Currently Quirks seem to fall into a single category: MOVEMENT
Subtypes:
1) Turning
2) Torso Yaw/Pitch
3) Arm Yaw/Pitch
4) Acceleration/ Reverse Acceleration
5) Max Engine
How about an additional category: CUSTOM
The approach here would be to provide benefit to thats makes a player consider a mech or specific variant that they might not have considered.
Example:
Raven 3L gets an additonal slot that can only mount Sensor type modules.
1
Additional Quicks
Started by phalanx, Jul 01 2014 07:53 PM
1 reply to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users