An IS Streak SRM 2 rack will fire one projectile. Under 90 M, this projectile will behave the way an individual streak does, by homing in on a random component of the enemy, and hitting it causing 4.5 damage. After the 90 M threshold has been passed and the it has not hit anything (yet), the single Streak projectile will split into 2 separate missiles that will deal normal 2 damage and act as how IS streaks are currently.
This idea will make IS Streak SRMS balanced, IMO, to clan SRMS, seeing as the clammers have SSRM 4 and 6 racks. This will also negate the fact that Streaks are the opposite of pinpoint, and mimic the general consensus that IS weapons are better for pinpoint, instant damage, vs the clans lower DPS. Also, this will make lights and mediums more viable. Think about how lights combat assaults, running around the legs. It takes forever to do decent damage to an assault (as it should) but I think it still takes a bit too long. This streak solution will help make all IS streak carriers more effective brawlers.
I believe that this is the best solution to make IS streak SRM2's completely viable in brawling and close-med range engagements.
Any thoughts?
Edited by Jazzbandit1313, 13 July 2014 - 08:40 AM.