Nicholas Carlyle, on 06 July 2014 - 12:51 PM, said:
The problem is, with Dire Wolves, you are relying on the opposing player making a mistake.
It's a lot like LRMs. Good players are aware of the Wolves, and stay out of their front arc. Good players are aware of LRMs and stay near cover.
Yeah I am with you here. A Direwolf will chew you apart if you try to take it head on. However hit it from the flanks or even a little off its center line and it can't turn to track and hit you before you move off or get back behind cover. Hell I would bet even most Atlas mechs can out circle a Direwolf and stay out of its very, very limited fire arc, if it has room to move that is. I know anything above 64 kph can because I have seen it happen often.
On the other side of the spectrum, if a Direwolf has good support on the rear and flanks and manages to position itself in a manner that funnels the enemy to him and his frontal arc, he is terrifying. The bad thing is without support a Direwolf is just relatively easy prey. Obviously you still have to respect it, but unless you screw up badly, you don't have much to worry about.
Honestly, I fear the Warhawk much more. It still has very respectable firepower pulse has decent enough speed to maneuver itself into action or out of harms way, whatever the situation calls for.
Note: I love the build in that Broad Shoulders, Strong Back video by the way. I think I am going to use that when I finally get my Direwolf.
Edited by Viktor Drake, 06 July 2014 - 02:59 PM.