Cimarb, on 05 July 2014 - 06:00 PM, said:
I think you are mixing them up. Tagging is actually using TAG (the laser pointer), which as has already been pointed out only lasts as long as you hold it on the target mech, while NARC'ing is using NARC, which lasts 30 seconds without module buffs and "bursts the bubble" of a single ECM.
Read up about BV. It valuates a weapon based upon the heat, damage, cooldown, tonnage and other factors. Popularity does not matter directly, though they are related.
You also do not have a very good grasp of TT, as LRMs may hit just as easily as lasers, but you then have to role for how MANY hit, which reduces their effectiveness compared to lasers. They are a bit more equalized in MWO, as they both spread their damage (LRMs by area and lasers by duration).
Exactly. "Bigger rewards" is not enough, though. It has to be a time investment reward. The longer you cap the point, the more points you get. The longer you spot a particular mech, the more points you get (giving "damage assist" is a good way to do this, as the spotting mech would get a partial cbill reward for the damage the ally gave, instead of just how much damage they did themselves).
I am quite familiar with how TT WORKS. And that is why I say it doesn't work in MW:O.
Every weapon has the same chance to hit in it's range bracket. There are no 'better with lasers than PPC' pilots in TT.