the AC2? No, that's you, remember? You're the one whining about how you can't justify using it. I still use it and get results from it. It's all you, guy.

#59 Dr HaxZaw

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Posted 01 July 2014 - 03:16 PM

Quote

I have a bee in my bonnet over the AC2? No, that's you, remember? You're the one whining about how you can't justify using it. I still use it and get results from it. It's all you, guy.


Yes this coming from the guy who is using 7 tonnes for a weapon he is happy to lose because it doesn't provide the bulk of the damage. Sounds to me like you have a spare 7 tonnes that you don't know how to fill and the ac2 will do that with enough ammo to make it shoot for a while.

In clan mechs you simply swap that omni-pod out and run a different one that would let you run a ppc or more lasers or missiles. That is the core of the issue but you have your own opinion so keep on believing.

#60 Escef

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Posted 02 July 2014 - 01:29 AM

View PostDr HaxZaw, on 01 July 2014 - 03:16 PM, said:


Yes this coming from the guy who is using 7 tonnes for a weapon he is happy to lose ...

Ok, look, this is the LAST time you misrepresent me before I block your mentally deficient hindquarters. Firstly, I have yet to use a clan AC2 of any type. So I'm spending 8 tons for the cannon and 2 tons of ammo. So, you can't justify it when it's 7 tons, but I can when it's 8. Secondly, this is the second time you have misrepresented me as "happy" to lose the AC2. I already corrected you once on this. When you lose the ballistic arm on a Cent there are 2 response: Upset that you lost a major weapon (Gauss, AC20/10/5), or no more concerned than you are at losing something that shields your mech's core (AC2, MGs or empty).

When the best tactic you have at your disposal is to lie about what I have said it does not speak well about the quality of your argument, nor of your character.





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