Is Mm Working?
#1
Posted 02 July 2014 - 11:23 AM
#2
Posted 02 July 2014 - 11:26 AM
#3
Posted 02 July 2014 - 11:28 AM
#4
Posted 02 July 2014 - 11:29 AM
#5
Posted 02 July 2014 - 11:38 AM
Dymlos2003, on 02 July 2014 - 11:28 AM, said:
That's true. It is the player's fault for losing. But obviously some of these guys were really new, should they be matched against people that aren't so new? I thought ELO was taken into account, or is the player base that small at this time?
#6
Posted 02 July 2014 - 11:39 AM
H Seldon, on 02 July 2014 - 11:38 AM, said:
It happens at high elo as well.
#7
Posted 02 July 2014 - 11:40 AM
H Seldon, on 02 July 2014 - 11:38 AM, said:
You mean while most of the U.S. is working/school/at the lake? Yeah, probably not huge right now.
#8
Posted 02 July 2014 - 11:41 AM
#9
Posted 02 July 2014 - 11:41 AM
check back with your anecdotal, small sampling nearer to the game's peak hours and you should have a much better indicator. For example, of the sixty pilots in SA, we only have seven on atm and I'm on vacation....I normally would never be online gaming this early on a Wednesday.
#10
Posted 02 July 2014 - 11:42 AM
So unless thing go really bad from now on... I am one happy customer. I have not had this good matches since late beta.
Edited by AlexEss, 02 July 2014 - 11:43 AM.
#11
Posted 02 July 2014 - 11:43 AM
Edit: Well, turns out that variance actually is rather remarkably good. I stand corrected.
Edited by stjobe, 02 July 2014 - 02:36 PM.
#12
Posted 02 July 2014 - 11:45 AM
#13
Posted 02 July 2014 - 11:49 AM
stjobe, on 02 July 2014 - 11:43 AM, said:
Broken system is broken.
but this broken system is at least superior to the old broken system... as now i see things other then assault mechs in my matches and you actually can do some good as a light and medium pilot. So if that means i from time to time have to carry someone, or be carried my self... I can live with that. After all pug play is pug play and it will never be absolutely equal.
#14
Posted 02 July 2014 - 11:49 AM
stjobe, on 02 July 2014 - 11:43 AM, said:
Broken system is broken.
Yeah totally broken. Stop bitching that's all I ever see you do.
#15
Posted 02 July 2014 - 11:51 AM
But then it is pretty much working as I expected (the test was flawed in the respect of which players would actually test it, i.e. if just about everyone was of a similar skill level then it would look balanced , It would be unlikely that casual players would do any testing or players that have not played long ).
Early days though!
Edited by ztac, 02 July 2014 - 11:52 AM.
#16
Posted 02 July 2014 - 11:53 AM
ztac, on 02 July 2014 - 11:51 AM, said:
But then it is pretty much working as I expected (the test was flawed in the respect of which players would actually test it, i.e. if just about everyone was of a similar skill level then it would look balanced , It would be unlikely that casual players would do any testing or players that have not played long ).
Early days though!
It's still one premade per team and that's only 1-4 groups
#17
Posted 02 July 2014 - 11:54 AM
ztac, on 02 July 2014 - 11:51 AM, said:
Was it bigger then 4 person and if so have you logged a ticket? There are bound to be some bugs and one that reared it´s ugly head last time was that the flag keeping more then one pre-made per side out did not flag properly. So it might be something similar.
#18
#19
Posted 02 July 2014 - 11:57 AM
Edit: Since being taken back to (statistics) school by two friendly forum posters (see next page), that variance isn't at all bad (and can't be compared to the Elo range in the manner I did).
Edited by stjobe, 02 July 2014 - 02:38 PM.
#20
Posted 02 July 2014 - 12:03 PM
stjobe, on 02 July 2014 - 11:57 AM, said:
I saw that, and either I do not understand what the Elo Variance number means (the difference between the highest and lowest elo score on a team)
Or someone was just trying to break it, by forming a pre-made group with a smurf account in with a ringer (the solution to which is quite easy, the entire team's Elo score is simply set to the highest individual Elo score)
Edited by Agent 0 Fortune, 02 July 2014 - 12:05 PM.
9 user(s) are reading this topic
0 members, 9 guests, 0 anonymous users