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Friendly fire? yes or no


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#241 Aeryk Corsaer

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Posted 01 July 2012 - 07:03 PM

Friendly fire is on and makes sense. If you pull the trigger when a friendly is in the way...KAPOW-OOPS!

#242 Wolfclaw

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Posted 01 July 2012 - 07:15 PM

View PostFactorlanP, on 21 June 2012 - 08:09 AM, said:



The penalty should be severe, very severe.


If you shoot your lance-mate a Justin Bieber song should start playing over your mechs speakers.

#243 CptBob

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Posted 01 July 2012 - 07:16 PM

A skilled pilot will pick and choose their targets so not to hit their own team, and a team should work together to neutralise an enemy so friendly fire SHOULD BE ON!!!
Turning friendly fire off will allow people to just fire without worrying about the consequences; so therefore creating a game that does not need skill to play, a game for children - are we children - I hope not.

so

TURN FRIENDLY FIRE ON

I say



#244 phelan

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Posted 01 July 2012 - 07:29 PM

Friendly fire is a given, because in my opinion Mechwarrior at it's best is more of a sim than an arcade game.

#245 Duymon

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Posted 01 July 2012 - 07:46 PM

Imagine if FF was set so that you had to pay for the repairs for all damage caused to your lancemates in addition to getting negative points on your own c-bill earning / exp for that match?

Edited by Duymon, 01 July 2012 - 07:48 PM.


#246 Aramusha

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Posted 01 July 2012 - 08:14 PM

Definitely.

Throughout history, friendly fire has inflicted its share of casualties on many an army. Something an intelligent Commander is well aware of.

Smart tactics (feights, flanking maneuvers, etc.) could cause an enemy to indeliberately cause damage to his own forces. This should be something that could be done and musn't be limited by the game engine.

Imagine yourself piloting a light and coming up against two heavy mechs. You're in a tight space and have little room to maneuver. That said, their field of fire is also limited. Imagine being able to position yourself in between them. You'll probably be destroyed but at the very least, you'll at least force them to be judicial with their fire for fear of hurting their lance mate. At the very least, you'll stand at least a shred of chance.

That said, there should be some mechanism to prevent and compensate for deliberate friendly fire.

#247 Copper Jockey

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Posted 01 July 2012 - 08:16 PM

FF on and full damage for F's sake!

#248 Gorith

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Posted 01 July 2012 - 08:25 PM

View PostWolfclaw, on 01 July 2012 - 07:15 PM, said:


If you shoot your lance-mate a Justin Bieber song should start playing over your mechs speakers.

The second time the game hijacks your PC and forces you to watch 1 full (no commercial breaks) hour of sweatin to the oldies

#249 The Doc

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Posted 01 July 2012 - 08:28 PM

I think it should be on.

I also think you should pay for any damages caused to friendly mechs you shoot.

#250 Hawkwings

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Posted 01 July 2012 - 08:29 PM

You shoot a gun and whatever is in the way gets hit. Of course friendly fire should be on. Why is this even a question?

Now a real discussion should be on whether or not you have to pay for a teammate's repairs if you damage him.

#251 Valore

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Posted 01 July 2012 - 08:44 PM

Griefers who are determined to grief will find a way to do so no matter what. Anyone who has been blocked, flashbanged, etc will know this.

The only 100% solution is to play with people you know.

Turning FF off or reducing it is a half cocked solution that doesn't solve the problem.

#252 Lunchmeat

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Posted 01 July 2012 - 08:50 PM

FF please. I await the day when I can hear missle lock on my fast light mech, then run behind an enemy assault in time for it to eat the missles instead! :)

#253 Thaygood

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Posted 01 July 2012 - 09:01 PM

Don't know but if it is ouw stress levels we be up in game.

#254 Thorn Blackwell

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Posted 01 July 2012 - 09:10 PM

I can see where punishing the guy who actually shot his teammate may have merit, but I don't think everyone has thought it through that well. One errant shot will get you punished, really? I am all for not wanting people to target their own teammates willy-nilly, but it should be reasonable. A damage ratio basis would be best. That way if someone has a habit of running into the line of fire he isn't always screwing up his teammates game (there are always going to be people like this).

#255 Z0MBIE Y0SHI

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Posted 01 July 2012 - 09:13 PM

I love the simulation aspect of MW, however, FF can attract a certain...crowd.

Penalties should be high. A friendly destroys my Jenner, he gets the bill.

Not even joking, that would help keep people honest.

#256 Rayspace

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Posted 01 July 2012 - 09:17 PM

View PostBlastkowitz, on 21 June 2012 - 08:15 AM, said:

YES!!! If you hit your own teammate not only will you get punished but there should be some means of benefit to the one you shot.


I have to disagree with this. friendly fire is a reality of war. It needs to be minimized and if it is done intentionally it should be punished but a stray beam or missile to your mech is part of being in a real dustup. Penaliizing people for ***** teammates who wander through their firing line isn't my idea of a good game mechanic. You KNOW there will be pilots in fast mechs who pay no attention to their teammates firing lines running through the battle at speed. What?, I am supposed to know that there is a friendly charging into my site line as I pull the trigger on my alpha strike? Let us hope the developers are reasonable about any sort of punitive actions for incidental friendly fire and that there are some ways to deal with griefers.

#257 PSiKoTiC

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Posted 01 July 2012 - 09:26 PM

I think FF should be in the game, and there should the a FF 'punish' option, for kiddie griefers, especially on a F2P there will be tons, however no FF, I'm not sure I could play that, as that is a part of the game.. 2 LRM 20's .. mid-long range.. you got 3 low tonnage ECW or TAG scout mechs in close proximity.. that's gonna hurt and some splash damage is part of it. It's a big chunk of the strategy. Otherwise. especially with damage reduction it makes 'artillery' strikes way too powerful in a lance vs short range hit and run mid tonnage mechs. They would have no worries at all as they wouldn't take any splash from it.

Long of the short it needs to be in the game (friendly fire) however there does need to be a way to report it as it will be abused for sure. I figure that you should beable to report someone using FF, and perhaps not allow 'new players' to fight with other players until some said level, or a paid account. (otherwise kiddies will grief.. get banned.. make another account ect.) Whereas if they needed some serious time, or money before they could potentially friendly fire allies, I'm sure they would be much more hesitant to intentionally do it.

Another alternative would be allowing other lance members to vote aswell, stopping griefers from abusing the system and trying to get FF'd on (walking mid fire) and reporting legit users.

I will be interested either way to see how this resolves as I believe it will be a major point of contention, and if the game has any sort of longevity.

Edited by PSiKoTiC, 01 July 2012 - 09:28 PM.


#258 Schtirlitz

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Posted 01 July 2012 - 10:08 PM

Just read the devs interviews.
There was a line that FF will definitely be.

#259 Howlin Wolf

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Posted 01 July 2012 - 10:31 PM

View PostHarusee, on 01 July 2012 - 09:17 PM, said:


I have to disagree with this. friendly fire is a reality of war. It needs to be minimized and if it is done intentionally it should be punished but a stray beam or missile to your mech is part of being in a real dustup. Penaliizing people for ***** teammates who wander through their firing line isn't my idea of a good game mechanic. You KNOW there will be pilots in fast mechs who pay no attention to their teammates firing lines running through the battle at speed. What?, I am supposed to know that there is a friendly charging into my site line as I pull the trigger on my alpha strike? Let us hope the developers are reasonable about any sort of punitive actions for incidental friendly fire and that there are some ways to deal with griefers.


I agree with this. Griefers aren't always pulling the trigger on a friendly.

If there is a penalty and a teammate is being shot by griefer you can bet your sweet *** I won't be assisting. We won't get it both ways. Either we police the matches and kill the jerk before we lose one or two mates or they can be penalized. I'm not wasting c-bills or whatever penalty to rid a match of a jerk. Been there done it wont do it again.

#260 Sean von Steinike

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Posted 04 July 2012 - 11:21 PM

Needs to be in. Allow a team vote kick option and if more than a FF hit or two in a match, the repairs come out of the offenders account.





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