Servers Are Undergoing Maintenance...try Again Later.
#21
Posted 15 July 2014 - 11:47 AM
#22
Posted 15 July 2014 - 11:51 AM
Edited by Firebeyer, 15 July 2014 - 11:57 AM.
#23
Posted 15 July 2014 - 11:51 AM
#24
Posted 15 July 2014 - 11:54 AM
#25
Posted 15 July 2014 - 11:56 AM
#26
Posted 15 July 2014 - 11:57 AM
CMD
then in the console box that comes up, type ipconfig /flushdns
and hit enter. Let us know if that works.
#27
Posted 15 July 2014 - 11:59 AM
Was there a reason yall changed protocol? Warning would have been nice...........as you can see the issues that have arisen.
#28
Posted 15 July 2014 - 12:01 PM
#29
Posted 15 July 2014 - 12:06 PM
Kyle Polulak, on 15 July 2014 - 11:24 AM, said:
ISP's want to squeeze as much money out of plebeians; one way they do this is by ignoring DNS caching rules and holding onto data to serve to your computer as long as possible to save pennies here and there. They break your experience, not us.
So when we ask you to switch your DNS to fix a problem it doesn't reside on either of our ends; look to your ISP as the culprit.
Kyle, this is not really an appropriate thing to say frankly. I tried the google thing and it worked..but should I have to change DNS settings on my pc to make your game work, when EVERY other game I have works fine? Your game worked fine pre patch yet post patch I'm having to let google have a look at everywhere I go so I can log onto MWO....?
My ISP didn't set out this morning to ruin my mwo experience:)
#30
Posted 15 July 2014 - 12:09 PM
kamiko kross, on 15 July 2014 - 12:06 PM, said:
Your opinion doesn't help anything. We use DNS to issue different servers addresses to people in different geographical locations; other games tend to use multi-homed setups that do not rely on DNS they also don't allow people from Europe to play on their North American servers. Changing the DNS helps because Google's DNS respects the DNS specifications purely and will update correctly. Once you've patched you may switch your DNS back to it's original value. You computer should keep the correct addresses and cache rules from Google's DNS.
You'll notice this bug outside of MWO if you have pages that load without styles, or sometimes webpages don't load for you but would load on your phone. This happens more often in smaller populated areas with ISP struggling to share a smaller pipe with more users.
#31
Posted 15 July 2014 - 12:13 PM
1) Hit Start, open or type in the Run prompt the following:
CMD
type
ipconfig /flushdns
hit enter, then retry
2) Try changing your DNS provider following this guide:
https://developers.g...-dns/docs/using
3) If neither works, open a support ticket or post to the forums here with the following info:
a) who your ISP is
approximate location (if you are comfortable sharing it)
c) the results of opening the command prompt and issuing this command: nslookup patcher.mwomercs.com
d) the results of tracert patcher.mwomercs.com
--------------------------
SLDF LawDog, on 15 July 2014 - 11:59 AM, said:
Was there a reason yall changed protocol? Warning would have been nice...........as you can see the issues that have arisen.
We did not change protocol. We use a CDN (akamide) and have for a long time now to deliver patches and content. For whatever reason, either the CDN has failed update the content quickly enough to all possible nodes, or DNS servers have cached an incorrect IP address for our systems. Since you can publicly verify that neither our IP address has changed nor have we changed companies for CDNs....
http://whois.domaint...om/mwomercs.com
http://www.downforev...om/mwomercs.com
https://www.whatsmyd...#A/mwomercs.com
When we know what caused this - and we're not ruling out that it's something stupid we did, we don't know yet - we'll be able to talk about it and apologize if it's appropriate. But right now this bears every sign of being a limited problem caused by DNS servers not updating, or local ISPs breaking down. And our priority is getting this fixed for people, so please don't badger the support staff or the GMs. Let them help people get into the game.
#32
Posted 15 July 2014 - 12:14 PM
#33
Posted 15 July 2014 - 12:16 PM
After every previous patch being available for me instantly since open beta I am reluctant to believe it is entirely the fault of my ISP.
Altering your DNS to Google servers can have both positive and negative effects on your connection (depending on a multitude of factors, though most will not likely notice much difference). In any case I will hang on for a fix.
Edited by Jabilo, 15 July 2014 - 12:22 PM.
#34
Posted 15 July 2014 - 12:19 PM
#35
Posted 15 July 2014 - 12:19 PM
#36
Posted 15 July 2014 - 12:23 PM
#37
Posted 15 July 2014 - 12:26 PM
We aren't interested in placing blame on any one culprit, we are only interested in explaining what went wrong, fixing it, and creating a plan that avoids having to deal with it again. We aren't saying your ISP sucks or is going out of their way to prevent you from doing anything, but if a caching policy is too conservative and isn't tuned to recognize a changed file, then we are pretty much stuck for a solution (short of re-issuing the refresh command multiple times with our fingers crossed, hoping that at least one of those times the changes will be detected).
I have one particular request to anyone still having this issue - could you please specify if it's happening in the patcher or the game client? At this point, we're assuming it's in the patcher, but if that's incorrect we need to broaden our search.
#38
Posted 15 July 2014 - 12:28 PM
At least we know it's not localized to the UK, I suppose. I wonder why it's mainly striking in the UK, though, with lower incidences elsewhere.
EDIT: It struck at the patcher, for the record.
Edited by GroxGlitch, 15 July 2014 - 12:29 PM.
#39
Posted 15 July 2014 - 12:28 PM
Oh.. It seems like mechwarrior is limited to ~3mbps... Guess it will take a while after all...
Edited by Andrius, 15 July 2014 - 12:36 PM.
#40
Posted 15 July 2014 - 12:28 PM
Edited by t9nv3, 15 July 2014 - 12:30 PM.
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