StaggerCheck, on 03 July 2014 - 05:35 AM, said:
What does this have to do with it being an "arcade" game or not? If anything your conclusion is completely backwards... Most "simulation" games require FAR fewer scored hits to destroy something than a similar "arcade" style game... As a cliche example, just compare COD/bf to arma... Or as something a bit more relevant, pretty much any arcade flight simulation vs a full blow flight sim...