I'm Stuck...
#1
Posted 14 July 2014 - 08:35 PM
I tried to change a mech little, then tried to enter a game. It said I had a critical slot violaton. If I try to go into the mech lab to see what is wrong it says that due to the critical slot violation it must strip everything from it. So then I get into the mech lab and it is stripped, and gone. It's all gone. You can see it on the mech on the way in, but once it strips it it's all gone and I've got nothing to put back on.
So I guess I can't play anymore because I made some slight mistake on slots? Is there any way out of this or am I done with this game already because I am definately not using trail mechs without the cadet bonus to by back 10 million worth of stuff.
#2
Posted 14 July 2014 - 08:43 PM
#3
Posted 14 July 2014 - 08:45 PM
http://mwomercs.com/...-gear-vanishes/
http://mwomercs.com/...stole-my-parts/
If stripping the mech and rebuilding did not work you will have to email support@mwomercs.com
Edited by SilentScreamer, 14 July 2014 - 08:48 PM.
#4
Posted 14 July 2014 - 09:14 PM
For example once when this bug started I changed an Atlas from single heatsinks to doubles, and saved. Then edited the loadout and saved quickly after. This time, I had 1 single heatsink mixed in with all the doubles (it isn't supposed to happen) and so the build was invalid.
Another person I know redid a loadout, saved, but decided to change his half ton of ammo for another half ton of armor. In doing so, somehow his lasers multiplied so in arms that should only have one energy hardpoint each, they had two energy weapons each.
#5
Posted 14 July 2014 - 09:14 PM
#6
Posted 14 July 2014 - 09:18 PM
Kavik Kang, on 14 July 2014 - 09:14 PM, said:
Good idea, but so you know, strip the mech. Save. Exit the game. Get a drink, maybe a bite to eat. Come back, you should have all your stuff in the 'inventory' as already bought and paid for. It'll be waiting to be put back on the mech.
(This method takes roughly 15 minutes. Don't know why it takes so long. Technically it'll happen at about 15 minutes even if you're playing through a match.)
I've got 126 mechs and 129 mechbays. For a little while after the June 17th patch I'd get it randomly and oh god it was so annoying. By the patch at the beginning of the month they had some measures to make it easier to solve on our end..but no progress and a slightly worse problem (the objects don't appear in the inventory for awhile after stripped bug).
In the end, I kinda sorta figured out what causes it and so after I save a loadout I just switch to another mech and play a match. Then I switch back, giving the mech an entire match to sit and 'save' and do whatever it has to do on the server side to save my build.
Edited by Koniving, 14 July 2014 - 09:24 PM.
#7
Posted 14 July 2014 - 09:26 PM
#8
Posted 15 July 2014 - 04:17 AM
#9
Posted 15 July 2014 - 05:55 AM
#10
Posted 15 July 2014 - 06:24 AM
Good luck, Support will also help you. They are decent and quick to respond most the time and I'm sure they can fix ya up!
#11
Posted 15 July 2014 - 07:03 AM
Most of the time it was a kind of misplacement/doppler
like : Mech has 4 energy slots BUT somehow it got saved
with 5 (!) lasers. Showed up as a -1 at the corresponding
energy slot (normally 0 when all slots in the mech part
are filled).
Other experience: A full (ES/FF/DHS) slotted Mech got
saved with 1 DHS more than I had inserted (virtually a
ghost DHS).
Try re-doing the last step(s) during configuration
and save now and then.
Good luck.
#12
Posted 15 July 2014 - 07:36 AM
#13
Posted 15 July 2014 - 07:45 AM
#14
Posted 15 July 2014 - 07:58 AM
Koniving, on 14 July 2014 - 09:18 PM, said:
Good idea, but so you know, strip the mech. Save. Exit the game. Get a drink, maybe a bite to eat. Come back, you should have all your stuff in the 'inventory' as already bought and paid for. It'll be waiting to be put back on the mech.
(This method takes roughly 15 minutes. Don't know why it takes so long. Technically it'll happen at about 15 minutes even if you're playing through a match.)
I've got 126 mechs and 129 mechbays. For a little while after the June 17th patch I'd get it randomly and oh god it was so annoying. By the patch at the beginning of the month they had some measures to make it easier to solve on our end..but no progress and a slightly worse problem (the objects don't appear in the inventory for awhile after stripped bug).
In the end, I kinda sorta figured out what causes it and so after I save a loadout I just switch to another mech and play a match. Then I switch back, giving the mech an entire match to sit and 'save' and do whatever it has to do on the server side to save my build.
I'm a few dozen mechs behind you, but without a doubt the inventory changes and saves take progressively longer as you have a larger inventory to edit. I suspect if you have 10 bays your server cycle may not be 15 minutes.
#15
Posted 15 July 2014 - 08:04 AM
WVAnonymous, on 15 July 2014 - 07:58 AM, said:
Reasonable. I should note the 15 minute timer is based on PGI's delay to deliver goods after earning them through "challenges," i.e. the free mech challenge.
In which: Results are updated 15 minutes after each match. (And typically at roughly 15 minutes and some seconds, the delivery occurs). The wait for me to have things returned to me was about just as long. Though considering it's not a delivery system but an inventory correction it may take less time for someone with far fewer mechs.
#17
Posted 16 July 2014 - 10:05 AM
Kavik Kang, on 14 July 2014 - 09:14 PM, said:
Play a trial mech while you are waiting for your account to be fixed
#18
Posted 16 July 2014 - 10:08 AM
#19
Posted 16 July 2014 - 11:40 AM
in the mean time get your build done in smurfy (http://mwo.smurfy-net.de/) so you do not forget it when you get your mech back.
#20
Posted 16 July 2014 - 12:15 PM
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