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Does Mwo Have The Same Age Limits As Other Fast Games?


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#41 XX Sulla XX

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Posted 08 July 2014 - 02:54 PM

Well there are a few things we know. Reflexe slow quickly as we age. There is a reason why boxers and other athletes show this over and over and over again. For example heavy weight boxes that are the normal slower heavy hitting ones can box much longer than the smaller faster guys that have to have the speed and reflexes to win. So we have a huge amount of data showing the decline in reflexes. The only real question is how much MWO relies on reflexes.

#42 Lyoto Machida

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Posted 08 July 2014 - 03:21 PM

View PostSprechenSieSexy, on 08 July 2014 - 02:32 PM, said:

It is my first online game where I am forced to play against players much more experienced than me.
In games like battlefield, Red Orchestra, etc. the veteran players didn't matter as much because the core mechanics were easy and fun. I can navigate menus in other games without having to watch a ******* two-part youtube video first.
I'll never get used to playing something I outright don't like, just because I was foolish enough to spend money on it.
Right now I'm sitting on the forums instead of playing the game, browsing the vast amounts of "L2P" posts.

I haven't seen as many japanophiles here as I have in other games, though. Thank god.


Mechanically, most FPS shooters are similar. Playing Doom 1 vs whatever the current shooter of 2014 is probably the same in terms of killing something.

This is more like driving a tank...positioning matters more than pure twitch skills. Most people probably have more experience playing a regular FPS vs tank games, so other games are easier to jump into.

Also, I have a hard time believing that this game has a worse community than a commercially successful game like Battlefield.

#43 SprechenSieSexy

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Posted 08 July 2014 - 03:24 PM

View PostLyoto Machida, on 08 July 2014 - 03:21 PM, said:

Mechanically, most FPS shooters are similar. Playing Doom 1 vs whatever the current shooter of 2014 is probably the same in terms of killing something.

This is more like driving a tank...positioning matters more than pure twitch skills. Most people probably have more experience playing a regular FPS vs tank games, so other games are easier to jump into.

Also, I have a hard time believing that this game has a worse community than a commercially successful game like Battlefield.

It is nothing like driving a tank, and certainly lacks the depth of any tank game.
It is a soft-target HP number's game. Every shot within range does damage, and your HP goes down. "Armor" just means increased HP, not really armor. They might as well call it "health".
It's more like CoD, but with less maps and game modes.

#44 Bilbo

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Posted 08 July 2014 - 03:55 PM

View PostJman5, on 08 July 2014 - 02:51 PM, said:


Cheer up grandpa, there's hope for you yet! ;)

I don't think you understand the epic nature of my suckage.

Edited by Bilbo, 08 July 2014 - 04:03 PM.


#45 Lyoto Machida

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Posted 08 July 2014 - 04:38 PM

View PostSprechenSieSexy, on 08 July 2014 - 03:24 PM, said:

It is nothing like driving a tank, and certainly lacks the depth of any tank game.
It is a soft-target HP number's game. Every shot within range does damage, and your HP goes down. "Armor" just means increased HP, not really armor. They might as well call it "health".
It's more like CoD, but with less maps and game modes.


So what you're saying is the game is closer to being an infantryman than the driver of a tank? That's the story you're sticking to?

#46 Joseph Mallan

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Posted 08 July 2014 - 06:08 PM

View PostLyoto Machida, on 08 July 2014 - 04:38 PM, said:

So what you're saying is the game is closer to being an infantryman than the driver of a tank? That's the story you're sticking to?

I have always felt it was more like Infantry than tanks... Then again I started playing it as an Infantry Marine...

#47 Ultimax

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Posted 08 July 2014 - 06:56 PM

I think it's likely all of the top players are probably in a mid-range bracket as Vassago laid out: 25-35.

Reflexes are high value in a game like this.




View PostBishop Steiner, on 08 July 2014 - 12:37 PM, said:

I know my 38 year old hands are not near as fast as they once were, but then, they also have both been shattered, and my right wrist rebuilt, so I am thinking mileage has more to do with any twitch dropoff than age, in my case.

But considering just typing leaves a dull, burning pain in both hands, yeah, gaming definitely pushes the limits for this guy.


Sorry to hear that man. ;)

#48 Bishop Steiner

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Posted 08 July 2014 - 07:09 PM

View PostUltimatum X, on 08 July 2014 - 06:56 PM, said:

I think it's likely all of the top players are probably in a mid-range bracket as Vassago laid out: 25-35.

Reflexes are high value in a game like this.






Sorry to hear that man. ;)

reap what ya sow, bro. Appreciate it, but it's my own dang fault.

#49 YueFei

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Posted 08 July 2014 - 09:28 PM

View PostBishop Steiner, on 08 July 2014 - 07:09 PM, said:

reap what ya sow, bro. Appreciate it, but it's my own dang fault.



I dunno what rehab services you've used up to this point, but one of my coworkers rides motorcycles and has wrecked his body numerous times. He's used a place called Jansen and Jansen, and he's sung their praises. They use a technique called ART, or Active Release Therapy. Give it a look-up if you haven't already. Hope that helps, man.

Just be forewarned: the therapy hurts like hell.

Edited by YueFei, 08 July 2014 - 09:29 PM.


#50 El Bandito

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Posted 08 July 2014 - 09:30 PM

View PostLyoto Machida, on 08 July 2014 - 04:38 PM, said:

So what you're saying is the game is closer to being an infantryman than the driver of a tank? That's the story you're sticking to?


MWO felt like Team Fortress 2 for me for the longest time. Especially seeing those 35 tons of metal zooming and jumping around like the Scout.

View PostXX Sulla XX, on 08 July 2014 - 02:54 PM, said:

Well there are a few things we know. Reflexe slow quickly as we age. There is a reason why boxers and other athletes show this over and over and over again. For example heavy weight boxes that are the normal slower heavy hitting ones can box much longer than the smaller faster guys that have to have the speed and reflexes to win. So we have a huge amount of data showing the decline in reflexes. The only real question is how much MWO relies on reflexes.


Yeah, perhaps I'll give Mechwarrior Tactics a try , when it comes out. No need for reflexes there. :angry:

Edited by El Bandito, 08 July 2014 - 09:32 PM.


#51 Bishop Steiner

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Posted 08 July 2014 - 09:50 PM

View PostYueFei, on 08 July 2014 - 09:28 PM, said:



I dunno what rehab services you've used up to this point, but one of my coworkers rides motorcycles and has wrecked his body numerous times. He's used a place called Jansen and Jansen, and he's sung their praises. They use a technique called ART, or Active Release Therapy. Give it a look-up if you haven't already. Hope that helps, man.

Just be forewarned: the therapy hurts like hell.

well, unless they got branches in Mexico, dunno if I'll be able to look into them, but thanks for the info.

#52 YueFei

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Posted 08 July 2014 - 09:55 PM

View PostBishop Steiner, on 08 July 2014 - 09:50 PM, said:

well, unless they got branches in Mexico, dunno if I'll be able to look into them, but thanks for the info.


Well if you can't specifically find Jansen and Jansen, there may be another physical therapy / rehab facility in your area that uses the same ART technique. :angry:

I know the pain of lingering injuries, from having damaged my knees, my right elbow, surgery on my big toe. Only people who have never suffered severe injuries think that joints and body parts just heal back to 100% like new again. I know the healing process often involves lots of pain, numbness, aching, tingly sensations, etc. Good days, bad days, days when the weather changes and the joints hurts, etc. :P

#53 Bishop Steiner

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Posted 08 July 2014 - 09:57 PM

View PostYueFei, on 08 July 2014 - 09:55 PM, said:


Well if you can't specifically find Jansen and Jansen, there may be another physical therapy / rehab facility in your area that uses the same ART technique. :angry:

I know the pain of lingering injuries, from having damaged my knees, my right elbow, surgery on my big toe. Only people who have never suffered severe injuries think that joints and body parts just heal back to 100% like new again. I know the healing process often involves lots of pain, numbness, aching, tingly sensations, etc. Good days, bad days, days when the weather changes and the joints hurts, etc. :P

exactly. One Reason I moved to the tropics. Hot and humid, salt air, much better on the joints and soft tissue. And constant salt water immersion. And the best painkiller known to man, tequila.

Much worse on my computer. Gonna put this "military grade" motherboard to the test!

#54 Ursh

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Posted 08 July 2014 - 10:50 PM

I'm 36, but I was never good at fast-twitch stuff anyways. My biggest problem isn't my vision, as I see people pretty well. My biggest issue is that my hand doesn't cooperate in moving the crosshairs over the guy I want to shoot fast enough. Fine motor skills in video games aren't my thing.

I could feel worse though. If we went out to the rifle range I could show some of the top mwo 'snipers' what's up when it comes to grouping AR-15 shots at 100+ meters with iron sights. Got a chance to shoot the AK-47, AK-103, and Dragunov rifles at a range here in Moscow a month ago. Thumbs up to the Dragunov, big thumbs down to the AK-47 and AK-103. Even at 20 meters those things put rounds all over the place. The Dragunov was nice though. More than a bit heavy, but at least the bullets go where you aim.

So yeah, I just went from talking about the limitations of being older to comparing the merits of various assault rifles.

#55 Sun Cobra

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Posted 09 July 2014 - 12:26 AM

I just turned 73 two weeks ago, but my age hasn't stopped me from competing at the highest level of competitive play. My team, the House of Lords, has quickly become a dominant force in the game, winning the first engagement tournament and taking the RHoD season 3 title. I'm not sure how old the majority of our guys are, but I know for a fact that out elder, Hairpiece will be turning 97 in a couple of days. He may be 70 years past his prime, but he still knows how to put two PPCs and a gauss on a timberwolf. Don't bother asking how old heimdelight is... 1337 sniper robots generally don't age the same way as humans.

#56 Reported for Inappropriate Name

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Posted 09 July 2014 - 12:40 AM

not enough data to make a reliable graph. yes you become slower as you become older but yadda yadda yadda etc etc I really don't have the time right now to explain to op why he's silly, but what I will tell you is you don't have enough data to make accurate assertions, because the data doesn't exist yet.

View PostXX Sulla XX, on 08 July 2014 - 02:54 PM, said:

Well there are a few things we know. Reflexe slow quickly as we age. There is a reason why boxers and other athletes show this over and over and over again. For example heavy weight boxes that are the normal slower heavy hitting ones can box much longer than the smaller faster guys that have to have the speed and reflexes to win. So we have a huge amount of data showing the decline in reflexes. The only real question is how much MWO relies on reflexes.



mwo doesn't rely on reflexes, it relies on proper placement and strategy. If you cannot get the crosshair over a target in this game, either your control scheme needs to be adjusted, you're inexperienced, or you have a legitimate medical condition. At the end of the day its just two lines intersecting at the right time, and you willpowering your hand(s) to get that crosshair where it needs to be to hit a target. Sometimes when i play my dual gauss anything i use both hands to aim. makes me feel like dirty harry.

Edited by Battlecruiser, 09 July 2014 - 01:15 AM.


#57 Vassago Rain

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Posted 09 July 2014 - 01:06 AM

View PostSun Cobra, on 09 July 2014 - 12:26 AM, said:

I just turned 73 two weeks ago, but my age hasn't stopped me from competing at the highest level of competitive play. My team, the House of Lords, has quickly become a dominant force in the game, winning the first engagement tournament and taking the RHoD season 3 title. I'm not sure how old the majority of our guys are, but I know for a fact that out elder, Hairpiece will be turning 97 in a couple of days. He may be 70 years past his prime, but he still knows how to put two PPCs and a gauss on a timberwolf. Don't bother asking how old heimdelight is... 1337 sniper robots generally don't age the same way as humans.


MWO: old men and robots.

It's nice, actually.

#58 Galenit

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Posted 09 July 2014 - 01:47 AM

View PostYueFei, on 08 July 2014 - 09:55 PM, said:

Good days, bad days, days when the weather changes and the joints hurts, etc. :angry:

Boys and girls, what you see here is your future!

Its nice to know two days ahead if it will rain, but the pain i pay for it sucks ...

#59 XX Sulla XX

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Posted 09 July 2014 - 01:52 AM

Quote

not enough data to make a reliable graph. yes you become slower as you become older but yadda yadda yadda etc etc I really don't have the time right now to explain to op why he's silly, but what I will tell you is you don't have enough data to make accurate assertions, because the data doesn't exist yet.
Of course we do not have a bunch of data for this game yet that is why I started to thread to get more :angry:


Quote

mwo doesn't rely on reflexes, it relies on proper placement and strategy. If you cannot get the crosshair over a target in this game, either your control scheme needs to be adjusted, you're inexperienced, or you have a legitimate medical condition. At the end of the day its just two lines intersecting at the right time, and you willpowering your hand(s) to get that crosshair where it needs to be to hit a target. Sometimes when i play my dual gauss anything i use both hands to aim. makes me feel like dirty harry.
The game does have to do with reflexes but also placement and strategy. And at the top clearly in many games everything is happening very fast with strategy and placement. And at the same time reflexes. So I am 100% correct in my assertion that the game does use SOME reflexes. Just have to look at the best light pilots to see this. So as I said the question really is how importat are reflexes compared to other things like strategy. I do not think they are as important as the super twitchy FPS games but they are important.

Another interesting thing to see would be how the best team of 25s did against the best team of say 45s. Since the player base tends to be older their should even be more players in the 45 range. But would their experience beat the better reflexes of the 25s?

Edited by XX Sulla XX, 09 July 2014 - 01:55 AM.


#60 Galenit

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Posted 09 July 2014 - 01:59 AM

View PostXX Sulla XX, on 09 July 2014 - 01:52 AM, said:

So I am 100% correct in my assertion that the game does use SOME reflexes. Just have to look at the best light pilots to see this. So as I said the question really is how importat are reflexes compared to other things like strategy. I do not think they are as important as the super twitchy FPS games but they are important.

Depends on the mech and weapons and playstyle you use i would say.

If you play a 150kph light you need other reflexes and skills then playing a 50 kph assault.
Thats what a lot of people that come from other fps miss.


Maybe the older playerbase is why we see more big and slow mechs then lights? :angry:





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