Patch 1.3.306 Is Live!
#241
Posted 17 July 2014 - 08:50 AM
#242
Posted 17 July 2014 - 11:42 AM
And looks like BSoD's are related to sound engine, mostly happens when alpha striking... and even this rejoin option cant help about BSoD's
Edited by Marvyn Dodgers, 17 July 2014 - 03:16 PM.
Language
#243
Posted 17 July 2014 - 12:14 PM
Shamoth, on 17 July 2014 - 11:42 AM, said:
And looks like BSoD's are related to sound engine, mostly happens when alpha striking... and even this rejoin option cant help about BSoD's
Edited by Marvyn Dodgers, 17 July 2014 - 03:17 PM.
Language in quote
#244
Posted 17 July 2014 - 12:35 PM
Tvrdoglavi, on 17 July 2014 - 12:14 PM, said:
No problem, I'm thinking same way about DC's, they add them so I could use rejoin option and "enjoy" it ;]
I'm really tired of sponsoring this game in hope that one day its going to be whole BT universe online... It's just so wrong to pump oldtimers, who grew up mostly on MW2, hype for this title and stick them "this thing".
Even MWLL, made with passion and in spare time, was much better than this...
Edited by Marvyn Dodgers, 17 July 2014 - 03:18 PM.
Language
#246
Posted 17 July 2014 - 03:23 PM
First there's the DNS thing, then there's the massive increase in lag and server instability.
And to top it all off i'm getting memory allocation errors every second or third game, and yet i had none of these problems prior to patch.
Roll back the patch PGI!.
#247
Posted 17 July 2014 - 05:39 PM
Edited by Baldain, 17 July 2014 - 05:40 PM.
#248
Posted 17 July 2014 - 09:29 PM
UAC20 and 10 = double barrel
UAC5 = triple barrel
UAC2= triple barrel, but tiny.
#249
Posted 18 July 2014 - 04:04 AM
KHETTI, on 17 July 2014 - 03:23 PM, said:
First there's the DNS thing, then there's the massive increase in lag and server instability.
And to top it all off i'm getting memory allocation errors every second or third game, and yet i had none of these problems prior to patch.
Roll back the patch PGI!.
Same here, drops BSoD(most interesting is that BSoD dont report a single file or driver as it should/did) like crazy and after each one rebuilding RAID10 is a bit time consuming and lading times and overall performance of PC is poor.
For some time im thinking on "what is the point of buying premium?" since matchmaking and waiting times related to it are horribly loooong, not mentioning that reconfiguration of each mech and save time aren't short ether. And now with this DC and BSoD feature login/connecting times, ignored before cuz it occured once per day when i loged in for like 4-6h game session, now happens every 3rd battle...
Is PGI going to refund this in some way or change the way that premium time is only subtracted from pool when entering battle, like -15mins from pool for each entered battle regardless if you managed to survive for whole battle or died in 1st minute... that would save a little bit of our time pool...
Another interesting thing that my family observed is that when i got DC or BSoD and use improper language at loud, their game sessions like WoT, WT got froze for a second and it looks like some weird data spike over network. And that network freezes only happens when i play MWO and got DC or BSoD... Unfortunately My router is too poor to diagnose it ;/
OT: Question to forum MODS, can i use poo or poop instead of ****?
Edited by Egomane, 18 July 2014 - 08:25 AM.
removed filter avoidance in OT question
#250
Posted 18 July 2014 - 08:23 AM
Shamoth, on 18 July 2014 - 04:04 AM, said:
It's not filtered, therefore you can use it (within limits).
Personally I'd prefer it, if you'd find less colorfull and primitive words for what you want to say.
Edited by Egomane, 18 July 2014 - 08:25 AM.
#251
Posted 18 July 2014 - 08:59 AM
Egomane, on 18 July 2014 - 08:23 AM, said:
Cause we here at the mechwarrior online forums are the epitome of advanced human evolution.
(Coming to a succession war near you: The Whoflungdung, a Liao made LRM boat loaded with Fecal warheads!)
#252
Posted 20 July 2014 - 03:35 PM
Edward Mattlov, on 16 July 2014 - 09:54 PM, said:
Getting the exact same thing every four or five games or so. This used to happen very rarely, usually on River City, now it's every few games. The lag has increased as well.
#253
Posted 21 July 2014 - 08:44 AM
"Convinced the MechLab to visually factor in weapon modules for Heat Management values."
#254
Posted 24 July 2014 - 06:53 AM
I've seen others mentioning this bug too, and just wanted to enquire as to whether PGI know of this and a fix is incoming?
#255
Posted 24 July 2014 - 07:14 AM
Belphegore, on 24 July 2014 - 06:53 AM, said:
I've seen others mentioning this bug too, and just wanted to enquire as to whether PGI know of this and a fix is incoming?
I've had similar issues. For me, it usually happens near the start of a match, and I have enough time to Alt-F4, and then relaunch the game and reconnect to my match (which is an awesome new feature), but ti's still annoying.
#256
Posted 25 July 2014 - 05:04 AM
Belphegore, on 24 July 2014 - 06:53 AM, said:
I've seen others mentioning this bug too, and just wanted to enquire as to whether PGI know of this and a fix is incoming?
Yep, it does happen more than it should. The rejoin feature isn't a proper fix for that but it does come in handy.
#257
Posted 25 July 2014 - 05:49 AM
Belphegore, on 24 July 2014 - 06:53 AM, said:
I've seen others mentioning this bug too, and just wanted to enquire as to whether PGI know of this and a fix is incoming?
Have had that going on every so often for the past year or more, seems to come and go with patches
#258
Posted 28 July 2014 - 01:45 AM
#259
Posted 28 July 2014 - 02:44 AM
Deathwish Drang, on 20 July 2014 - 03:35 PM, said:
If that happens I quit and rejoin; if you're lucky your mech is still in one piece.
#260
Posted 28 July 2014 - 05:04 PM
The Great Unwashed, on 28 July 2014 - 02:44 AM, said:
If that happens I quit and rejoin; if you're lucky your mech is still in one piece.
Same things Been Happening to Me Since the New Patch. I had a few Issues with some maps Like Terra Therma..But now I Get Memory Errors and a DC to Desk Top almost every other Match. The Rejoin works..But with teh Time limit and Loading screens I barely get back Usually just in time to see a Dead Mech. They really need to figure out this Probllem.
14 user(s) are reading this topic
0 members, 14 guests, 0 anonymous users