Friendly fire? yes or no
#241
Posted 01 July 2012 - 07:03 PM
#243
Posted 01 July 2012 - 07:16 PM
Turning friendly fire off will allow people to just fire without worrying about the consequences; so therefore creating a game that does not need skill to play, a game for children - are we children - I hope not.
so
TURN FRIENDLY FIRE ON
I say
#244
Posted 01 July 2012 - 07:29 PM
#245
Posted 01 July 2012 - 07:46 PM
Edited by Duymon, 01 July 2012 - 07:48 PM.
#246
Posted 01 July 2012 - 08:14 PM
Throughout history, friendly fire has inflicted its share of casualties on many an army. Something an intelligent Commander is well aware of.
Smart tactics (feights, flanking maneuvers, etc.) could cause an enemy to indeliberately cause damage to his own forces. This should be something that could be done and musn't be limited by the game engine.
Imagine yourself piloting a light and coming up against two heavy mechs. You're in a tight space and have little room to maneuver. That said, their field of fire is also limited. Imagine being able to position yourself in between them. You'll probably be destroyed but at the very least, you'll at least force them to be judicial with their fire for fear of hurting their lance mate. At the very least, you'll stand at least a shred of chance.
That said, there should be some mechanism to prevent and compensate for deliberate friendly fire.
#247
Posted 01 July 2012 - 08:16 PM
#249
Posted 01 July 2012 - 08:28 PM
I also think you should pay for any damages caused to friendly mechs you shoot.
#250
Posted 01 July 2012 - 08:29 PM
Now a real discussion should be on whether or not you have to pay for a teammate's repairs if you damage him.
#251
Posted 01 July 2012 - 08:44 PM
The only 100% solution is to play with people you know.
Turning FF off or reducing it is a half cocked solution that doesn't solve the problem.
#252
Posted 01 July 2012 - 08:50 PM
#253
Posted 01 July 2012 - 09:01 PM
#254
Posted 01 July 2012 - 09:10 PM
#255
Posted 01 July 2012 - 09:13 PM
Penalties should be high. A friendly destroys my Jenner, he gets the bill.
Not even joking, that would help keep people honest.
#256
Posted 01 July 2012 - 09:17 PM
Blastkowitz, on 21 June 2012 - 08:15 AM, said:
I have to disagree with this. friendly fire is a reality of war. It needs to be minimized and if it is done intentionally it should be punished but a stray beam or missile to your mech is part of being in a real dustup. Penaliizing people for ***** teammates who wander through their firing line isn't my idea of a good game mechanic. You KNOW there will be pilots in fast mechs who pay no attention to their teammates firing lines running through the battle at speed. What?, I am supposed to know that there is a friendly charging into my site line as I pull the trigger on my alpha strike? Let us hope the developers are reasonable about any sort of punitive actions for incidental friendly fire and that there are some ways to deal with griefers.
#257
Posted 01 July 2012 - 09:26 PM
Long of the short it needs to be in the game (friendly fire) however there does need to be a way to report it as it will be abused for sure. I figure that you should beable to report someone using FF, and perhaps not allow 'new players' to fight with other players until some said level, or a paid account. (otherwise kiddies will grief.. get banned.. make another account ect.) Whereas if they needed some serious time, or money before they could potentially friendly fire allies, I'm sure they would be much more hesitant to intentionally do it.
Another alternative would be allowing other lance members to vote aswell, stopping griefers from abusing the system and trying to get FF'd on (walking mid fire) and reporting legit users.
I will be interested either way to see how this resolves as I believe it will be a major point of contention, and if the game has any sort of longevity.
Edited by PSiKoTiC, 01 July 2012 - 09:28 PM.
#258
Posted 01 July 2012 - 10:08 PM
There was a line that FF will definitely be.
#259
Posted 01 July 2012 - 10:31 PM
Harusee, on 01 July 2012 - 09:17 PM, said:
I have to disagree with this. friendly fire is a reality of war. It needs to be minimized and if it is done intentionally it should be punished but a stray beam or missile to your mech is part of being in a real dustup. Penaliizing people for ***** teammates who wander through their firing line isn't my idea of a good game mechanic. You KNOW there will be pilots in fast mechs who pay no attention to their teammates firing lines running through the battle at speed. What?, I am supposed to know that there is a friendly charging into my site line as I pull the trigger on my alpha strike? Let us hope the developers are reasonable about any sort of punitive actions for incidental friendly fire and that there are some ways to deal with griefers.
I agree with this. Griefers aren't always pulling the trigger on a friendly.
If there is a penalty and a teammate is being shot by griefer you can bet your sweet *** I won't be assisting. We won't get it both ways. Either we police the matches and kill the jerk before we lose one or two mates or they can be penalized. I'm not wasting c-bills or whatever penalty to rid a match of a jerk. Been there done it wont do it again.
#260
Posted 04 July 2012 - 11:21 PM
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