Lights are the most unrewarding chassis in MWO.
Guess everyone encountered this.
The scout role: Go scouting (TAG, NARC or just hold locks) and you end up either dead, without income or getting yelled at for scoring low damage numbers or any combination of this.
The harrasser role: Lights are the most difficult chassis to score significant damage numbers in and you can easily get killed in them if you make a wrong move.
The capper role: You're the first one at the cap points (probably not in a clan light, but anyway). This makes you either dead (by getting steamrolled by one or two enemy lances) or without income.
So what's the point in piloting lights, when you can do the above in every other chassis (and often better)? Heavier Mediums are perfect light hunters. Heavies have the best speed/damage capability ratio and assaults are the easiest to score high damage numbers in and have the highest armor rating. Lights are just the fastest and that might not even be an advantage. Heck, my Shawk can easily outrun clan lights...
4x3 is just an artificial rule to ENFORCE players to pilot lights and that doesn't even work with those valves. Tonnage matching might have ENCOURAGED players to pilot lights at least in teams (more tonnage left to work with). This still doesn't encourage light play for solo drops tho. This is where role warfare needs to kick in. Objective based game play and things like that. Capturing in conquest is... pointless to say the least. You're better off killing stuff... always.
Gorgo7, on 03 July 2014 - 01:51 PM, said:
Well! I have the perfect solution to this light conundrum...everyone will hate it, especially those who have written everything ever discussed in the forums...and you know who you are!
BRING BACK repair and rearm.
Change nothing else.
You do know, that every light needs to sport Endo, FF, XL engines and things like that to keep being viable? Ever tried to repair and rearm a COM-2D with Endo, FF, XL 195 and 3 SSRM2 when R&R was still live? I have... With current C-Bill rewards you don't want to die by engine death... ever... So it's still worth a think who you might hit the most by bringing this back.