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Very Distressed By What I See, (Ppcs\gauss)


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#1 LordBraxton

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Posted 01 July 2014 - 11:09 AM

Im updating MWO for the first time in ages, 19 updates downloading....

I always said id give it another try when they buffed SRMs. I heard they are like... 2.15 damage now.

I guess that counts?? :)

What is scaring me is that on the shiny 'new' general discussion forum here, everyone is talking about the meta like i HAVENT BEEN GONE FOR A YEAR

I gave the game a YEAR break, because the pinpoint damage PPC\Gauss PPC\AC5 meta got so old.

I have 34+ mechs, and the only ones I used the last few months of playing were JJ equipped PPC or AC snipers.

Now people are mentioning 2cerppc JJ timerwolves and 2gauss2ppc Dire Wolves....

Once again....

IT'S BEEN A YEAR!??!?!?!

Is it still pinpoint-damage-sniper, hull-down-behind-ridge, peak-n-poke-warrior
-online?

This update is slow so Im debating if I should uninstall or not

#2 Ngamok

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Posted 01 July 2014 - 11:11 AM

Pretty much the same. I still find the game fun. If you like the general game then no. But if you were gone a year, you might not see as much meta but maybe more LRMs instead :)

#3 LordKnightFandragon

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Posted 01 July 2014 - 11:12 AM

Yeah, its the same meta in comp play. Hell, that is starting to bleed into Puggie play to. Almost every other game I am met by a Dual PPC/GR Direwolf 2 shotting my Warhawk. And by 2 shot, I mean blowing off one of my arms, effectively reducing it to nothing....it blows off my arm, pretty much cores all my torso slots....

I gotta say the PPFLD really is making this game absolutely no fun, paired with the puggies and the 2-12 wipes...plus the horrid performance from this game.

#4 ApolloKaras

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Posted 01 July 2014 - 11:14 AM

http://mwomercs.com/...hange-the-meta/


holy crap this was posted 2 hours prior to this topic. Why do we need another thread....

#5 EyeOne

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Posted 01 July 2014 - 11:16 AM

Meta is what folks use, but you certainly don't have to to win and do well. I have 56 mechs and zero of them have PPC/AC combos. They are enjoyable and successful.

Also, why do people uninstall? Are you that hardup for harddrive space or do you like enjoy making a statement?

#6 Scratx

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Posted 01 July 2014 - 11:16 AM

SRMs were indeed buffed, but it's not so much because they do more damage per hit... it's because the damage is actually applied now, after code fixes. In other words, SRMs were bugged to hell and now they're not.

Now, PPC/AC and PPC/Gauss are still to be found around, yes... but my advice is to go play for a bit and see for yourself. Clans spiced up the game a lot.

#7 FupDup

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Posted 01 July 2014 - 11:17 AM

Meta. Meta never changes.

#8 LordBraxton

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Posted 01 July 2014 - 11:18 AM

View PostEyeOne, on 01 July 2014 - 11:16 AM, said:

Meta is what folks use, but you certainly don't have to to win and do well. I have 56 mechs and zero of them have PPC/AC combos. They are enjoyable and successful.

Also, why do people uninstall? Are you that hardup for harddrive space or do you like enjoy making a statement?


I have a small solid state drive for games, so space is actually precious, it isnt a " '**** you pgi!!" statement.

I'll certainly give the game a try here, but I am (STILL!) always longing for the closed beta golden days of collisions and medium laser brawling. Is that bad?

Edited by LordBraxton, 01 July 2014 - 11:19 AM.


#9 627

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Posted 01 July 2014 - 11:23 AM

Joke is, people talk about the steering wheel underhive as elo hell... but if you get to high... elo heaven is not what you'll find.

#10 DONTOR

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Posted 01 July 2014 - 11:24 AM

ML brawling? SRMs are alot more fun in a brawl, and big ACs/ LBXs.

Yes there is still meta jump sniping but a patch coming tomorrow will address a few issues regarding poptarts such as MUCh more falling damamge on heavies and assults, they have also announced JJ heat, and less power from 1 JJ in upcoming patches.

The game is alot more diverse than it was a ear ago I think you will have fun.

#11 Adridos

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Posted 01 July 2014 - 11:28 AM

View PostLordBraxton, on 01 July 2014 - 11:18 AM, said:

I'll certainly give the game a try here, but I am (STILL!) always longing for the closed beta golden days of collisions and medium laser brawling. Is that bad?


Same as ever, except nowadays, there's even less brawls, since the Clan mechs out-do you in that easily (assuming a decent pilot).

The only 'beacon of hope' for proper brawling are events like these: http://mwomercs.com/...k-mech-mondays/
You should really try one of them out at least once.

#12 Clit Beastwood

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Posted 01 July 2014 - 11:36 AM

View PostLordBraxton, on 01 July 2014 - 11:09 AM, said:

Im updating MWO for the first time in ages, 19 updates downloading....

I always said id give it another try when they buffed SRMs. I heard they are like... 2.15 damage now.

I guess that counts?? :)

What is scaring me is that on the shiny 'new' general discussion forum here, everyone is talking about the meta like i HAVENT BEEN GONE FOR A YEAR

I gave the game a YEAR break, because the pinpoint damage PPC\Gauss PPC\AC5 meta got so old.

I have 34+ mechs, and the only ones I used the last few months of playing were JJ equipped PPC or AC snipers.

Now people are mentioning 2cerppc JJ timerwolves and 2gauss2ppc Dire Wolves....

Once again....

IT'S BEEN A YEAR!??!?!?!

Is it still pinpoint-damage-sniper, hull-down-behind-ridge, peak-n-poke-warrior
-online?

This update is slow so Im debating if I should uninstall or not


It is what it always was - people flock to the forums and complain to absolve themselves of responsibility for a loss. Historically, and at present (in real life) fighting at range is preferred to fighting in close quarters. There's a reason for that - more reward, less risk. Thats why rifle > pistol, rocket > grenade. Its the same thing in MWO. They can't keep whackin' away at game mechanics to force short-range to be more viable - the short range fighter needs to figure out how to close the range gap, and do it.

#13 LordKnightFandragon

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Posted 01 July 2014 - 11:39 AM

View PostSaxie, on 01 July 2014 - 11:14 AM, said:

http://mwomercs.com/...hange-the-meta/


holy crap this was posted 2 hours prior to this topic. Why do we need another thread....



Because maybe with enough topics spamming their boards, PGI might realize that.."oh hey, maybe our players really are serious about changing this meta thing"

Cuz dont most games make changes on forums based on popularity of the topic? I know Planetside 2 has a spot that says thats how they do it.

#14 Mcgral18

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Posted 01 July 2014 - 11:40 AM

While it would indeed be nice if short range weapons with spread damage mechanics beat long range weapons with superior damage application at 150M, I'm not sure that's going to happen.

SRM6s and PPCs still have the same cooldown.

PGI's response will likely be something along the lines of:

Posted Image

#15 Sable

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Posted 01 July 2014 - 11:46 AM

View PostFupDup, on 01 July 2014 - 11:17 AM, said:

Meta. Meta never changes.

You made me login just to like your post. Love Fallout references.

From what i've seen the gauss/ppc/AC builds aren't as widely used as they were before and the JumpJet change comes in tomorrow so poptarting will become less of the go to thing. Personally everytime i'm with my premade and we see one of those ******** jump sniper builds we'll go kamikazi on them to shut them down, doesn't matter if we die as long as the poptart dies first. Just last night i ran into a group of 6 mechs just to blow the poptart away. I died immediately after but for some reason i still felt like i won the match.

*Edit* lol Pop*tard is a censored word?

Edited by Sable, 01 July 2014 - 11:47 AM.


#16 Flyby215

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Posted 01 July 2014 - 11:50 AM

I'm upset the PPC/Guass PPC/AC is still so dominant as well, but since the arrival of the clans maybe there's more non-meta players or maybe my elo tanked. Either way, I'm seeing a lot less of them... it's almost tolerable as long as I don't get those [scrap] 4x tryhards in a game.

Maybe they should slow PPCs down to Mechwarrior 2 speeds. PPFLD will require very good aim and good target prediction! :)

#17 Felbombling

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Posted 01 July 2014 - 11:52 AM

We could all play a game... from balanced to meta load outs in five games or less. It would be just like Name That Tune.

#18 Alwrathandabout42ninjas

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Posted 01 July 2014 - 11:58 AM

All they gotta do is double the cooldown on PPC's and increase SRM damage to 2.75 or 3.0. Meta fixed.

#19 Mcgral18

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Posted 01 July 2014 - 12:02 PM

View PostAlwrath, on 01 July 2014 - 11:58 AM, said:

All they gotta do is double the cooldown on PPC's and increase SRM damage to 2.75 or 3.0. Meta fixed.


http://www.sarna.net...d-Fire_Missiles

3 damage is the proper damage for SRMs when you remove their guidance.


Alternatives include making their travel speed faster, since that would also help a fair bit.

Edited by Mcgral18, 01 July 2014 - 12:02 PM.


#20 Xarian

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Posted 01 July 2014 - 12:03 PM

View PostAlwrath, on 01 July 2014 - 11:58 AM, said:

All they gotta do is double the cooldown on PPC's and increase SRM damage to 2.75 or 3.0. Meta fixed.

SRMs are exactly fine how they are; with Buckton patch they are very scary. I would, however, like them to be real SRMs with limited tracking/homing capability.

Agree with increased PPC cooldown. It won't change meta, though. Pinpoint damage is only prevalent because it is so easy to "hit and fade". This is a legitimate tactic but is only supposed to be reliable on light/medium mechs. Heavy/assault mechs require Jump Jets to do it effectively. Change JJs, remove the heavy/assault PPC/AC meta.

Edited by Xarian, 01 July 2014 - 12:04 PM.






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