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Has The 3,3,3,3 Concept Failed?


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#61 N0MAD

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Posted 03 July 2014 - 02:50 AM

Many thanks all you guys.
Seems..
Wait times are good.
Release Valve wasnt a bad idea and working as intended.
Altho most games were not 3x4, looks somewhat even. (not commenting on scores) class wise.

Im not liking how they are working the group system in the MM.
Seen some threads about groupings in the MM that are valid and not player friendly.
But Thanks alot hombres.

#62 Bobby Blast

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Posted 03 July 2014 - 02:54 AM

The problem is that 50% of the community is playing Timberwolves so you will never get a quad 3 match because nobody plays mediums and lights, just heavy. ALL night last night it was right around 50% heavies for the 5 hours I played.

#63 zhajin

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Posted 03 July 2014 - 03:34 AM

yeah currently the mm is really just to match weights in the solo queue. if they enforce 3x4 the wait times are way too long. until they find a way to incentivise playing lights and mediums 3x4 is just a pipe dream.

#64 mogs01gt

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Posted 03 July 2014 - 04:25 AM

Im not sure if its failed but playing last night was rough!!! I rarely got new players in my matches but last night, I kept getting some of the worst pilots I have ever seen! Mainly new players figuring out how to move their mech. I had this Atlas that kept walking back and forth getting stuck between rocks.

#65 MischiefSC

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Posted 03 July 2014 - 11:01 AM

Solo que was way better, will post caps tonight. Group queue was more wooly.





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