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2 Monitor or 3 Monitor setup


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#21 aRottenKomquat

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Posted 21 June 2012 - 06:23 AM

View Postymiris, on 21 June 2012 - 06:07 AM, said:

Any reason why a GTX580 couldn't run 3 monitors? It has 2 DVI and one HDMI port. Or is the opinion that 3 monitors would be to much of strain on one card?


NVIDIA cards until the GeForce GTX 600 series can only run at most 2 monitors regardless of how many outputs it has, which is why SLI has been required for NVIDIA Surround. The extra outputs are just there for convenience so you don't have to track down adapters.

GTX 600 series support up to 4 cards, so if you have a GTX 680/670 you can do it with just one card. I don't think we know yet how many screens the low or mid-range 600 (<GTX 670) cards will support.

#22 aRottenKomquat

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Posted 21 June 2012 - 07:54 AM

I do think some specific multi-monitor modes would be sweet. Right now I have two screens, it would be awesome if my big 27" screen was the main cockpit interface and my 21" secondary screen only functioned as some kind of MFD (multi-function display) which could cycle between the map/radar view, damage/ammo readout, and such. Heck if they gave us MFDs on auxiliary screens, I'd dig up my old oven-baked GeForce 8800 GTS and add that in so I can add a third screen (got a couple spares somewhere) for another MFD. I think it would be way more useful than a typical super-widescreen EyeFinity/Surround setup.

#23 DarthMolen

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Posted 21 June 2012 - 10:04 AM

^^ I'm with what Rotten said :) How are they going to support the Artemis without multi-monitor support that allows auxiliary screens on a separate monitor?

mmmmmmm

#24 CowboyHatValor

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Posted 21 June 2012 - 10:14 AM

I understand the value of three monitors from an immersion standpoint - it would be bad-***.

Tactically though, does it place you at a bit of a potential disadvantage? A large single monitor places everything right before your eyes. Is there a sight disadvantage to having to tilt your head a bit every time you want to glance at a different direction?

Maybe not, I've never gone with the three-screen setup. Just curious.

#25 Valhakar

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Posted 21 June 2012 - 10:41 AM

* IF possile*

58 inch 3D Samsung plasma parked 39 inches away.

2 Samsung 27 inch LCDs on each side

22 inch Viewsonic down in front for battle readouts.

G13 device on the left hand with the legs/throttle tied to the actual tumb joystick. __ Logitech Wingman on the right with the mouse as backup

#26 AggroBASH

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Posted 21 June 2012 - 11:02 AM

View PostaRottenKomquat, on 21 June 2012 - 07:54 AM, said:

I do think some specific multi-monitor modes would be sweet. Right now I have two screens, it would be awesome if my big 27" screen was the main cockpit interface and my 21" secondary screen only functioned as some kind of MFD (multi-function display) which could cycle between the map/radar view, damage/ammo readout, and such. Heck if they gave us MFDs on auxiliary screens, I'd dig up my old oven-baked GeForce 8800 GTS and add that in so I can add a third screen (got a couple spares somewhere) for another MFD. I think it would be way more useful than a typical super-widescreen EyeFinity/Surround setup.


With respect to multi-monitor (read: 3+) gaming, here is what I can tell you from experience spanning since the launch of AMD's 5970-

1. Your surround monitors are *most* useful for providing peripheral vision. Generally, when gaming in a surround environment, I do not shift my eyes from my primary screen.

2. Generally, moving critical information (Maps, Ammo, or any piece of HUD) to a surround monitor is taxing on your eyes, and further, it becomes a distraction. The sold exception to this is if you place the information you want as close to the main screen as possible. With respect to MWO, while they have stated that multi-monitor setups will be supported, they did not specify if HUD customization. You don't want to have to turn your eyes to see critical information.

3. If MWO supports multi-monitor configurations, it will likely be a front-only affair. Having a monitor dedicated to rear-view only would be a highly technical thing to do. It would most likely involve setting a dedicated output for said view. With respect to current multi-monitor GPUs (Both Nvidia and AMD), they current hardware essentially takes the resolution of all your screens, and combines them into a single display, thus granting you a single provisional display with a combined resolution (for instance, my gaming bevel-corrected resolution is 6040x1080). The game sees my screens as a single device, and as such, cannot assign any input to a single display (because as far as windows is concerned, I only have 1)

4. However, if you were to run 2, or 4 monitors, you could likely get away (If they code for it) with assigning a rear view/front view system, as you would them run each display independently (1 3x1 and a remainder, or two monitors seperate). Of course, this will come down to how well your respective card handles surround and additional monitors. After owning AMD through the 6970 series, I departed due to driver issues and am now (quite happily) playing with Nvidia GPU's. Even if PGI codes for all these features, there's no guarentee it'll work with GPU drivers.

#27 Pedra Forlorn

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Posted 21 June 2012 - 11:06 AM

its time for me to buy a new monitor soon too

im curious if i can use the second one as mechstatus/rader screen. like the one build in the artemis controler

#28 Aidan Malchor

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Posted 21 June 2012 - 11:29 AM

I was just thinking about this early today. Hoping for some great multiscreen support.

Then there is always this:

http://www.crvd.com/

#29 AggroBASH

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Posted 21 June 2012 - 11:31 AM

I don't think I'd like having my pixels on anything other than a flat surface.

#30 Aidan Malchor

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Posted 21 June 2012 - 02:45 PM

Only thing I would be concerned about with a curved monitor like that (other then the crazy price) would be a really odd aspect ratio.

#31 svtman

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Posted 21 June 2012 - 02:53 PM

Well I have one 30inch monitor now. Any ideas how i'm going to buy the other 2 30inch monitors and keep the wife happy at the same time?

#32 Valhakar

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Posted 21 June 2012 - 03:19 PM

View Postsvtman, on 21 June 2012 - 02:53 PM, said:

Well I have one 30inch monitor now. Any ideas how i'm going to buy the other 2 30inch monitors and keep the wife happy at the same time?


Get her into gaming. Wife and I run a little site and play together. http://gamingcouples.net/

Build her one of these:
Posted Image

Worked for me.

Edited by Valhakar, 21 June 2012 - 03:28 PM.


#33 CommanderOSIS

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Posted 21 June 2012 - 03:23 PM

definitely gotta have three montiors for this. looks like I need to upgrade or build a new rig.

#34 killer panzer

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Posted 21 June 2012 - 03:32 PM

unless they allow for one monitor to have telemetry instead of an extended hud, you will need to have 3, otherwise you will have the bezel in the middle of your line of sight. its one thing to have them in your periphery, but in the direct middle makes it realy hard to work with. i have worked with flight sims before and it isnt pretty.

#35 Mason Storm

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Posted 21 June 2012 - 04:18 PM

I use an Eyefinity tri-monitor setup for any game I can and it adds so much and looks amazing. Heck if the computer could support it I would go with 5 across and have the full 180 degrees in the front... alas 5760 x 1080 is really taxing on graphics cards.

#36 BanditRaptor

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Posted 21 June 2012 - 04:32 PM

I have two monitors and want to know if I could just grab that artemis view of the battlefield on it.

#37 Gadget03

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Posted 21 June 2012 - 04:34 PM

I had a 3 monitor setup before didn't care for it. Running 2 23" Samsung's atm.

#38 svtman

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Posted 21 June 2012 - 05:01 PM

View PostValhakar, on 21 June 2012 - 03:19 PM, said:


Get her into gaming. Wife and I run a little site and play together. http://gamingcouples.net/

Build her one of these:
Posted Image

Worked for me.



That's pretty cool i'm going to have to try this. Thanks for the idea.

#39 AztecD

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Posted 21 June 2012 - 05:14 PM

so any word on dev support on multi monitors?

#40 Eradikitten

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Posted 21 June 2012 - 05:35 PM

On eyefinity and multimonitors:
I've been running 3-5 monitors for quite a few years now (Starting about 7 years ago with a radeon x800xl and a matrox 450 dual head) and multiheadding off single graphics cards has greatly improved since then. Today you can get eyefinity cards that will happily drive up to 6 screens, and Nvidia isn't too far behind in that respect. The issue is more matching of the screens. While a card may be technically capable of running 3x screens, if they're of different sizes/resolutions it tends to be jarring, and interferes somewhat with gameplay.

The ideal best solution for multihead gaming is to have 3 identical or at least 3 monitors of the same size/resolution.

Also, it is important to remember that while most of the video outputs are somewhat compatible with each other, some are more so than others: DVI has an analog channel that can push a VESA monitor. DVI and HDMI send the same signals to monitors. MIni display port can drive a DVI monitor with an adapter, but it may need to be an "Active" adaptor, etc etc. It pay to do your research before hand.





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