Hero Battlemaster.
#1
Posted 30 June 2014 - 02:05 PM
#2
Posted 30 June 2014 - 02:10 PM
BLR-F "Fox"
Hardpoints:
Right arm: 1 energy
Right torso: 1 ballistic, 1 missile
Left torso: 1 ballistic, 1 missile
Left arm: 1 energy
Engine limit: 400 (same as all variants)
JJs: Lolno
ECM: Nope
Quirks: Same as a normal variant (no nerfs like the 3M or 1G)
Module slots: 2
Stock loadout: IDC
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Or something to that effect. Personally, though, I'd rather have a Shadow Hawk hero.
Edited by FupDup, 30 June 2014 - 02:13 PM.
#4
Posted 30 June 2014 - 02:15 PM
1 Ballistic Slot Right Torso,
I don't care about anything else... except 2 Ballistic Slots in each side torso. That would be better. We need an IS mech to fight the Heat war with the Clans, and the only Heat-fighting weapons we have are Ballistics.
#6
Posted 30 June 2014 - 02:16 PM
FupDup, on 30 June 2014 - 02:15 PM, said:
eh i have to admit the Arrow is pretty damn awesome and they created it too. they probably created all the heros of last year for al lwe know.
#7
Posted 30 June 2014 - 02:21 PM
Having a mix of ballistic, energy, and missile would be nice though. Give it some oomph to go with the name, Battlemaster, the Mech that can fight with any weapon at any range! Wouldn't make it good but could be a bit of fun. Wouldn't say no to a ballistic hard-point being in each side torso but I don't see that happening on a pay to play variant.
#8
Posted 30 June 2014 - 02:26 PM
RAM
ELH
#9
Posted 30 June 2014 - 02:28 PM
There should be a limited edition version (think of the Gridiron) that has a warhorn that goes: "MOOOOOOOOOOOOO!"
#10
Posted 30 June 2014 - 02:30 PM
#12
Posted 30 June 2014 - 02:35 PM
Key points to a good battlemaster hero mech:
JJs: YES. At least 4, could be up to 6.
Hardpoints: Mix of energy and missile
Engine cap: 400 - yes it's never gonna use it, but hey, why not make something fun
- If no JJs, then an AC20 arm mount. No hand, just a big ballistic hardpoint where the fist would be.
- Manmode: JJs + Ballistic hardpoint. AWWW YEAH
#13
Posted 30 June 2014 - 02:44 PM
#14
Posted 30 June 2014 - 02:44 PM
Quote
#15
Posted 30 June 2014 - 02:48 PM
General Taskeen, on 30 June 2014 - 02:44 PM, said:
6 energy and 3 missiles. That's basically a flat-out superior version of the 3S variant, which only gets 6E and 2M. PGI would end up quirk-nerfing that hero into the ground just like the 1G and 3M. We already have laser + missile variants. Something unique would be a ballistic boat or a mixed build (roughly even hardpoints for all three weapon types).
#17
Posted 30 June 2014 - 02:51 PM
4x JJ
LT: PPC + AC/5
RT: PPC + AC/5
CT: ECM
#18
Posted 30 June 2014 - 02:56 PM
Uhm how about asking your community for feedback ON YOUR FORUMS INSTEAD OF ON A THIRD PARTY WEBSITE?
#19
Posted 30 June 2014 - 02:56 PM
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